This game is fantastic. It's like a survival game set in a scientists first day of work in the Black Mesa labs mixed with some Control vibes with a level design that rivals Dark Souls. Shortcuts everywhere. Constant progression with interesting lore. Playing it solo.
I am now 70 hours into it, not sure how much is left but I think still alot. It just keeps expanding. I did also have 30 hours on gamepass, but there was something not right with that version for me, so I bought it on steam. So probably did those 30 hours of progress in 10 hours on the steam version, so realistically a first run so far would have put me closer to 90 hours with more to go.
A+ would highly recommend for anyone who likes the genre.
Edit: for my run, adjustments I made to the settings were
- Increased stack size by 4x
- Increased exp to 1.5
- Increased day/night cycle a little bit to make days longer.
- Made it so it takes a bit longer before enemies respawn.
- Set food not to spoil in refrigerators. This due to a "bug" (might have been fixed in latest patch) where if you found say a tomato as loot in a refrigerator as you were out exploring, then brought it back and it was at 30 % duration before it spoils. The refrigerator slows the decay, but doesn't stop it. Then you harvest 20 tomatoes you grow yourself and just stack in a refrigerator you brought to your base, the new fresh tomatoes you have will get the duration of the old one. I lost lots of food before I noticed that the stacking doesn't work right. Similarly if you have something about to spoil, but you drag it onto a fresh item, the old will get the "new" duration. There is something you get much later where you can build a freezer which stops spoilage, but there is no way that duration ting is ment to work that way. Too much micro management to keep remembering to put old stuff into the new and not just press Q to stack them, so turned that off.