Search results

  1. Ravishing

    Hearthstone

    I don't like the 1/3 stats either. Most good 1 drops can trade with 2 health 2 drops, like Abusive is 2/1 for example. A 1/3 loses to all good 2-drops, only trading evenly to 2/2's. 3/2 and 2/3s will win the trade every time.
  2. Ravishing

    Hearthstone

    Yea I thought it was April Fools, but it's real. I mean like... without Quartermaster it doesn't matter if your dudes become murlocs and if you tech in Warleaders then you can get some 3/3 dudes for favorable trades, but it won't work since Justicar won't let you summon 2 at a time and there's...
  3. Ravishing

    Hearthstone

    Burned cards shouldn't get ressed. A burned card doesn't die, deathrattles don't trigger, etc. Anyfin says to res 7 murlocs that died this game. It's inconsistent. I still don't believe it works like that. Make a video of it pls.
  4. Ravishing

    Hearthstone

    This can't be true. I refuse to believe it. Edit: if you use vanish and they have a full hand then they are killed, not burned, so the egg makes sense but not clear how you "burned" the murlocs
  5. Ravishing

    Hearthstone

    I knew someone would point that out lol. Yes Ysera is 9 mana, point is you're not going to load up your deck with so many high cost minions. I usually cap myself at 2 high cost minions so Ysera would be my other in this case. Keep in mind my post you quoted wasn't talking about Harbinger, it was...
  6. Ravishing

    Hearthstone

    C'Thun minions are all vanilla shit that aren't OP or hard to deal with at all, otherwise you'd be seeing vanilla minions in your competitive decks already. Only way C'Thun deck works is if he is OP as shit, possibly even doing enough damage to outright win the game when he's played. This is the...
  7. Ravishing

    Hearthstone

    You'll never put Y'Shaarj and C'Thun in the same deck. In fact 2 10-drops in a deck is asking to be destroyed. If you do it, you'd want to do Y'Shaarj and Deathwing at worst. Ideally I'd go with Y'Shaarj and Ysera.
  8. Ravishing

    Hearthstone

    Original feeling is I don't like either card, but I'm warming up to Y'Shaarj. Regarding Harbinger: There's no reason to get a 10 mana card in your hand before turn 10. Also not guaranteed the effect will go off. If C'Thun proves to be OP then maybe this card does see play, but I think it's a...
  9. Ravishing

    Hearthstone

    Discover is better than Random but Mage don't have too many bad spells so the card will probably see play in a slow deck. Not terribly exciting though. Body+Card is much preferred (discover or spellslinger)
  10. Ravishing

    Hearthstone

    So that paladin card gives twilight drake divine shield, confirmed by blizzard. If dragon paladin becomes a thing it's a strong interaction but might not make much sense having either card in your deck still.
  11. Ravishing

    Hearthstone

    As I understand it, the buffs are applied to the player, not cthun, that said, bouncing back to your own hand or deck should retain the buffs. The brawl that tested this mechanic was the aura brawl. The auras were just buffs applied to the player
  12. Ravishing

    Hearthstone

    Do you prefer a 6/7 or 7/6. Not considering bgh, more health is usually preferred. So this guy is slightly worse than boulderfist ogre. It'll see play in the obvious cthun deck, but it's not a good 6 mana play otherwise.
  13. Ravishing

    Hearthstone

    just loaded up astral communion, ramp, and a bunch of big shit. ezpz. Helps I had 2 astral communions in first 4 cards.
  14. Ravishing

    Hearthstone

    Good ole' Morrow nitpicking the important things As much as I've played Muster for some reason I have always assumed it was a 1/5. I don't pay much attention to insignificant cards.
  15. Ravishing

    Hearthstone

    I keep thinking on the Paladin card which I'm starting to think is sleeper OP. In a flood deck with Justicar that's 2 argent squires a turn. Sure, this minion shouldn't survive more than a turn, but it's kind of an insane card. Divine shield is always annoying, even on a 1/1 simply because...
  16. Ravishing

    Hearthstone

    Oh shit. I thought the Dragon said it gained 2 attack at start of your turn. Completely missed the "double attack". My bad. It's still really shitty just because a 2/6 is not threatening and way too expensive for 6 mana. Maybe it sees play though in certain decks. The inner fire thing might...
  17. Ravishing

    Hearthstone

    Actually thinking on the Dragon, it's shit. 6 mana for a 2/6 is dumb as hell. It'll be killed off for free without even being able to kill anything. If it lives a turn it's only a 4/6 and still terrible. If your opponent can't kill it in 2 turns then it'll be a 6/6 which is the same as Chillmaw...
  18. Ravishing

    Hearthstone

    The Dragon is a mini-Gruul. For 2 extra mana Gruul increases health along with damage. Gruul starts as a higher base attack, too, so I really can't see how the Dragon is played if Gruul is not, but 6 mana is a much friendlier curve and the Dragon tag has some merit. I suppose it'll see play in...
  19. Ravishing

    Overwatch

    I liked someone's idea that she should be mocking this standard sexy pose by exaggerating it (popping her ass out more ) and sticking her tongue out and look like she's having more fun. I don't like pandering to the SJWs at all but my first reaction is "wow, that's ugly". My 2nd reaction was...
  20. Ravishing

    Hearthstone

    Hmm, I like the card. Could actually push Beast druid much better than another big beast minion. You need to buff out the early game for these decks to work. Same shit happened with Dragon priest. They work because they have Whelps and Wyrmwrest. Druid have like 3 beast 2drop minions and...
  21. Ravishing

    Hearthstone

    2x pain is better than this if you only ever expect to kill 2 minions with it. Pain wont kill your shit, cheaper and can use earlier. Yet priest only run 1x pain max. The card wont be used in standard for sure. Bad decks will use it in wild. No reason for this with a format that has lightbomb...
  22. Ravishing

    Hearthstone

    Triggers deathrattles but it wouldnt trigger the lightning bolts, I assume that's what he meant by mentioning Imp Gang Boss. edit: nm he also mentions creeper so ya...
  23. Ravishing

    Hearthstone

    It's really really bad. Aggro decks have plenty of 3+ attack minions too, it's way too expensive for what it does. 3 Mana is maybe passable. If you can't delay till turn 5 for Nova or Exc Evil as a priest then your deck sucks or you're going to lose anyway since this card wouldn't full clear a...
  24. Ravishing

    Hearthstone

    The fuck is that shit. Could have been passable as a Paladin card, still terrible, but maybe usable due to Equality / Eadric / Humility / Aldor Priest though? Assuming I've counted correctly, this is the 34th card released with 100 to go. There's still hope guys!
  25. Ravishing

    Hearthstone

    someone compiled images for to-be-released cards, only shows portraits, tells the streamer that will release the card: https://i.imgur.com/7XiniM5.jpg Looks like Kibler will be showing off the new Deathwing and is that a corrupted Chromaggus? Looks like there will be a couple murloc...
  26. Ravishing

    Hearthstone

    Looks good for Rogue, also possibly flamewaker deck. It's 8 mana for 7/7 stats so probably not the best outside the spell synergy decks.
  27. Ravishing

    Hearthstone

    In a sticky aggro meta nothing can compete against those decks right now. Doesn't mean Healbot isn't broken. If standard was here and Healbot existed, the card would be broken just like when it was only Naxx and GvG. The card is a bandaid to the problem and if another card were to be as...
  28. Ravishing

    Hearthstone

    Zoo has always been a board flood deck even before those cards. Warlock hero power allows the flood without much consequence since you draw 2 cards a turn vs opponent's 1. New zoo will just go back to the divine shield minions and buff givers and still run sea giants and doomguards for...
  29. Ravishing

    Hearthstone

    Healbot is a broken card tbh. It made Handlock way too good and some other decks as well. A conditional heal like this is much more preferred as it'll help a lot against the flood/aggro decks as is required, but in Control matchups, especially vs Handlock, a Control deck can now compete with...
  30. Ravishing

    Hearthstone

    healbot is 3/3 to heal 8. This is 4/4 to heal 4+. I think it's pretty decent since a full zoo board is 14 healing. Only issue is can't heal if enemy has no minions, so pretty terrible against control decks or Hunter.
  31. Ravishing

    Hearthstone

    Boom is just broken tbh, shouldn't even be used as a comparison. 7 mana for 9/9 that can split 3 ways and 2-8 random damage... yup, lets compare it to a vanilla 8/8 giant that can heal you... in a game where your life total is usually not as critical as board control and card advantage. The...
  32. Ravishing

    Hearthstone

    Yea I agree the Lightlord has Taunt and I agree he'll be decent enough to see some play. I'm still trying to decide if I'd run Lay on Hands at all with this guy in the deck though. LoH is normally that clutch 3 card draw late game that helps you get board back next turn. This guy heals you once...
  33. Ravishing

    Hearthstone

    Big misconception is that he doesn't affect board. Also 7 mana. Better stats than an 8/8. Immediate board presence. When I play my Lightlord I can't expect an Azure drake to take 4 random damage for free, can I?
  34. Ravishing

    Hearthstone

    The card is okay and will see some play I guess, but it's not terribly exciting. Healadin seems more realistic but then I'm trying to decide how many 8 drops I need... the one that draws me cards and possibly my equal+consecrate for next turn or the 8/8 recurring healbot. Big minions that...
  35. Ravishing

    Hearthstone

    Cool card for mid range, combo it with Unleash for the lols.
  36. Ravishing

    Hearthstone

    Problem is, Gorehowl exists. In fatigue battles you want Gorehowl over this shit.... 2 of them even!
  37. Ravishing

    Hearthstone

    If you mean stealth, probably because this legendary will be in a miracle type deck and rogue will love to stealth up the auctioneer but rogues don't want to run conceal anymore usually. All the options are good and only 5 cards means decent consistency. The shadowstep will bring back OTK...
  38. Ravishing

    Hearthstone

    Rogue legendary seems good. On tablet, too lazy to link it
  39. Ravishing

    Hearthstone

    lol what, there's going to be a heck of lot less deathrattle minions. Like... the deathrattles in this expansion do stuff other than spawn minions, making it a lot less annoying.
  40. Ravishing

    Hearthstone

    The gods are interesting at least. 10 Mana minions haven't been very good. (Varian / Deathwing). C'thun and N'zoth actually seem playable in some decks. Still 2 more gods to see, too. Interesting delay tactic, as posted on Reddit, would be Mana Wraith.