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  1. Tuco

    Arkk's Weight Lifting / Fitness Thread

    I've heard the same horror stories of 45lbs weighing in at 38lbs and when I bought the cheapest weight set you can buy and was surprised when I weighed it, it had no error that was perceptible by my digital scale (0.1lbs precision, unknown offset, but it nailed all the weights). Good luck with...
  2. Tuco

    Mount & Blade II: Bannerlord

    So I used console commands to age my children from babies to adults and now my savegame won't load :D Good thing I made backups right before that, but I was hoping to raise a family and I don't have 18 years to sit around to do it.
  3. Tuco

    Mount & Blade II: Bannerlord

    Agree with basically everything you've said. Re: troop quality, it makes a huge difference, but ultimately the lack of good shield defense AI, archer AI and horse AI makes the above cheese very effective with companions or even mid-tier horse archers
  4. Tuco

    Mount & Blade II: Bannerlord

    "Well you see Marc, all you need to do is treat this like an unreleased game and exploit broken AI in very basic ways to get richer."
  5. Tuco

    Mount & Blade II: Bannerlord

    Though the default behavior of spear/lance cavalry to get a running start and then take one swing at soldiers and run away would be the ideal way to handle bow cavalry like the above video. If they could intercept with hit and run attacks it'd be the ideal foil for this.
  6. Tuco

    Mount & Blade II: Bannerlord

    That wouldn't work because horse AI is too terrible right now :D Besides, if their horses were able to intercept me it'd just save some time because my long glaives are overpowered. One strategy I use against horse archers is to exploit the zone boundaries, box them in and then annihilate them...
  7. Tuco

    Mount & Blade II: Bannerlord

    The AI does not properly handle horses it can't catch. Soldiers don't have true shield wall formations that would make the above strat a waste of arrows, archers can't properly aim for horses, the AI doesn't seek shelter and other cavalry that can't keep up don't try and box me in or cut me off...
  8. Tuco

    Mount & Blade II: Bannerlord

    I am shocked and aghast that Monchug did not award me Husn Fulq after I single-handidly captured it. I have no choice but to rebel and form my own kingdom after helping the Khuzait clear half the map.
  9. Tuco

    Mount & Blade II: Bannerlord

    It ended up being a mod I made to the spitems.xml in SandBoxCore. I also had to ditch my mods, destroy mconfiguration, load a really old save, then load my new one, and then save a new one and I'm good I think... Uploading a new video now :D
  10. Tuco

    Mount & Blade II: Bannerlord

    haha my save game crashes whenever I tried to load with both 1.2 and 1.3 gamer version. RIP.
  11. Tuco

    Mount & Blade II: Bannerlord

    huge patch https://forums.taleworlds.com/index.php?threads/patch-notes-e1-2-0-beta-e1-3-0.419134/ For Singleplayer, most important bit is Lord parties have more experienced troops and fewer recruits. They also use their party size limit as much as possible. Parties do not recruit prisoners...
  12. Tuco

    To Build a MMORPG / Game

    I don't really disagree with you though. A team that has a successful multiplayer game under the belt and compelling and fresh ideas about an MMO is certainly qualified to garner interest in their MMO. But it's just such a massive task with so many components compared to other games that it...
  13. Tuco

    The Astronomy Thread

    just gonan come out and say it. This thing looks like somebody was told what a silo looks like, and they made it with scrap metal they had laying around :D
  14. Tuco

    Mount & Blade II: Bannerlord

    nice, I didn't know. https://www.nexusmods.com/mountandblade2bannerlord/mods/186 I wonder what perks are broken even with this patch...
  15. Tuco

    Mount & Blade II: Bannerlord

    yeah I haven't rolled with armies much, so my leadership skill is trash (75?). I'll have to roll deep with allies when I start playing again.
  16. Tuco

    Mount & Blade II: Bannerlord

    Man you're rolling 400 deep? My max party size is just over 200. Is there a breakdown in Bannerlord for party size bonuses like this is in warband?
  17. Tuco

    To Build a MMORPG / Game

    Oh man that'd be a terrible idea. Almost as terrible as signing up for a project run by a clueless leader with no experience.
  18. Tuco

    Mount & Blade II: Bannerlord

    I'm not. Nexus has their bullshit vortex or whatever manager but I've never used it. I just manually control what's in my modules folder and select stuff in the bannerlord launcher.
  19. Tuco

    Mount & Blade II: Bannerlord

    Yeah I saw that. I'm kind of thinking of using something like that but only giving my children the ability to control parties, or otherwise limiting myself to the number of companion parties I have to the # of companions I should actually have (5 or 6?)
  20. Tuco

    Mount & Blade II: Bannerlord

    I also bet that another consequence that might be implemented later is that you kill the head of a family because he's annoying and you just don't know how his heir is going to be. Would be really interesting if you could have some control over that by making an informal alliance with a third in...
  21. Tuco

    Mount & Blade II: Bannerlord

    I'm hoping we get the next patch in the next couple days that changes a lot of campaign stuff. Could be delayed though, unintended consequences of tweaking that stuff have to be common. Frankly I think they should let raw changes go out and let the spear hit where it may.
  22. Tuco

    Mount & Blade II: Bannerlord

    One thing I liked about Warband is that as you took over the world you could bring peace to the inner areas of your kingdom by letting your lords patrol them without having a marshal ruck them up every week. This let villages stay healthy and brigand free, increasing the prosperity of the region...
  23. Tuco

    Mount & Blade II: Bannerlord

    My fav is nahasawi.
  24. Tuco

    Mount & Blade II: Bannerlord

    holy shit I'm dying here
  25. Tuco

    Mount & Blade II: Bannerlord

    I'm going to use this mod too. https://www.nexusmods.com/mountandblade2bannerlord/mods/407
  26. Tuco

    Mount & Blade II: Bannerlord

    hmm https://www.nexusmods.com/mountandblade2bannerlord/mods/795 I also want a lightsaber.
  27. Tuco

    Science!! Fucking magnets, how do they work?

    Not sure about anything he said, but he has the hair style I would grow if I spent 30 years being genetically bald and then woke up and start growing a thick forest of jet black hair.
  28. Tuco

    The Astronomy Thread

    launching these things like clockwork, it's great.
  29. Tuco

    Mount & Blade II: Bannerlord

    Yeah I haven't really strategized a good siege strat up but from my experience what you describe sound about right. The siege AI is just not ready yet. Frankly I think it's one of the big things that Bannerlord might not get right ever, because the engine just isn't designed to do cover fire...
  30. Tuco

    Mount & Blade II: Bannerlord

    It's not as deterministic as warband was. Sometimes I'll roll up to a siege with my 36 person party and immediately they'll sally. Other times they'll take a few days and sometimes they never will. If they don't sally I can't beat them, so I have to make trebs/cats to destroy their defenses and...
  31. Tuco

    Mount & Blade II: Bannerlord

    I used dnspy and a previous form of this: https://www.nexusmods.com/mountandblade2bannerlord/mods/170 But this mod looks pretty popular too: https://www.nexusmods.com/mountandblade2bannerlord/mods/89 I think you can also use the console to spawn companions, I'm not sure...
  32. Tuco

    Mount & Blade II: Bannerlord

    That 700 vs 1500 sounds like an epic fight. You should record those fights in OBS and post them. I actually really like watching people's huge bannerlord battles. re: units, this is the best breakdown I've seen...
  33. Tuco

    Mount & Blade II: Bannerlord

    how close are you to conquering the world now? Is it getting harder as you get further along? I'm hoping they release the patch that makes lords train a bit harder before forming up armies and marching to the enemy. In my current playthrough I'm rolling with the Khuzait and we've got a bout...
  34. Tuco

    The Astronomy Thread

    SpaceX getting human riders is a huge next step. USA resuming ownership of human space transport is a huge next step. Mankind sending human riders on reusable rockets is a huge next step. Lots of huge steps here.
  35. Tuco

    To Build a MMORPG / Game

    I wouldn't sign up to make an MMO led by anyone who hasn't already some level of a leadership position in a successful MMO release. If you'd like to make your own MMO, earn your stripes first by joining an MMO game development company and making their next MMO successful. If you're unwilling to...
  36. Tuco

    The Astronomy Thread

    Been a long road but I'm super happy we're back to being able to send our own astronauts to space. Best part is this is just one of a handful of reasons to be super excited about space exploration in the next year, let alone the next decade. This isn't just some one-off, massive taxpayer funded...
  37. Tuco

    Assassin's Creed Odyssey (Greece)

    I'd love nothing more than for AC:Ragnarok to copy Shadows of War's randomized NPC system. They did it kind of half-hearted in AC:Odyssey, but Shadows of War put soooo much emphasis and budget on it that it'd be hard to replicate. Really the entire combat system in SoW was built around the...