Sure it reduces, you've covered another possible set of numbers. If you somehow bought every possible combination of numbers, you'd have a guaranteed winning ticket.
Oh that's not even what you were going for. Yes probabilities can definitely be reduced. 1 in 10 is the same probability as 2...
That looks exactly like A Bard's Tale, which is a game I loved. Does it auto-draw maps, though? I don't see the point in buying a portable game I'm going to need graph paper to play.
As someone who just switched from iOS to Android I can tell you that Android is in no way un-intuitive, but it is less out of the box user friendly than iOS. Any hesitation you might have about this is quickly dissipated when you realize just how much more customizable(without doing anything...
Cracks, no, but dungeon walls that could explode made a sound when you hit them with your sword. Most of the pushing puzzles were fairly obvious too although that never stopped me as a kid from pushing every rock possible.
Or attempting to burn every tree in the god damn game. With the one...
Not really, since it came out after Zelda II, and while that game gets a bad rap(deservedly so) it was miles better than Simon's Quest. The game was interesting in design, but what it completely failed to be was remotely fun.
A long time ago I used to use something called Nesticle, I'm sure...
I loved the idea behind Simon's Quest many times more than I loved the actual game. 3 came out and it was like a sweet present from Capcom for making me take part in their experiment.
Incidentally this is one of the best "top games" lists I've ever seen. While I may not agree with the order 100% it's pretty solid and includes just about every game I think is needed.
http://www.retro-sanctuary.com/TOP%2...S%20GAMES.html
It is missing Krusty's Fun House actually...
First of all, Rafi would never call Pete "Pete", he knows him as "tall guy".
Second of all, Rafi was talking to Kevin, so the correct quote is "Sometimes when I shit, I cum. Look at me Brian so I can finish!"
Once again attributing a Jackson mistake to Tolkien. In the book they tried to plea with the Goblin King(in spite of clear racial animosity between Dwarves and Orcs), he saw Orcrist, and was like OH FUCK NO.
Yeah, I'm not arguing that Jackson's portrayals don't add some "huh?" moments, but some people in this thread were suggesting directly that it was a Tolkien problem, and I'm disagreeing with that overall sense.
Tolkien's problems were adding people like that faggot Bombadil.
Well I think she was doing other important shit. She couldn't go with the ring anywhere for fear of drawing attention, she had her own realm to take care of, etc. Galadriel and her ilk are also only half-invested in the world of men anyway; then can(and eventually do) leave Middle-Earth if they...
Even so, that doesn't present an inconsistency. Galadriel could not very actively assist in the ring quest because of the threat of temptation it created for her. She outright states how crazy powerful she'll be if she got hold of the ring.
The power problem is being exaggerated, in the books, it's not really clear what it means to be a wizard, you never really see Gandalf doing more than tricks with light, smoke or sound.
The power problem is being exaggerated, in the books, it's not really clear what it means to be a wizard, you never really see Gandalf doing more than tricks with light, smoke or sound.
Everybody says this, but I turned it off on the first boss fight, when I couldn't figure out how to make combat any less "button-mashy" and I was already sick of the emo voice acting of the main character. Is there a hump I have to get over before it gets good, or is this just not my type of game?
If really hope you haven't forgotten the name of Bionic Commando, but that's really what this sounds like. Tough platformer, rooms, tons of yellow...
Actually I'll give you more credit than that. If it's rooms and maze-ish you might be talking about Milon's Secret Castle, which was fucking...
I loved that game, but fuck that game. Hours of exploring dungeons with potentially the wrong "hero", never finishing, losing save codes. Gods what frustration. Had some pretty fantastic music though. I never finished that shit, but in today's era that game would be super easy.
Malazan thread on FoH was pretty huge, hard to miss it. Erikson's books are very, very good, but you must be prepared to spend a lot of time confused. He writes in a very different way than most people.
Could he handle ASoIaF? Definitely.