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    Green Monster Games - Curt Schilling

    Happy Thanksgiving everyone. Kendrick, well done. That was an outstanding read. That, to me anyway, is why I come around forums like this and post. Sure there are 80%+ threads in here dedicated to "he sucks/she sucks/game sucks" posts, with a ton of F"Bombs sprinkled about. But when you...
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    Green Monster Games - Curt Schilling

    Hehe. Ok ease back a bit I was explaining in a confusing way that if we were going to debate who said what, when, why, where and how, that it"s a lot easier said and done with facts. "Nooz came on and said he was supportive of the change, but the more important point, and my real argument...
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    Green Monster Games - Curt Schilling

    Hehe. My main point is this. If I am going to discuss people on this forum, defend them, I would do so only if the attacker has credible evidence to support their opinion beyond "I think the guys a jack ass". That doesn"t mean you can"t, obviously you can say anything you want. What I meant...
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    Green Monster Games - Curt Schilling

    Ok stop right here I am going to say the same thing I said before. I hear your complaints, but until you can specifically reference something, until I see a quote or link to validate what you "think" he said or did, it"s all hearsay. I know I am not alone in this. Things like this, topics...
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    Green Monster Games - Curt Schilling

    Call me crazy if you don"t think I didn"t know this 15 years ago. Call me crazy if you don"t think I didn"t know going into this, that treating _me_ nice and having talented people in the industry call _you_ a great guy, were not two things I could seperate and figure out. People, for the most...
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    Green Monster Games - Curt Schilling

    First off before we go down the media route, I won"t do give and take unless you can give me exact examples and quotes from actual posts. At this point we might be at 500 degrees of seperation from what he ever actually said. That being said, I bet if I go back and research posts you"ve made...
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    Green Monster Games - Curt Schilling

    Like to hear why you stopped being a fan of a guy because a design team "nerfed" monks. Love to hear and see details of his blind spots as well. Blackguard is a newb, that much I would agree on....
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    Green Monster Games - Curt Schilling

    In a company that will number well over a hundred plus employees I think it"s safe to say the answer is yes. I would also say that I knew all of the initial hires much less as close friends and more as talented people with a passion needed to create something special. You don"t walk into a...
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    Green Monster Games - Curt Schilling

    Ok, um, how about now, or right now, next few days, years, months, weeks? Soon fits because no one can ever define it and no one can hold you to it When I say soon I mean soon as an impatient, overzealous, and anxious gamer would mean soon. Just ask the guys at the office....
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    Green Monster Games - Curt Schilling

    I told you soon, and I meant soon. Google us or check out the website today. Soon means soon in real time.
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    Green Monster Games - Curt Schilling

    Hmm, I haven"t worked in the real world in, well, all my life. Soon to me means within a few days, which I meant, but due to a few different circumstances it will be early next week at this point. Hey I"m a jaded gamer as well, I"ve been through all the same "soons" you have so don"t lump me...
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    Green Monster Games - Curt Schilling

    Agreed, and the main reason why trying to make points, defend them, and hype anything within forums like this can be a bad thing. If you can get a game to market while keeping the hype to a manageable level you win, if the game is great. So many games, well heck most, get to the shelf with a...
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    Green Monster Games - Curt Schilling

    But you aren"t competing against 7 million players for resources, or items, or anything. You are competing against 3-5k players on your server. Point taken on the relative numbers though. More players, in these models, just means more farmers and more potential buyers, which in a sense...
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    Green Monster Games - Curt Schilling

    I think the hope is that you create something so good, that has such a huge player base that banning people that cheat is an option. Blizzard could do it because 7 million minus 59k didn"t impact the bottom line in a hurtful way. Most other games would be eliminating nearly 50% of their player...
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    Green Monster Games - Curt Schilling

    Won"t happen. I could go on and on and make manly statement about manly things here, bravado here, manly stuff there, but another road better off not traveled. Let"s just stick with the understanding that as President of this company I have a responsibility to the members of this company, and...
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    Green Monster Games - Curt Schilling

    Dammit! I had so hoped to place my trust and future in the company on a generic, boring, tedious, played out, fantasy MMORPG.. That"s years of work down the tubes...
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    Green Monster Games - Curt Schilling

    Actually kind of cool that I was right. Posts like yours and debates like these get neither side anywhere. Probably safe to say that you and I can agree that we"ll disagree on pretty much everything for the next decade or so. That"s cool though because every company and every forum has...
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    Green Monster Games - Curt Schilling

    " I wouldn"t. Since when does opening a studio to create computer games enter the same universe as buying virtual gold or items on ebay to progress my character in a game where I don"t want to, or can"t spend the time everyone else does, to progress in the world? It doesn"t. A game that...
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    Green Monster Games - Curt Schilling

    Getting into details would be pointless at this stage, but needless to say your real world income should not allow you an edge or a better experience in an online fantasy gaming world imo.
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    Green Monster Games - Curt Schilling

    Why would you make a stand, even later in production, for or against something like that? If it works within the framwork of what you are creating then you use it, if it doesn"t, then don"t. Instancing, and the arguments for/against, is something that doesn"t need a hardcore line in the sand...
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    Green Monster Games - Curt Schilling

    This conversation is heading back around to something I stated earlier that people aren"t going to want to hear for the most part, because I think it gives us a tad more credit than alot would like to give us. Todd can draw the most epic art we"ve ever seen. R.A. can create something so...
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    Green Monster Games - Curt Schilling

    Doesn"t that fall more on the client side programming lead, and team, than the engine though? USing a game engine as an excuse for game problems is like me blaming a HR on the wind. If you don"t do your due diligence in pre-production and choose an engine and game that fits that engine...
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    Green Monster Games - Curt Schilling

    Quality at launch is all of them You"re fooling yourself if you don"t think that first 30 minutes, from purchase to account creation, character creation, opening cinematic, actual in game log in and playing 10-15 minutes isn"t just about the most crucial time in a games life. The market is...
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    Green Monster Games - Curt Schilling

    I never played a SK, ever!! Went to Defiler in EQ2. From EQ I went to Mac EQ and that"s where Ngruk was born. And no, we haven"t chosen a game engine as of yet, but Emergents Gamebryo is certainly a candidate. Middleware companies are starting to get bought up, and they are also completely...
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    Green Monster Games - Curt Schilling

    One could look at 8 weeks as a bad thing. Or one could realize that 8 weeks of HAVING to be in a wheelchair meant 8 hardcore weeks of MMO playing since I was of no use around the house!!!
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    Green Monster Games - Curt Schilling

    Trust me when I say I wish it had been ketchup, then I"d have not had to be in a wheelchair for 8 weeks and crutches for four more after we won that little thing called the WORLD SERIES!!
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    Green Monster Games - Curt Schilling

    I was a keynote speaker at MIT last night, at an "MMO and the future" type roundtable. One of the initial comments introducing me was to the effect that my presence alone reduced the nerd quotient by a factor unimaginable. I immediately retorted that alls one had to do was ask my wife, who"s...
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    Green Monster Games - Curt Schilling

    hehe, I came here to get, for the most part, what I am getting. Interesting conversation about a topic I am passionate about, and a topic that a company I own will be producing product for. I didn"t come here expecting a post to reveal to me the secret behind it all. (Though some of them...
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    Green Monster Games - Curt Schilling

    I actually laughed as well. Saying any one person has a handle on an industry of 14+ million customers is laughable. To try and please 14 million people at once is also a goal that can get you in trouble at times because taking certain creative paths, with that as a goal, can put you at the end...
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    Green Monster Games - Curt Schilling

    I don"t know who he is if that answers your question. And someone a bit farther up posted about bringing in a 4th who has experience or we"d be in trouble. Check back and read this thread if you can, I think you"ll get alot more questions answered that way.
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    Green Monster Games - Curt Schilling

    I"ve played with Dale Murphy, Cal Ripken, been to the World Series with John Kruk, Lenny Dykstra, Randy Johnson, Luis Gonzalez, Matt Williams, Manny Ramirez, Pedro Martinez, David Ortiz. I"ve been around bigger names than this industry will ever throw at me for 20 years, won"t be a problem...
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    Green Monster Games - Curt Schilling

    Ok I will bite, what the hell does this mean?? I"ve bitten again, no clue what this really means...... Why do you want someone with solid arguments against current MMOs? There"s over 15 million players playing MMO"s, they work, some more than others. Certainly room for new blood in anything, as...
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    Green Monster Games - Curt Schilling

    Neither, it was just left as part of his quoted message and I had nothing to say about it.
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    Green Monster Games - Curt Schilling

    I am not sure I will ever get this. I can buy the "I don"t like his style" argument, that happens. What I don"t get is the browbeating of someone who"s got more talent in his craft than you, me, and anyone else on this board by an amount none of us could measure. First off R.A. is good...
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    Green Monster Games - Curt Schilling

    Damn, no fooling you guys..... Couldn"t agree with you more. I knew when this company started that regardless of how incredible Todds art is, or how unreal the story is that R.A. creates, if we don"t get the true leaders, within the industry, to lead this studio, then it won"t matter because the...
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    Green Monster Games - Curt Schilling

    The biggest mistake in the industry is overhype. Fact of the matter is has there been an incredible game released in the last 10 years that you don"t know about? Great games get known, hype or not. On the hype meter I see it as a 1-10 system. Most companies now hit 10 6 months or more before...
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    Green Monster Games - Curt Schilling

    GMG has spoken with about 12 different companies to date. SOE is one of them. I have a very long and very good relationship with SOE and the people there so that"s a good thing. I can"t speak to specifics on the final deal because we don"t have one yet. What we are doing is working with...
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    Green Monster Games - Curt Schilling

    I won"t speak to specifics, or promise a utopian resolution to the community stuff. What I will tell you is that a few of the people in GMG, that are slated to handle the planning, design, construction, and support of our communities are well respected and well known in the industry, to...
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    Green Monster Games - Curt Schilling

    I don"t think it matters. If the world being created is interesting and awesome looking, and the game is fun, you accept the setting don"t you? IMO the good games make leveling something in the back of your mind, and not something that you stare at the EXP bar every four minutes, tapping your...
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    Green Monster Games - Curt Schilling

    Actually ya, EQ and WoW now, are playstyles I enjoy. But as I stated much earlier, this isn"t about making MY game, it"s about making thee game. You get creative genius working together and in the right direction, whatever you end up with is going to be fun.