Search results

  1. tad10

    EQ Never

    So FFVII? From the EQHammer interview
  2. tad10

    EQ Never

    All the POIs change as well with an earthquake, so yes you'd have to dig down and discover what new crap is down there. So I guess I'm not getting the issue.
  3. tad10

    EQ Never

    Well tank classes are certainly going to be able to slot CC class abilities. So I'd go with already in the game. However, maybe the best CC abilities are tied to CC weapons so those would not be slotable.
  4. tad10

    EQ Never

    If you don't have someone with heavy armor who can't take the big hits you won't be able to take on 1/2 the mobs. Ditto if you don't have someone able to heal, CC. DPS will only get you so far. But yes you're going to get a lot more Ping-Pong. I just think it was an unnecessary change -...
  5. tad10

    EQ Never

    You know my preference, I'd prefer EQ/VG combat. Tank will have to CC to hold the mob.
  6. tad10

    EQ Never

    There is no taunt. So this is true and also complete BS at the same time.
  7. tad10

    EQ Never

    Not how that works.
  8. tad10

    EQ Never

    Nope. it'll assess healing threat as well.
  9. tad10

    EQ Never

    And clarification, I used the word "threat" specifically. As I understand the combat AI (which is not much) you no longer generate aggo, but instead the AI does constant threat assessment. So to hold the mob you need to generate "threat"
  10. tad10

    EQ Never

    Read that. Oceans aren't in game yet. They haven't conquered the physics of giant voxelated liquids yet.
  11. tad10

    EQ Never

    Beast was cool. The Prince he turned into was not.
  12. tad10

    EQ Never

    It was retarded. You can be a healer but you need defensive skills (e.g. like the ice wall in the video) because you can't predict when tank is going to lose threat (see how I did that) and the mob will target you.
  13. tad10

    EQ Never

    That's the whole point that I wish SOE would clarify. Trinity exists, but because of multiclassing ultimately everyone should be able to take on multiple roles. So you're not tied down if your regular tank doesn't show up. @Lyrical most sandboxy/eq1 part of the game. You need to talk to...
  14. tad10

    EQ Never

    There's a lot of quests, dungeons and raids in game or planned. But no quest hubs. You have to talk to people and do things to get quests.
  15. tad10

    EQ Never

    Got me. I read it both ways - Super Slice, 3 different ways (as you suggest) or a total set of 8 weapon abilities divided up between the three, so each has 2 unique and 2 common abilities.
  16. tad10

    EQ Never

    -1
  17. tad10

    EQ Never

    You see the opportunities for cosmetics immediately right?
  18. tad10

    EQ Never

    They said this at SOELive. It just resets with an earthquake every so often. @Quaid. Tiering up does not give you abilities. Finiding abilities out "in the wild" is one of the things you need to do to tier up. @Lenas. I get the AA aspect - I'm accumulating AA I can spend it anyway I...
  19. tad10

    EQ Never

    Side note for discussion since most abilities and gear have to be quested its not like we can switch from Aragorn to Gandalf from the get go. It may take a long long time to maximize classes. I am only planning on 6 months in eqn in that time I might have one tier 5 a few tiers 2-4 and a bunch...
  20. tad10

    EQ Never

    Don't ask questions that you don't want to know the answers to.
  21. tad10

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    Directed gameplay. They want you to have a set of quests to do in a set order instead of looking around for them. No going off the rails.
  22. tad10

    EQ Never

    If I were a planetside 2 player, I'd be pissed I don't have a fully destructible world. Also, I hadn't even thought of the influence of crafting on combat in EQN. Build a duck blind on the mountains and snipe? Ranger ftw?
  23. tad10

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    I just hate the changes to the start game. I liked the racial starting zones /mourn. I'll probably pick this or eqmac up again as something to do until EQN beta finally shows up.
  24. tad10

    EQ Never

    The trinity will evolve naturally if the AI is any good (as Ukerric posted way, way back). My issue is the smaller things like the enchanter Grumpus mentions. We'll see, as I've said from the reveal, I'm going to invest a few months in EQN at release - there's a lot of moving parts and like...
  25. tad10

    EQ Never

    Heh. I realized today that the lore was designed specifically so we'd help them build the continent ;-) Players: 0 Jeff Butler: 1.
  26. tad10

    EQ Never

    I think buffs have to blow up if you switch classes. Too cheezy to have everyone switch to druid spec, sow themselves, then switch out to normal spec.
  27. tad10

    EQ Never

    This is where the destructible environment makes it so not GW2. As for relying on each other: if you and I are duoing, one of us better have a tank spec and the other a heal spec. The main difference is there is no taunt, so tank specs are going to have make sure they have a high-damage move...
  28. tad10

    EQ Never

    Sure.
  29. tad10

    EQ Never

    You're pulling a qwerty in this thread buddy. Every comment is negative, even about stuff that's actually interesting (e.g. the Cube World video). The girl mage looks fine and will look better when she's in your face on your monitor. Way better than EQ2 or EQ1. I've got no problem with the...
  30. tad10

    EQ Never

    Don't get retarded.
  31. tad10

    EQ Never

    Got me. Again, I think uniqueness is important. People want to feel like special and unique snowflakes. It'll be interesting to see how EQN can do this. But, back to Cube World demo, it'll be fun for a while no matter what.
  32. tad10

    EQ Never

    No. Bard speed will probably be a weapon skill. So you'll have to stay as a bard. SoW on the other hand should be a character ability. On the third hand, if switching classes drops buffs then it's all good.
  33. tad10

    EQ Never

    I don't know about travel (by all accounts it is slow) but from the devs have said you can't change your base class mid-combat (good) but outside combat it is pretty quick (bad - for the reasons @Lost Ranger stated). They've also said there is some kind of loadout/inventory setup so presumably...
  34. tad10

    EQ Never

    I'm serious. She announced a couple of times (not in that panel) that she did EQ1. With respect to looking for other art - nothing wrong with that. I just assumed she googled up castle pictures or wtf for inspiration. Nothing wrong with that. I'm not happy with the Troll/Ogre direction though.
  35. tad10

    EQ Never

    @Convo Last comment on EQN classes. My big issue is not the lack of the trinity (because that should emerge) but the lack of interdependence at the highest level. When everyone can cast SOW on themselves, something gets lost. The unique classes of EQN disappear. That's why I want EQ3...
  36. tad10

    EQ Never

    Yeah that was funny when Bruman posted the no connection to the franchise bit. OTOH, I agree about the fat Ogres. There needs to be at least one cute but ugly races. Think Manatees, the Shrek franchise, Barfolomew from SpaceBalls. Etc.
  37. tad10

    EQ Never

    Except for the no trinity part. Cube world has healers (mages), tanks and pure dps and is adding cc. That's the whole freaking point.
  38. tad10

    EQ Never

    There are static dungeons and static raids in the game. As well as authored quests where the basic quest is the same (get relic at bottom of mine) but they mechanics change due to the dynamic AI. However some/many/most of the authored quest may require some/a lot of roleplaying. E.g. getting...
  39. tad10

    EQ Never

    Amazingly, the fighter tanks the mob and the dps ranger stays back. Who could have imagined -_- Also looks fun!
  40. tad10

    EQ Never

    Ukerric already laid it out. You've got 40 classes but at the end of the day you're going to build out a.... Tank, Healer, DPS or Support class from your selection of class & abilities. Whether they will be effective at Tier 5 will depend on what items, skills and classes you've gotten...