Search results

  1. Quaid

    The Elder Scrolls Online

    Oooooh Well it's two different developers, no? Zenimax =/ Bethesda
  2. Quaid

    The Elder Scrolls Online

    Ya ya I get it. It won't be 'done right' by OUR standards. The truth is, this game has to be a 7/10 at most to be a financial and critical blockbuster. Any effort (money) to make it more than that is minimally unnecessary. Lets call it diminishing returns. Will the 200,000 MMO neck beard pvp...
  3. Quaid

    The Elder Scrolls Online

    You are joking right? This shit is gonna sell millions of copies and probably make zenimax hundreds of millions. Even if it is totally awful. They are going to cash in on this IP every 2 years for the next 10
  4. Quaid

    Project 1999 - Making Norrath Great Again

    So can we all shill our shit in any thread we want? Neat
  5. Quaid

    Project 1999 - Making Norrath Great Again

    Double
  6. Quaid

    EQ Never

    CAN I GETTA HALLELUJAH
  7. Quaid

    EQ Never

    Holy crap that was hilarious
  8. Quaid

    EQ Never

    fair. It's easier to predict something is gonna suck because... well... 99% of everything sucks... across the board.
  9. Quaid

    The Elder Scrolls Online

    See I'm of the opposite mindset here... They know they make very good single player offline RPGs that are PVE focused. I'm sure a significant portion of their player base have always wanted an online elder scrolls where they can beat on each other... They are providing it. Outside of us...
  10. Quaid

    Project 1999 - Making Norrath Great Again

    Do we not fucking ban shills on this forum? Now he's shilling in a competitors thread. Mabe Furor should come over to the EQNext thread and start chatting people up about Titan. Oh wait.
  11. Quaid

    EQ Never

    Ah ok thanks for the education. Always assumed blizzard were the good guys and Vivendi shat up WoW.
  12. Quaid

    EQ Never

    All those nerfs fucking sucked... Especially since I played warrior/hunter as my PVP alts. That alterac valley wolf was insane amounts of fun... and the arcanite reaper nerf made me not even want to play my warrior.
  13. Quaid

    EQ Never

    Your definition of when WoW got bad is vastly different than most people man... I know what you're talking about, but WoW was pretty decent until WotLK. (Incidentally, released 1 year after Vivendi acquisition iirc)
  14. Quaid

    EQ Never

    Blizzard just bought itself back from Vivendi. I'm not gonna pretend to know which of the two is more responsible for the current state of WoW's gameplay model... But I'm hoping this might bring 'old blizzard' back.
  15. Quaid

    EQ Never

    Out of curiosity Ut, which developers/companies/whatever specifically do you have faith in, and why? Just wondering, cuz you seem to have a lot of knowledge about the players in the industry - something I severely lack.
  16. Quaid

    Project 1999 - Making Norrath Great Again

    Cuz we all know accurate AC calculation was what made EQ great amirite?
  17. Quaid

    EQ Never

    Meh people are just limited in their own minds, and are totally thinking inside the box because they have been programmed to by years of shitty games. Yes, maybe forests are important to crafters. Hamlets and villages IRL have popped up beside all nature of naturals resources, including...
  18. Quaid

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Just found beta cake private forums. Place is a gold mine heh
  19. Quaid

    EQ Never

    If they monetized twinking alone they'd make a bazillion dollars. Make everything level restricted, and make a purchasable level unlock consumable. Make this consumable $2. Watch the cash flow in.
  20. Quaid

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Cool. Couple more of those and it may rekindle my interest in checking my spam folder
  21. Quaid

    EQ Never

    Heh I'm pretty sure they know exactly what emergent gameplay means, however, I'm not sure one can design a game with the intention of players creating it... It's not very emergent then, is it? My favourite example of emergent gameplay making a game better than the original concept was in...
  22. Quaid

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    No NDA in the world prevents you from saying 'I am/not enjoying myself'
  23. Quaid

    EQ Never

    Agreed. The inhabitants of Norrath, including NPCS, should be perfectly aware you are a murderer - and treat you accordingly. The cool thing would be if being a PKer opened up quests for certain 'shady' organizations in the game world. Maybe you could get contracted as a hit man or an actual...
  24. Quaid

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    I suppose. I guess I'm just put off because its such a 'last gen' thing to do. Ah well. Still stoked to try housing and design warplots.
  25. Quaid

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Read: our target market would prefer pretty animations to depth of content.
  26. Quaid

    EQ Never

    I pray they monetize player made dungeons. If so, I'm gonna make a killing.
  27. Quaid

    EQ Never

    If you are well informed and up to date on what's in the works right now from various developers, it's really not that hard to extrapolate the systems that will be in place in EQNEXT. A least, I fucking hope so. If The game launches with systems inferior to games like the above mentioned project...
  28. Quaid

    EQ Never

    If they allow player made actualdungeonsin this game with some kind of environment creation tool I am gonna play the shit it of that. Only if its comprehensive though, and I can insert lore/voice acting, create unique loot tables, etc. if its just 'place generic halls and fill with pre...
  29. Quaid

    EQ Never

    Project M
  30. Quaid

    EQ Never

    Every SS of Black Desert I see looks better than the last tbqh
  31. Quaid

    EQ Never

    There is always hope, my child. http://massively.joystiq.com/tag/black-desert/
  32. Quaid

    EQ Never

    So wait... Kobold is a playable race? So what's that supposed to be? A double kick in the balls?
  33. Quaid

    EQ Never

    That it is, but can you disagree with it? :P Imagine showing the EQ players whining about death penalties and forced player interaction mechanics in 1999 a summary of how MMORPGs are made now in 2013... I think they'd stfu, don't you?
  34. Quaid

    EQ Never

    Ah ya that's what happens... Sorry I missed it. Ya I remember that argument from back in the day too, and it really never held water for me then. Its old logic from PnP games. Yes, you could make an argument for inconveniencing melee classes from this 'lore' perspective, but what did it add...
  35. Quaid

    EQ Never

    Lore? What lore? What is it about wielding a sword that makes your respawn point only available in a city? What about wielding a staff means this same mystical respawn point can be anywhere? Explain yourself.
  36. Quaid

    EQ Never

    Player interaction is paramount. They just didn't know how wrong they were at the time to want this. If they could see not the future, and saw what games are now, they never would have said this.
  37. Quaid

    EQ Never

    So... In other words... You have no valid argument. Thanks for showing up, bud.
  38. Quaid

    EQ Never

    Absolutely fine, (in fact, i find that preferable - quadding as a druid always felt a bit like cheating to me) but it wasn't like this in EQ.
  39. Quaid

    EQ Never

    Wtf else would I have been talking about? Lol
  40. Quaid

    EQ Never

    Fair. However, please explain what the reasoning is behind int/wis casters being able to bind anywhere, and melee classes on at cities? What did it add to the game? What did it take away? Why the fuck was it in game? I'm a huge advocate for a lot of EQ's systems that promoted player interaction...