You mentioned Monty being the core of the team. Do you feel things will fall apart or delay if something happens to him? (Wrong idea to stack so much on one person?)
What were the 3-6 month realistic goals for the team? (workable demo?)
The rumor of investment funding has circulated, any insight? (Follow up in case you did not see the question asked earlier)
First : Thanks for posting.
1. What do you feel are the main issues with the current design/build , and how have they strayed from the earlier versions?
2. Besides funding, what are the main obstacles you faced?
I know it's early, but is there solid interest here on RR?
Not really my kind of game, but was thinking about pledging at least into Alpha level..and wondered how serious this might turn out to be?
(As far as possible RR guild or team or whatever)
Thanks for responding to the questions Joppa, you get credit for that.
I wish the Pantheon team would know, I would bet almost all of us in this forums aren't "enemies".. I would bet most of the initial KS pledges came from this forum.
But when you get burned multiple times, it tends to...
Trials of Ascension cancels second Kickstarter campaign | Massively Overpowered
Excellent article about what can mistakes a company can make.
Kickstarter Canceled | Page 3 | Trials of Ascension
Detailed post of what went wrong...I hope Pantheon team reads and learns.
Have you ever tried to win big at bingo? Freakin old ladies with 15 cards and 4 daubers moving at lightning speed. (Takes me 5 min to find B-7 before I am way behind)
Guy from official forums found this beauty of a quote from Smed last year.
"[-]j_smedley
86 points 1 year ago
doubts? My God.. it's full of stars...
Have no doubts. The emergent AI system is the real secret sauce. Forget the awesome world that you can blow up. This is what's really...
I liked the idea of /pizza, it was badly implemented.
I will give them this...at least they tried some new ideas. (May not always have worked, but kudos for trying)
The idea is that a players will have a huge jump on the field as to mining and selling the resources.
The SC player base I would assume is 35-45 ish with plenty of "entertainment" wealth to spend.
The ships they put up tend to sell out quickly, or sell in great amounts.
It can get...