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  1. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    The music and some of the art was contracted out, everything else was all him. Thanks for checking it out!
  2. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    It's Godot 4! The game itself is more of a roguelite than a Metroidvania, although some levels do have some Metroidvania-like elements (such as locked rooms needing keys or secret areas requiring certain upgrades).
  3. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    We have a partnership with a PR firm that has been really helpful for helping the game get into different events and showcases (the release date trailer debuted at Gamescom). Aside from that, it's mostly been word of mouth and online ad campaigns (mostly Reddit).
  4. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    How high were the ceilings?
  5. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    For the past couple years I've been helping a buddy of mine with his solodev project KATANAUT, a sci-fi eldritch horror 2D pixel art roguelike. Inspired by Katana Zero and Dead Cells, KATANAUT involves slashing through hordes of enemies with an arsenal of over 150 skills, perks, and offhands...
  6. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    That's crazy. We have a Memory Leak thread going on in the Discord if you want to report it there: Discord - Group Chat That’s All Fun & Games
  7. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think a distance of 6 levels prevents the low level from getting XP.
  8. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Mounts are in the game. I'm not sure if they're enabled for this test, but there will be mounts you can purchase and ride for increased travel speed. As Gravel said, they're tabs on your inventory screen, and I think you can also access them in the independent social window (O hotkey). It's a...
  9. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yeah, I think we might need a fourth healing class if this is going to be the design going forward.
  10. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Here's the complete patch notes since I know visiting a Discord server would break immersion for some of you:
  11. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think the likelihood of this feature being implemented is high considering that a significant volume of their GM tickets in the last playtest were "I can't find my item" and it was almost always in a bag in the player's bank.
  12. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Please Shawn and Nick, please open the playtest early so we can talk about something less autistic than the height of ceilings in EQ.
  13. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    Launch EQ2 was a mess, yeah, but by the first expansion the game was decent, and I think by the second expansion the game really came into its own as something bespoke and great. It might never have reached the same level of immersion as original EQ but it was mechanically very tight and was...
  14. Kriptini

    Where Winds Meet

    This game looks so good.
  15. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    I have really good news for you.
  16. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    This is so crazy to me because EQ2's Rise of Kunark was the beginning of making EQ2 more like WoW. Before RoK, the leveling experience was much more like EQ, where the best way to get XP was to group up and kill heroic mobs. RoK changed that by making the most efficient leveling method to be...
  17. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I haven't read all of the retarded drivel on the past couple pages but I will put forward that as much as I love M&M, if the boat ride is actually 4 hours long then you can bet I will never ride it (except when I'm planning on logging off for the day - I heard that you can log out on it and then...
  18. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    This is the first I've heard of it.
  19. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Are there hell levels in M&M? I've only gotten to about level 10 so maybe I haven't experienced them yet.
  20. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    It's so funny. All they had to do was assign a license to P99 instead of a lazy agreement and their IP rights would be iron tight.
  21. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    On his latest stream, Nick said that he definitely doesn't want to make meleeing as a spellcaster too optimal because many people expect their gameplay to be sitting in between casting spells. That being said... autoattack damage is really good on every class right now, especially if you can use...
  22. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    I think Torrid was just pointing out that there is no accurate preservation of the true classic servers. Nobody is mad about the inclusion of mousewheel zoom from a gameplay standpoint.
  23. Kriptini

    Starfinder:afterlight -tactical rpg

    PnP was for the social recluses of the 1970s and it's still for the social recluses of the 2020's.
  24. Kriptini

    Starfinder:afterlight -tactical rpg

    Some examples:
  25. Kriptini

    Starfinder:afterlight -tactical rpg

    They changed race to ancestry because it allows them to use an ABCD acronym for allocating attribute boosts during character creation (Ancestry, Background, Class, Distribute). AFAIK, that one isn't related to wokeism. That being said, Paizo is extremely woke and they are even worse than WotC...
  26. Kriptini

    Starfinder:afterlight -tactical rpg

    This is going to be fart-sniffing woke cow excrement. The system should be pretty good, though.
  27. Kriptini

    IT/Software career thread: Invert binary trees for dollars.

    Is it worth it to put Pakistanis in management to get out the Pajeets, or does that create the equivalent of a Hawaiian mongoose problem?
  28. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    I want to be in the discovery, too!
  29. Kriptini

    IT/Software career thread: Invert binary trees for dollars.

    Same, I thought calling them "Irritating Bowel Movers" was pretty clever.
  30. Kriptini

    What if Everquest was to shut down and DPG disappeared

    I already pretend like they don't exist!
  31. Kriptini

    Dating

    There are a lot of nice areas around LA that aren't in LA. Within 1-2 hours of driving distance, there's a huge variety of geography, urbanization, local laws, etc. As long as your problems aren't with the State government, it's pretty reasonable to find a community that suits what you're...
  32. Kriptini

    Genshin Impact

    SAG/AFTRA is a union I do not like, and I say this as a member of an IATSE local that's also part of Hollywood. They are very strict about what kinds of projects their members are allowed to work on and many of their policies have the effect of preventing their new/unknown members from receiving...
  33. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think it's fine if all classes gain access to abilities that give them a better time soloing. Rogue, for example, can use their short-cooldown stun and incap to set up backstabs and ambushes when soloing. The time to kill mobs is actually fairly decent, but the killer is HP regen between...
  34. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yes, group content is emphasized in T&L, but that's not why the game failed. It failed because of bugs! If the matchmaking was working, I would've just said "you're wrong" in response to you saying there was no effective way to group. If it weren't for the gorillian bugs, the game's population...
  35. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    What do you mean T&L didn't have effective ways to group? Leveling 1-50 was done 100% through soloing. (There were group dungeons below level cap but they were 100% a waste of time because soloing was so much more efficient and you were required to do the story quests to unlock things.) Both...
  36. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    T&L didn't crash because of a lack of solo content. It crashed because the devs are absolute retards who don't test their patches before deploying. Every patch since the expansion introduced numerous bugs and exploits. They actually have weekly "solo dungeons" now that drop BiS gear. But the...
  37. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    On an artistic level, I'm interested in it. My ideal for an MMORPG is a truly immersive world with an economy that moves based on the actions (or inactions) of its players. M&M has some features (like vendor inventory being dependent on what players sell to them) that really appeal to my ideal...
  38. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I agree with Sloan, certain aspects that Player A finds tedious creates economic opportunity for Player B and can be fun for that player. As much as Quaid disrespects "fantasy DoorDash," I think there could be a niche of players who legitimately enjoy that kind of thing. The trick is...
  39. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yeah I have the master blacksmith's quest that requires me to experiment with enchanted copper, flux, and a mob drop in a way that I can't figure out. I'm hoping someone else just posts the answer lol.
  40. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    In all groups that I've joined/started, this hasn't been an issue. We find a nice group of mobs, put down a campfire, farm the mobs on spawn, and when people need to take 15 minute breaks, they just tell the group and then we kill slower or pull smaller until they get back. No big deal. If we...