I'm not 100% but I don't think even think charisma has anything to do with the Lull lines. It's a tertiary check on mezzes and charms only no real reason to stack. I can't remember how it came about exactly but a few years ago we started getting some definitive information on what exactly stats...
So I'm seeing some people speculate that this episode is a declaration that we're not going to get the Evil Morty or Tammy storylines that fans have been asking about endlessly.
It's always been kind of a botched quest series. They range wildly in usefulness and number of ranks. When they were first introduced only a couple gods were represented, Inny had the best one by far, Iksar Shaman were left off of the Cazic Thule necklaces and new ones were added very very...
Prexus doesn't have any nor does Veeshan or Rodcet Nife. There might be a couple others missing out and a few aren't all that great. The Tribunal has click Hammer of Wrath which is a 6/32 magic hammer with +3 bonus damage versus undead.
Erudin has a couple quests in it that are really picky...
The mez break item of choice -
OH GOD WHAT ARE YOU DOING SOMEONE STOP HIM
There's at least one necklace for most of the deities with some having as many as three ranks and you can do the quests multiple times if you want one of each. The Regent Symbol of Innoruuk is the one people remember...
Paladins have a big toolbox and it only gets bigger as you move through the expansions but it's hard to make use of more than a couple of them on raids. SK damage is always decent so if you've got a roster full of them that's that's typically their problem and not the guild's problem. We need a...
Bard/Monk isn't self contained and it isn't almost all of a group by itself despite both classes being very good. Bard/Monk is a raid pairing. Aside from "I want to play each of these classes" which is more than enough justification you would put those two together because always being in a Bard...
The Regent Symbol of Innoruuk is an excellent item and the best of the cycle but the darkness doesn't last very long. It also is a dot so if the Enchanter is looking to mez before recharming they'll conflict. For Charm support it's Ensnare that you really want from either a Druid or a Ranger. it...
Oh man, OSW Review is pretty great. They have done a video podcast for every single Hulkamania era pay per view and a ton more including some ECW and TNA story lines. Here's their website
http://oswreview.com/episodes/
Unrelated -
Troll Warrior of an evil god during vanilla would be pretty shitty. You don't have the big disciplines yet to make selecting Warrior worthwhile, your faction is ass in a lot of places and you don't have any utility to mitigate it. Troll SKs have poop for rep but the class is sweet and comes with...
It will modify the faction so if you decided you wanted to fix ogre faction as a wood elf it would take less work. There's a faction tab/window now so you can just go look at where you stand with everyone at any time rather than needing to run over and /con them.
The first change to experience rates on TLPs shows up in Gates of Discord. Agnarr never gets to Gates of Discord so their exp rates never changed from launch. Mangler is not yet at Gates of Discord either so their rates have also not changed from launch. Doing some testing (same character...
Do what this guy says, he knows what's up.
I remember when it went in the first time and everyone was trying to figure out what weapons to use and who got fucked but the details escaped me.
LDoN sorta sucks and you're adding it on to the stuff you're already sorta bored of. I'd rather PoP, Ykesha and LDoN launched simultaneously. These servers would have a chance at better longevity for more people if getting to GoD and beyond was more common for players. As it stands Planes of...
He was still mega over with the fans and his merch sales were through the roof. There was no reason to end his streak.
Unless you were Kevin Nash of course and just got the book.
The Monk Tier (inhabited by only by Monks during certain expansions) includes their value on raids including utility, parses and damage races in a contested situation.
Enchanters range from A to S+. They're baller without a doubt but raiding as one can be monotonous.
Better than era, worse than live, still bananas.
Also Innerflame exists with a version existing for each non-priest non-caster.
Monks range from being high tier to their own tier.
The story also says that the higher ups asked for advancements and got them. That kind of thing would breed resentment given the state of things out in world.