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  1. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Baffling thing is he stated none of them have experience here. And asked for help, afterwords he said his mail box was flooded with great tips and this thread had dozens of tips. I can understand if that created a lot of noise and so wasn't super useful, but he can see the help is there--If he'd...
  2. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Dark Knight? Really? And even the description given is absolutely week. Either their PR guy is choking out their info so he can get exposure in large publishing, which is not great for a kick starter or they really don't have anything and they are making stuff up as they go. I'm honestly not...
  3. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    A big problem here is that it feels like his PR guy is in advertising mode, rather than pitch mode. Running a social media campaign for capital, is a very different beast from the typical advertising campaign. A typical campaign is like deep sea fishing--slowly reeling the fish in until you can...
  4. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Like a lot of people said earlier in this thread, technical execution is a part of game design. MO, Darkfall and a myriad number of games have a "hardcore" game design, but their technical execution was shit. Unresponsive UI, Bugs, terrible network lag, poor optimization and a whole gambit of...
  5. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It would just be a resource economy. If normal item drops are not BoP, then those are the things that will drive the economy. Much like in EQ, items will be seen and traded, as if they were a resource. No need for crafting in an economy like that.
  6. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Heck, with your game having weird planar intersections, it would even be easy to write into the lore! Instances would actually be mirror planes that collided with X or Y dungeon.Your guild needs to collect components to open them.However, loot that's gotten from there can only remain corporeal...
  7. Lithose

    Ever, Jane: A New MMO Set In The World Of Jane Austen.

    What Itz means to say here is that it's unseemly to enslave and oppress people in your own backyard. A truly civilized nation enslaves people across the ocean, forces them into giant labor colonies and then uses the profit from their slave labor to pay proper good white house keepers. (You know...
  8. Lithose

    GIF Request Thread

    :50 to :55 Hurry, before it gets taken down!
  9. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In regards to instancing. Like everything else, I hope the bad effects of it won't force it to be rejected out of hand. I think it's important to actually examine what those problems were. For example, I think how instancing forced changes to loot, and scarcity of loot (IE it became less of a...
  10. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There are a ton of factors that decide whether someone will play a game, the two biggest, discreet groups are overall design and technical execution. It's disingenuous to try and filter it down to just design and say "that's it, that's all anyone decides on", when in fact, execution on technical...
  11. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Newspapers designed their news for the future. And then the future killed them. Beware the touch screen!
  12. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Kind of, but think of it outside of PvP too. I've posted before that I think Vanilla WoW got pretty close to a sweet spot for me. The thing is, from there WoW decided to focus on making time investment for fungible, and I think that was a mistake. It lead to a lot of, I think, iterative...
  13. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm pretty sure everyone in this thread has said they don't want purely contested spawns for raid mobs. In fact, raiding itself has been on the back burner--most people in the thread want a game more focused on leveling and dungeons, and yeah, the dungeons/leveling content they want to be...
  14. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Tuco gives people random avatars sometimes. I believe Tuco played a joke that just paid off. Khane thought he got a cool Bernie Mac like black dude, and instead he's a tranny.
  15. Lithose

    EQ Never

    Oh yeah, totally agree. I was actually referring to EVE's system. Have vendors, localize them and then allow access from that region, afterwords you stop by the shop and pick up the item. I too, think that's the best system if your world relies on distance as a game system. (If not, if it's more...
  16. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    From what Brad's said, if I had to guess---this is what's happening. Right now, due to the big cuts at a lot of studios, there is a lot of talent out there with MMO experience that are unemployed (Going off what someone surrounding this said). Also--most likely because the pressure from the...
  17. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Maybe, but the original post was mainly talking about the goal of looking towards that aspect of EQ, in order to give them a "vision" of what kind of meta-game to make soloing in this game. Essentially it was just saying they want to recapture that spirit of one problem, many solutions, that was...
  18. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, and to take those lessons, especially from Solo classes--and disperse them among all classes. Give all classes "horizontal" tools that don't just add to their mob killing power, but affect the world and mobs in different ways. When you think about the "Solo" classes in EQ--they weren't...
  19. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, with fuck ups. And I'm saying go back andlookat what made those fuck ups create amazing aspects of game play--like kiting, or split pulling. And try to recreate them in your game. Try to ask yourself "Instead of designing each class to do X dps in Y setting--how about I design each class...
  20. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm not even sure where you got this from. Here, let me highlight some portions for you. mobs are so difficult,that grouping is the safest, more efficient way to defeat them.However, particularly skilledadventurers, with well chosen gear and spells, can challenge themselves to overcome them."...
  21. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Don't reject soloing outright. Talk more along the lines of how EQ was (Which I know you've been doing)--say "mobs are so difficult, that grouping is the safest, more efficient way to defeat them. However, particularly skilled adventurers, with well chosen gear and spells, can challenge...
  22. Lithose

    Funny, Strange, Random Pics

    Play on words.
  23. Lithose

    Funny, Strange, Random Pics

    You're right, that was a brain fart. Tuco caught it though. Trite=Tripe (Informal).
  24. Lithose

    Funny, Strange, Random Pics

    They are 76% of the 18-24 population. Don't forget, Hispanics are counted as "non persons of color" for population statistics, often with separate stats to the side to confer Hispanics themselves (Note below). So the amount of "whites" has been increasing with the Hispanic population boom...
  25. Lithose

    EQ Never

    Not if it's localized. Local vendors force population distribution and produce arbitrage effects. Whether this is good or not really depends on the world. But if you have a world that focuses on making things like transportation, distance and regions/zones, meaningful aspects of game play? Local...
  26. Lithose

    Funny, Strange, Random Pics

    This person does realize that whites are 72.4% of the population, correct? So a split of 71% white and 29% "other" for bachelors is actuallygood, right, in fact it might prove whites are disadvantaged by a few % (lol)? Unless she meant that whites have a 71%completion rate, while minorities have...
  27. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    But does it quack like a duck?
  28. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The problem is, I don't think Ut or anyone remembers the context of the original post. Here it is, I'll highlight the pertinent portion. He didn't know off hand, he made that pretty clear. Everyone who is complaining has been focusing on the second statement. As anyone who works for a firm with...
  29. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well, anecdotally I can tell you that most of my friends, half of which were hardcore in EQ and we formed a 3 night a week raid guild in WoW, think the genre is just dead. They don't really keep up with any news on MMO's in general, and rather just wait until they see a tweet or a facebook, or...
  30. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You should ask for a few volunteers to spread more detailed information later in the campaign. I hate to say it, yeah we'd be shills, but it's important the people getting the word out are informed. Half the stuff I ended up telling my old guild (We're split up over like 7 games now, heh.) has...
  31. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There were some crazy stories about the women that worked on Vanguard........
  32. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Mounts are not Jboots. Jboots were significantly slower than other movement enhancers within the game. And I didn't like Jboots, no. I thought they were boring and tedious, and could have been vastly more interesting had they been an actual system to compliment the rest of the game--rather than...
  33. Lithose

    Ever, Jane: A New MMO Set In The World Of Jane Austen.

    Get Brad in here, he needs to see how you make it fucking hardcore.
  34. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah, but they nerfed the ability to bind there I believe a few months after Kunark opened.
  35. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think having a variance would be a good thing, especially if you made the variance in movement time interesting. For example. Wizards have ports. Druids have animal calls: Animal calls essentially means at a certain level, they need to go train a griffon, and store him. Then they can call the...
  36. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, exactly. Rewards, downtime, combat--all need to be problems to solve in a game. And the actual combat itself, and the downtime, should be part of that puzzle, not merely a check list. Assuming a risk, getting more downtime, these should all be problems that integrate into the reward...
  37. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah. I think this is just a matter of being so sick of WoW's quest. But the fact is, I don't know about you guys, but I loved the first time I logged onto my gay night elf and saw how the quest system in WoW worked. It was quick, refreshing and pretty fun. Also, the quests were interesting---at...
  38. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I don't think anyone asked for EQ's down time. I think what people are pointing towards is the need for downtime in order to bring about a larger strategic meta-game play. For example, do you remember all the problems Blizzard had with balancing mana regen? No matter what they did, the mechanic...
  39. Lithose

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah, true. Just brain storming but what if mounts could die very easily AND they start off kind of weak--so when you first get them, they have a low run speed increase and low endurance. So it can only be used, say, 10 minutes each in game day, then you need to walk it for a bit (Which makes it...