Yea, that's why I'm less enthused about "mix and match" as I am about a system like LoL. Let classes be special and important and epic. Don't muddy the waters by letting me steal the druid's regen to mix with my lifeburn. Classes should have strengths and weaknesses without being able to...
I agree that's weird, but there are plenty of other things that are just as weird. There should be a little bit more to this decision as far as pro/con than how logical that behavior is. They're cherry picking which silly concepts they're going to perpetuate.
And apparently water (and I assume lava) doesn't work right now because voxels. So how they implement...fluids is still up in the air. Many very basic systems have yet to be implemented.
That's NuWoW :P
Avoiding patrollers, CCing healers, pulling around corners, focused DPS on a specific mob, etc. all used to be very standard fare for WoW. It went out of style rapidly during the LK expansion.
Yea, I'm being won over a little by some of the what-ifs, but it all comes down to execution. I still think there is a place for the symbols. Getting all ideological about the ! is silly, and they've walked that path before.
I'm betting the map will be rife with symbols sooner or later even...
How does he hire you? Does he run up and tackle you and then offer the quest? Does your mailbox get crammed full of quest offers dynamically assigned to you based on your emergent choices?
How will "content be presented to you"? Like a big futuristic updating map of locally relevant...
Oh really? And what is going to replace it? Because they tried this in EQ2, and they had to give up and use symbols like WoW. This is one of the sillier "issues" EQ fans/SOE have. It's a quality of life issue that you actually know where/when quests are offered in the game. Alternatively we...
I <3 Lithose. Covered like 40% of that in IRC a moment ago.
This shit gets on my nerves. It's bad when the game is actually designed for interdependency like EQ/WoW and some special snowflake is licking windows in my instance. It's just epically fucked up when the game doesn't even have...
See that also conflicts with the whole class swap convenience for raids issue of "bring the player, not the class" they're advocating. Well if my friends want to be evil d-bags and I'm penalized for it, I then have to "bring the alignment, not my friends". They will need to maintain...
Really even the developers don't know the fine details on this stuff unless it's releasing imminently, which it's not. This game is a long way off. Clarification is just not going to be very reliable.
That sounds wonderful the way you put it, but I am skeptical of the execution. Aggro is a boring concept, and so is taking massive hits to the face and being healed to 100% 1.5 seconds later. I've opined on preventative support rather than restorative more than once, but unfortunately we've...
Yea, I don't trust that they have an alternative solution that I'll enjoy. The dynamic works so far. The alternatives we've been offered before were not very good.
Like all moralists, they want to enforce their morals on those around them. Our fundies are just less violent because we have more economic opportunity, less bureaucratic corruption, and a functioning justice system. It's really easy to recruit people to their cause in the middle east because...
I still bitch about how cool this could have been. The beginning of it is great. They should go back and flesh out the early stages as the entire game. Or rather, someone other than Maxis should. Maxis/Will Wright can't be trusted to complete it.
I never bought into the hype about it, but...
There have been plenty of hardcore MMOs. Unfortunately they're either shit or asian (synonym for shit in the context of MMOs). If I see the word "hardcore" or "PvP" in the normal description of an MMO I know that's code for terrible. I have no issue with PvP. I'm decent at it. My issue is...
They have really wrought some weirdness upon the chronology. I'm curious if Anashti Sul will be The Prime Healer or if that's going to be a retcon reserved for EQ2.
I smiled. I laughed a couple times. I actually enjoyed it. The serious business plot is basically just a canvas to tell cliched jokes and act out some physical comedy. I expected it to be weaksauce, and that I would fall asleep a few minutes in. I didn't. I made it to the end without quite...