Or just keep it as is. You lose a perk to stay invis to sensors, or you lose a tactical slot to be aware of hiding campers. It really isn't as big a deal as you make it out to be.
I'd rather they fix audio in this game. Gunshots from 1 mile away sound 5 feet away, footsteps don't register...
The show runners mentioned they had tried and there were no bites.
And ya, the show has a lot of nods towards the books being a different time line. Like when they first visit the Library and Zelda calls Margo "Janet", then realizes that was a different timeline.
UAVs and Heartbeat sensors are literally the only useful anti-camping tools since directional sound in this game is ass, why the fuck would you nerf/remove them? lol. If anything, they should be buffed.
As for vehicles, easy fix is final circles (like when Gulag closes), an EMP goes off which...
Yup. Everything in this game is gated behind the Main Story Quest (MSQ). ARR(Vanilla) is the slog (although the end of the post-ARR quests are awesome), but Heavensward and onward is good and you'll be denying yourself a lot of good content.
I'm on Malboro in a FC called Sanctuary. We're not a hardcore FC, unless it comes to crafting/gathering lol (a few got the top 12 Ishgard Restoration titles). There are some people who do like to run Savage stuff, though. Guild is friendly and folks are usually good with helping people out...
They actually made a bunch of books either about Garak trying to rebuild Cardassia or with that as a subplot. One is A Stitch in Time, where the actor wrote it. Most of it is "flashback" in the form of a biography he sends to Julian (although one could argue how much is true, which I think...
Considering they didn't 100% know this was the final season, it was adequate enough. I did like how the new world had certain things the characters wanted, like naturally occurring pizza ovens, fields of bacon, and knife trees lol
I can't figure out how to get the link to post as a video, so here's the clip link
www.twitch.tv/siractionslacks/clip/LaconicAnnoyingCheddarFeelsBadMan
The Federation loosened the "no warship" thing during the Dominion War since they were getting their ass kicked. Presumably they recognized they needed to have some balance in their fleet.
Ya, combat is more like Mount and Blade. apparently the Chinese gank squads were a thing in beta, so I suspect the cheat crew will resurge now that this is out
Ya first thing that came to mind is Pharah mains are going to be a nightmare to deal with now. No sombra or mccree is also a big plus for doomfist/tracer/genji since they will be harder to lock down
Hard to justify spending $1000 on any game period. What they really need is more developers actually putting out AAA VR games, which is presumably what Valve is hoping for
No, they just changed it so you only need any single level 80 crafter vs. having the specific level 80 crafter class associated with the gear in question.
The only "necessary" aspect is you need a leveled crafter to overmeld crafted gear, but for combat purposes, that would be pushing bleeding edge min/max territory in terms of "necessary".
That being said, crafting can be a decent income source or at the very least save you lots of money in...
Fucking LOL. I played solos and got a shit start, so I ended up using a helicopter and hovering around. Got to the final circle and was hovering/moving just enough to avoid enemy fire. When the final circle got ultra small, I bailed out of the heli so it would fall straight down. Exploding...
I get plenty of console players /w controllers matched with me, although the game does seem to try to rebalance users at times when forming the lobby. Sometimes you get fucked by that, though. I've joined regular BR at times, then it puts me in a different lobby (presumably /w more PC users)...