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  1. Ukerric

    [WoD] Garrison Optimization Launch Thread

    The profession followers have their effect "applied" when you loot the crates. Put Pleasurebot in, grab the hexcloth, get him out. And spend 10mn waiting for the WO gal to come back - she appears to object to the concept of Pleasure Bots, and runs out whenever I allocate the bot to the building...
  2. Ukerric

    [WoD] Garrison Optimization Launch Thread

    It helps that one of my scavenger followers can double the 99 and 97 GR missions, plus he and the other scavenger both double one of the two 600 missions (500 GR from that). And that other also counters one of the threat on the other 600 GR mission, raising its % success (it's better on average...
  3. Ukerric

    World of Warcraft: Current Year

    TBH, you don't need one if you have HandyNotes with Draenor_Treasures installed. It shows the opposing zones treasures as well.
  4. Ukerric

    World of Warcraft: Current Year

    Can't talk about the gold, but for silver, the threshold and cooldown on the heal is specifically set up so that you do need to DPS down the healer between the time it tries to heal itself up and the second heal. Being able to interrupt heal twice is "not the right way".
  5. Ukerric

    World of Warcraft: Current Year

    I've been surprised by the AI of the bodyguards/temp pets. My bodyguard does run to the back of the mob at the instant it starts to channel any uninterruptible frontal attack where it's not going to turn. (actually, it's an artefact of the AI system where pets place themselves on back if...
  6. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I get on average 2 upgrade per day (6 WO). Per GR, that's far higher than the salvage yard (when you consider the crate drop compared to mission cost, then the chance of having a follower upgrade in the crate).
  7. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Nothing. There's absolutely nothing new in this game. Except the exclusive use of stock graphics to make it cheaper.
  8. Ukerric

    World of Warcraft: Current Year

    From what I'm told, the proving grounds scale above ilvl 610. That is, it does not matter if you have 640 or 610, it's going to increase damage/hp to match. So, above 610, it only becomes easier if your class scale more than linearly with gear levels. Thankfully, it's trivial for healers...
  9. Ukerric

    World of Warcraft: Current Year

    Well, they fixed the Treasure Map AH scam. Maps are now BoP.
  10. Ukerric

    World of Warcraft: Current Year

    I still don't have that achieve from Serpentshrine Caverns. Should do it one day. Maybe.
  11. Ukerric

    World of Warcraft: Current Year

    That's because they are actually invisible buffs (no icon), and they used the same buff on both items. Since you can't have the same buff twice, the +skill does not stack. (they used invisible buffs because they did not implement +skill on gear, so they had to make a kludge for the very few...
  12. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I've been playing a bit last night with a test 615 mission, spare tokens, and figured out the following important fact: An ilvl 616 follower without a counter to the mission appears to give BETTER odds than an ilvl 603 one with the required counter (the 616 follower didn't had any relevant...
  13. Ukerric

    [WoD] Garrison Optimization Launch Thread

    Not sure about rumors, as I've cautiously put only 4 orders ever at level 3 (and never before). I got 2 gear improves out of those 2, so either the luck gods have been feeling generous, or the bunker is really totally useless before 3.
  14. Ukerric

    [WoD] Garrison Optimization Launch Thread

    Yep. Used the Hearthstone (which I got early, like 24h after unlocking garrison) on an engineer follower (since I'll never build an engineering structure on my main) to replace its profession by the trait, worked perfectly. He's one of my 3 "powerlevelers" guys who get sent on missions to grab...
  15. Ukerric

    [WoD] Garrison Optimization Launch Thread

    One heartstone set to next to the AH in Stormwind, your garrison stone. Set. (unless you want to travel to the AH more than once every 20mn yet don't want to park there)
  16. Ukerric

    38 studios Auction Nov 14th and 15th.

    But that would mean you actually care about facts. Like finding about them, instead of spouting back arguments you were told were "good arguments against evilution" without basis whatsoever. Like that guy who was saying "tide goes up; tide goes down. Can't explain THAT!" (I admit, the...
  17. Ukerric

    World of Warcraft: Current Year

    I'll have a simple example. I have a weaponsmith alt (played as a complete casual alt). In MoP, he started out making himself a set of green qual armor (with the exception of bracers, who went straight blue qual). Once he had that, he remade pieces of armor until he had blue quality armor...
  18. Ukerric

    World of Warcraft: Current Year

    No they don't. It was implemented in the client code, but you can't actually have one. Only a link to one.
  19. Ukerric

    World of Warcraft: Current Year

    It's the mission slot for the fixed "get only once" missions. Apparently, instead of popping no mission until you get the next "once" mission, he keeps popping the default mission. (basically, this mission is the "cloth cap" of missions)
  20. Ukerric

    [WoD] Garrison Optimization Launch Thread

    /slapface. Turns out I was 3 versions behind on the Master Plan. The guys adds stuff faster than I log in!
  21. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I does? Where? I haven't noticed (unless it has a big arrow jumping up and down above the data, I would probably miss it).
  22. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I think that missions have a respawn time that's related to their duration (i.e. a 1h mission might respawn in 6 hours, a 10h mission will respawn like 48h later. Or something). I've got half-and-half (one follower parked somewhere where the sun doesn't shine), and the 95-99 bracket is almost...
  23. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I just had "Invasion" pop like 10mn ago. As expected, I turned in the apexis, warning popped. It helped we had the choice between Pit and no-rep dailies for the last week, so we got lots of that one. Half my guild has had invasions pop during the last two days. Silver is easy, gold require...
  24. Ukerric

    [WoD] Garrison Optimization Launch Thread

    Master Plan gets better and better with each version. Guildmate installed it yesterday after being "what's that master plan you're talking about" for days, was blown away.
  25. Ukerric

    World of Warcraft: Current Year

    Sounds like those good old TM/Southshore days...
  26. Ukerric

    World of Warcraft: Current Year

    And what's more, they manage a full raid with only 3!
  27. Ukerric

    World of Warcraft: Current Year

    It's called "World of Diablocraft" these days. Basically, your main gear is not specialization-specific. Tank/Heal gear differs on cloak, neck, rings and trinkets; the rest is straight general stats.
  28. Ukerric

    World of Warcraft: Current Year

    Got about the same amount of epic followers, but only 2 upgrades to rare. Due to sheer versatility, all the epics shot to 100 quickly.
  29. Ukerric

    [WoD] Garrison Optimization Launch Thread

    If you have a crafting profession (inscription and enchanting count as one), the prof building lets you basically have double cooldowns (or bigger if you have a high level follower assigned to it) per day. For the inscription, you can make additional War Paints, for enchanting you get Fractured...
  30. Ukerric

    [WoD] Garrison Optimization Launch Thread

    I expect new higher missions for 6.1 and more at 6.2.
  31. Ukerric

    [WoD] Garrison Optimization Launch Thread

    The Highmaul raids are the only mission where you need 6 counters with 3 followers (meaning you pray for the right combo to come up). The Elemental Runes missions are 5 threats/3 follower ones, which are only barely easier to make (and somehow the 615 robe mission, which sounds like a bug). All...
  32. Ukerric

    [WoD] Garrison Optimization Launch Thread

    At least with a rank 3, you'll probably get enough WO to run a full day's production. With rank 2, you can't have 24 of production running (while the mine's queue is full). Well, at least you might get one additional primal spirit every 2 or 3 days?
  33. Ukerric

    [WoD] Garrison Optimization Launch Thread

    4 different Highmaul raids (25% of the raids, there's 16 different raid combinations of bosses), epic 645 neck loot mission, 645 equip follower token mission, 630 trinket and 630 neck loot missions. There might be a perfect combination of followers that will allow you to counter every single...
  34. Ukerric

    World of Warcraft: Current Year

    This is partly why I tend to disagree with the whole "versatility is your worst stat" bandwagon on all the guides. Sure, it does not increase your damage (or healing) as much as the other stats. On the other hand, it reduces the damage you get from all those AOE damage you will take during every...
  35. Ukerric

    [WoD] Garrison Optimization Launch Thread

    They hotfixed the carts to yield more archeo/spirits, and less ore (if I read the notes right).
  36. Ukerric

    [WoD] Garrison Optimization Launch Thread

    Well, that was somehow hotfixed. Plants now cost 50GR, dust/fur/hide 40, and ore 30. Which means the rotating trick only works for ore... which you usually have several 200 stacks banked anyway. Damn.
  37. Ukerric

    EQ Never

    If it has no guaranteed pay, no benefits, no risk coverage, it's not a job; it's a calling.
  38. Ukerric

    World of Warcraft: Current Year

    Seems that elites still drop primal, just very rarely. Have seen two drop during Shattrah Assault yesterday.
  39. Ukerric

    [WoD] Garrison Optimization Launch Thread

    A quick check on counters needed on rare missions that reward "useful stuff" (i.e. legendary stones, epic items, raid loot) from wowhead. Deadly Minions: 35 Timed Battle: 32 Wild Aggro: 29 Massive Strike: 29 Danger Zone: 29 Powerful Spell: 28 Group Damage: 26 Minion Swarms: 20 Magic...
  40. Ukerric

    [WoD] Garrison Optimization Launch Thread

    Given that getting the update to rare is equal to 10 times the 99-100 xp, and to epic twice that, lower level missions are kind of the worst XP/GR ratio imaginable. A 99 mission will have like +1200 bonus XP where a level 100 mission that cost 5 more GR will have +10k. The getting only 4-5...