The art still needs good stylization to take advantage of this, but MnM’s character designs are limited to amorphous blobs and noodle-armed stick figures. The game’s overall aesthetic is like a drab, lifeless cartoon mismatched with realistic environmental effects. Memorable for all the wrong...
This is an outline for what could’ve been an interesting, if not fun, experience. It was at least memorable. Now while I don’t believe MnM is going to deliver these experiences, I know that all the iterations and refinements on this line of games in the past 25 years has only moved us further...
You’re not retarded, they’re retarded. We have MMO lifers here who can’t live without all the “refinements” they’ve been conditioned to expect over decades of playing these games. Their time is just too valuable and their patience too short to suffer any inconveniences like not being able to...
More like concern trolling. Just don’t play online videogames if you’re so worried the demands of your real life will inconvenience your virtual one. At least have the honesty to lobby for changes on the basis of internal consistency instead of external contingencies like the house catching fire...
Can you name even a couple noteworthy MMOs that shuttered in under 12 months? I can’t think of any. These things can run on fumes for years, especially the smaller productions.
I’d much rather macro combinations of 3 key presses and map them to static keys using software than dick around with constantly swapping spells into different ability slots.
No shit, just the ones that’ve had more cultural impact over the last three millenia than Evil Dead. Despite what some nerds might believe, “this is my boomstick!” isn’t gonna be a line that echoes through the ages.
The spell memorization mechanic is pointless in a realtime game in the first place. In 99% of situations you can just plant your ass on the ground for a few seconds to mem a new spell on the fly, so it only serves as an annoyance. Just another vestige of EQ that was carried over with no...
Thanks for the clarification. I was ready to award you the prize of “most ackshually post ever” for it, but @Gavinmad proved he’s still the reigning champ in that division.
The real question is what advances in urinary incontinence technology have been achieved in the post-Empire era that would...
The character models are universally awful and I had to restrain myself from talking shit in the art section of the discord after all I saw was people gushing over them.
It’s just another sign of the (fake and) gay times we live in.
I first encountered Nirgon on the p99 red server like 15 years ago, and of the absolute degenerates in that population he was one of the more well-adjusted ones, though clearly not well enough.
I hadn’t followed the development of this game until recently, but my impression of Nick was that he was the guy who was sorta just along for the ride, his contributions seemed to be aimless tinkering and it wouldn’t surprise me if that’s a large part of the reason class design up to this point...
The EQ hybrid designs, even in EQ itself, were lazy and uninspired. I get to play a watered-down warrior with half-level spells? Much fantasy, such wow!
1/3rd of this game’s classes were that and even less. Any changes to make them more distinct will be an improvement.
I don’t need a Lithose-length chatgpt summary to state that “unstructured” PvP simply adds flavor to the otherwise bland dish the typical MMO is. It’s the fruit-on-the-bottom version of vanilla yogurt, as opposed to the boring homogeneity of plain or blended.
It doesn’t even need to satisfy any...
It’s even worse than just a lack of talent (you get what you pay for, after all). The typical indie game faces almost no criticism from its insular fanbase, on the contrary they’re constantly heaping praise on any and all dev efforts. Over time this tends to convince people who don’t realize...
I don’t think M&M measures up to EQ and it’s not going to revitalize the dead branch that it’s sprouted from. But I’ll give it a provisional pass, if only because it omits certain post-WoW conventions that turned me off from MMOs in the past two decades.
When that’s not enough to keep me...
AI could probably generate environments that 99% of players wouldn’t be able to distinguish from handmade, but I guess when you’ve spent a decade going nowhere you look for a point of pride anywhere.
As degenerate as the typical PvP community might be, they don’t hold a candle to the bluebie faggots straining under PvE rules that beget 99% of the problems you retards are wringing your hands over in this thread.