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  1. Seananigans

    XCOM 2

    Yeah I think I'm either bugged, or it's some late-game bonus that isn't explained...
  2. Seananigans

    XCOM 2

    So, I've just noticed (not sure if it's been happening the whole campaign) that when I'm spending time elsewhere like building relays or making contacts or w/e, I'm still getting little +Intels from home base. Am I bugged, or am I just fucktarded and haven't noticed that you get that bonus no...
  3. Seananigans

    Board Games

    What shelf is that, Onoes? I want it.
  4. Seananigans

    XCOM 2

    So, ETA til the mod that lets you choose classes upon level-up, or at least make a Rookie XP-level into his Char Pool class? Bleh! I realize it's been out for all of 2 weeks, but I'm really feeling the need for extensive modding. I'm really missing Long War, despite how awesome this game is...
  5. Seananigans

    XCOM 2

    Also, does anyone know what (if anything) assigning a class to a character in your pool does? Will that ensure what class they hit if XP'd up from Rookie, or does that just make them that class if they come up as a Squaddie+ soldier reward for something?
  6. Seananigans

    XCOM 2

    Did anyone know the answer about Character Pool characters having extra apostrophes in their nicknames in-game, as to why? That annoys me for some reason.
  7. Seananigans

    XCOM 2

    My first codex (hadn't spoiled it, had no clue it was coming) came from a first-activation-of-the-turn Ranger's skulljack. She chose to stand by a car. Grenadier >> double explosion one-shot codex. LOLOL~
  8. Seananigans

    XCOM 2

    I am very confused on how PSI soldiers operate. Why was my first one given Soulfire as his start ability, but my second one was given Inspire. Not only that, but my first guy has Stasis and it's not even in the ability hierarchy for him anywhere at all. My second one's Inspire is duplicated...
  9. Seananigans

    Marvel Heroes 20xx

    Dunno, that update looks pretty damn great to me, as a player who has ~6500 omegas. I don't care if my omegas have to get shuffled around, and I don't care if orbs change in value, the system overall looks like it will be much, much better. And raising the cap to 10k+ is nice, because as I...
  10. Seananigans

    XCOM 2

    Yeah one thing I'm mildly disappointed with is the number of enemies they touted. They took away as many as they added, there's no real net gain here. MOST of their new ones were just conversions of old ones. Sectoid (the appreciably pitiful and fun to slay) > Evil Angry Sectoid (not as fun...
  11. Seananigans

    Deadpool (2016)

    Now that this movie is out, kicks all ass, and broke tons of records, can we finally fix the title? His name is Ryan Reynolds. Even if the title is intended to be possessive, it's done incorrectly. I've even seen people in this thread call him "Reynold's" without any intended usage of...
  12. Seananigans

    Hardcore Henry (2015)

    Saw this trailer before Deadpool. I just don't get the draw, it seems as cheesy (and unnecessary) a gimmick as 3D, to me. I'd rather just have an action movie.
  13. Seananigans

    XCOM 2

    What Gavin's picture helps to illustrate (but his description doesn't really mention in great terms) is XCOM's concept of step-out shots. When behind either type of cover, your soldier can step-out to adjacent squares (if clear) and act as if firing from there. This allows flanks when it might...
  14. Seananigans

    XCOM 2

    So does anyone know the various expiration timers for scanning sites, and missions? Scanning sites seem to have a long timer, but I haven't managed to nail it down. Perhaps 22 days from discovery, similar to the Supply Drop interval? Missions though, I'm too scared (Ironman) to test it out...
  15. Seananigans

    XCOM 2

    From the little I understand about the mod system thus far, even though your save games won't load w/o the mods they had in them enabled, you can still "gut" the mod and leave it enabled only in name, I believe. Just requires some .ini tweaks to comment out what you don't like, etc. Again...
  16. Seananigans

    Fantasy Grounds Curse of Strahd campaign

    Wizardly competition?!
  17. Seananigans

    XCOM 2

    Speaking of bleeding, I have yet to even see a soldier not be instantly killed. When the fuck do your soldiers stop dying so you can even use the stabilize feature of the medikits?
  18. Seananigans

    XCOM 2

    So small nit-picky type issue/question. Does anyone else end up with an extra apostrophe on either end of nicknames of character pool characters (as opposed to auto assigned nicks) when viewed in tactical missions? But when looking at them on strategic layer, they look identical. Let's assume...
  19. Seananigans

    XCOM 2

    I am getting my ass reamed on Commander. Gonna drop it to Veteran I guess. I didn't think I sucked this bad.
  20. Seananigans

    XCOM 2

    Anyone happen to know if overwatch action-cam is modifyable similarly to the option to turn off global action cam (it'd have to be via ini or mod, i'd assume)? I've never given one shit about action cam in either of these games, it's a macro-tactical game, not an action game.
  21. Seananigans

    XCOM 2

    Why can't my duder hack this turret? Do you have to unlock that capability? Beagle was able to do it right off the bat, I thought.
  22. Seananigans

    XCOM 2

    So I lost a rookie who I had a Nanovest on, and I apparently lost the Nanovest. Was I supposed to go drag her corpse off, or something? How do I prevent losing special stuff on killed soldiers?
  23. Seananigans

    XCOM 2

    Yeah there's those pull-outs to the left and right, but I can't get those to remember their pulled-out settings. Surely there's an ini change I can do to keep those out permanently, having to flip them out all the time is gay. I'd still like a full inspect function, as good as this game is (it's...
  24. Seananigans

    XCOM 2

    Is there no way to inspect soldiers / enemies in this one? That's totally obnoxious, I want to inspect debuffs, innate defense chances, etc.
  25. Seananigans

    XCOM 2

    My game performs horribly :/ Well, during missions it's pretty much ok, but everything else is prone to bad stuttering and overall poor FPS, like cutscenes and transitions from one thing to another. Not sure wtf is going on, this machine should be able to run this np.
  26. Seananigans

    XCOM 2

    So what the hell is the point of a pre-load if it makes you fuck around (unpacking it?) at shit-speeds before you can play it? I'm confused. -edit- I guess the speed increased after awhile, process should only take 10-15 minutes or so. Still gay, wtf?
  27. Seananigans

    DOOM

    I foresee myself being very love/hate with this. It looks like they've gotten some things very right for a DOOM title, but I don't need fucking flashy mini-scenes (that clearly take you out of action and/or pause it) of ripping a goddamn tooth out of some thing's mouth and stabbing it with it...
  28. Seananigans

    Fantasy Grounds Curse of Strahd campaign

    Personally I'm loving 5e in basically every aspect. Both playing a character in Hate's Thursday campaign, and DMing my Wednesday campaign with 6 people over FG as well. I didn't play any PnP 3e or 3.5e campaigns, but overall my gut feeling is 5e is a very solid structure, and to echo others, the...
  29. Seananigans

    Darkest Dungeon

    Yes, literally my only complaint with the game is the inability to send in overpowered heroes into lower dungeons, and then what you've spoilered but I haven't personally experienced just sounds like more the same. It's a really strange, arbitrary, and unintuitive mechanic all around. There are...
  30. Seananigans

    Board Games

    I plan to get it as soon as I can! The cost doesn't bother me at all, it looks phenomenal.
  31. Seananigans

    Darkest Dungeon

    I might be wrong, but I'm pretty sure the way additive/multiplicative are termed in these ways by most people is backwards from what you're saying, Ronne. It seems like from what you're saying, the functionality of the game is multiplicative, NOT additive. Additive, would add the 3 30%'s up...
  32. Seananigans

    Darkest Dungeon

    Yeah same. "Achievements," lol.
  33. Seananigans

    It's Always Sunny in Philadelphia

    I thought I heard/read somewhere that they all loved making the show, and had vague plans to keep doing it for awhile, at least another 2-3 seasons (this was post S9).
  34. Seananigans

    XCOM 2

    Well, he's on the preview version for this VOD of his Thursday stream. Dunno what he did yesterday, nor do I know what his Youtube series he began is, although I think it's probably preview version for that.
  35. Seananigans

    XCOM 2

    Well, I just watched the intro mission, and it had pods of 4, and he explained it. To be clear, this is at the beginning of his 12 hour VOD from Thursday. No clue if he changes things around again later. ......... And as I type this, he just said in addition to modding hp and pod size UP, he...
  36. Seananigans

    XCOM 2

    Didn't he say he modded it to beharder? I just began watching the VOD, and he says he added HP to every enemy, and +1 units per pod. What are you thinking he did to make it easier?
  37. Seananigans

    It's Always Sunny in Philadelphia

    The continuous callbacks to previous videos from previous seasons anytime the gang makes a new video might just be my favorite thing about this show. It's goddamn fucking hilarious. The one from Crow-tein where Mac is telling Charlie to get out of his frame... lol.
  38. Seananigans

    DOOM

    If it plays fast and frenetic, with tons of enemies, it's DOOM. Yet to be determined, but those shots look pretty nice.
  39. Seananigans

    Fantasy Grounds Curse of Strahd campaign

    Yeah I know.