Yeah, mine is all in indexes as well. The majority with Fidelity in their Spartan funds. I had just under 30% for 2013 and that was slightly hampered by my international index fund. It was a good year all around. I don't expect too many like it.
It's good they are ending it. I always appreciate a show ending on a high-note(like Breaking Bad) than drawing it out for all its worth and then some. The show is ripe for spin-offs, but I don't know if HBO would do it.
Compared to videogames in general? Yeah. Compared to most of the stuff in this game, it was one of the very few challenging parts. I didn't die a single time in the main quest. It took me more than 9 or 10 times to get the baseball heart.
What are you sporting? These?
Including Rift support is only a positive thing. All the buzz about Rift has been very positive, so I'm not sure why you'd take issue with it being an option.
I would never argue against it, but it was literally like 3 out of around 40 servers at EQ's peak. I think maybe it's a single server now. It was simply never a big part of Everquest, as a whole.
Honestly, there are no details on the Kickstarter at all, let alone what the stretch goals are. Brad has mentioned features(such as PVP) that could possibly be stretch goals, but there are 0 concrete details about anything at this point.
So looking at Smedley's recent tweet, it looks like this Jan 31st event is still going to be before the alpha starts.
John Smedley ?@j_smedley 19h
Founders pack purchasers will be the first into Alpha as promised. What we are showing at the event is under controlled circumstances.
I agree that the challenge was pretty much 0 in the first quest(I haven't played through again on Master's quest) and that the only part I even slightly had to try on were those platforms. The baseball game took me a while to get the heart container as well. For me, it was mostly just good, old...
So there should be healers, who can do 50% of the classes who don't exist? And tanks should be able to do nothing at least half as good as something that may or may not be a thing.
When is the Kickstarter?
Tuco likes giving avatars to people who don't have them. Why you think there's animosity involved, I don't know. I'm guessing whoever gave it to you, did so because it looks like two people having a conversation, which sounds like your username Convo. I could be wrong.
Well said. As I said before, learning pulls sucked for the raid, but once it was learned, good pullers never left the group bored. As a melee, it sucked having to find a bind or a port, but that doesn't mean I want those classes to have those abilities.
NTOV is probably the best example of the raid waiting, while the pullers learned. That being said, if you waited 20 times a night like that after the first couple times, your pulling team may have sucked.
Hi Xith!
Yeah, I'm more interested in the Kickstarter to see the actual level of interest for it. I may donate, depending on how well it's put together, but I think Kickstarter gives a level of transparency that will answer a lot of questions as to just how much interest there really is.
Pulling/splitting was mostly unintended, but it's a large part of what made Everquest what it was(for me at least). Pulling for raids was cool, but really, doing solo or group stuff that was challenging and keeping up with respawn, while trying to pull safely and efficiently. That was probably...
You could have went with farstridersguild.com or something to that effect, instead of using a domain extension that will almost be universally blocked by work filters.