As a guy who played MC with buddies back when it was released and did modded MC and played MC with my kids, I dunno, the art style is just good (I get you are talking about faces, but man take a look at hytale, thats some WEW faces right there) and I'd place it in the same vein as the comments about WoW being "cartoony", they are using an engine capable of up-scaling this if they go that route in the future ( totally look forward to whatever april fools prank comes down the line, doing like "Real faces" update for april fools or something ).
The stuff they made just looks amazing.

This is patently false and I really don't see how people can even think this. MNM is not attempting to copy EQ graphics, they have their own style it's called "Fuzzy Troll", napkin art by talentless hacks.Some people dislike the Minecraft style graphics, but the same people like MnM's graphics which I think are more of an abomination. EQ's graphics for 1999 were cutting edge for an online game. MnM copies the graphics to appeal to those rose-colored glasses, but in reality they should probably have something more modern even if not cutting-edge.


I'm hoping hey can convey status/rarity on visible equipment without leaning on too many particle effects. It's gonna be tough with the level of detail available to them, but it can for sure be done.
Even that lantern in the above screenshot looks great though, so I think they're on the right track.
EnigmaFactory Had a question about the pillar system (the one where undead mobs spawn around a pillar or ruin). Had a few bosses spawn with no loot at a location in the mountains near osgul. I assumed the system is early days, but did yall want bugreports on that stuff? I thought it was a great option for "I don't wanna go into a dungeon but I wanna XP solo / with a group."

i really meant that in general , the voxel art style doesn't look great. like i see my kid (in developer mode) on minecraft fly over a villiage and it looks goofy and clunky. the cliff edges are jagged and weird. walking through the forrest is a chore because of the weird step up/down.As a guy who played MC with buddies back when it was released and did modded MC and played MC with my kids, I dunno, the art style is just good (I get you are talking about faces, .
It’s even worse than just a lack of talent (you get what you pay for, after all). The typical indie game faces almost no criticism from its insular fanbase, on the contrary they’re constantly heaping praise on any and all dev efforts. Over time this tends to convince people who don’t realize their shit stinks in the first place that it smells like flowers instead.This is patently false and I really don't see how people can even think this. MNM is not attempting to copy EQ graphics, they have their own style it's called "Fuzzy Troll", napkin art by talentless hacks.
Everquest graphics are leaps and bounds above MNM, and you have to be blind to think otherwise:
This is the player goblin model, which is one of the "best" (according to fans) MNM models (Apr 2026):
View attachment 624017
This is a Kunark era Goblin from everquest (Apr 2000):
View attachment 624016
They are both "low poly" but one was designed by a professional artist who was paid for his work and the other looks like kids fingerpainting View attachment 624018
Even I, who lacks a single artistic bone in my body (Anyone's who's seen some of my meme's i make in MS paint can vouch for this), can draw better character models than MNM.
Even the ultra low poly goblins from vanilla are better than MNM
View attachment 624020
I would post more pics of MNM models but the 7 whole fans that they have don't post on the internet, that's the only one I could find and I had to snip that from a youtube video

Makes sense druid feels really good to play. Crazy to see enchanter so low though…
Makes sense druid feels really good to play. Crazy to see enchanter so low though…
Was surprised chanter was lowest as well, but not sure how charm works out in this game, so maybe that's it.Makes sense druid feels really good to play. Crazy to see enchanter so low though…
I am a bit unclear on names, but I think I explored "Blockburrow" a handful of time, if it's the Gnoll underground area fairly close to Ozgul. The groups I saw in the higher level deep parts looked like all of them had some form of CC. I think they were bards mostly, but I wasn't counting classes, just running around them to see where I could get to solo.I mean I dunno if it's that shocking, I the guy we played with in open was complaining that my bard was stepping on his toes, and I can see it, but aren't enc's the only ones with mana regen?
I think a ton of the enc switch will flip later when you NEED CC and a dedicated pet / the full enc kit. Kinda hard to sell that on a short test and level 20 though.
I never got deep into Blockburrow / HSH so I'd love to hear peopels thoughts on how doable that is without an Enc.
We'll look into it! In the Discord we have Feedback and Bug forums we're using threads there for tracking if you have things you want to share.
Edit: Shoulda mentioned too, there is a full revamp of all the player races on the horizon. Do not expect dramatically different, but we're adding more detail, more customization options, adding more flexibility to the universal UVing system, and retouching the geometry. This has also kept us from expanding the equipment visuals much, as that would cause rework. Thanks for calling out the necklace! That and belts we reflect, despite being just a couple pixels.
Thanks much!


According to Grok, given that 100% of the worlds population is either born male or female and that 99.5% of the world's population identify as binary (male and female) and the rest as non-binary, trans, etc. Does Adrullan Online have any plans to be welcoming and inclusive to 8.25 billion people on the planet that might want to play male and female characters in your MMO?
I'm very interested in your MMO and I would like to play a male and I don't want to play as a "body type" which is a category error. A comprise would be allowing players to be male, female and other. Thanks for your consideration.
According to Grok, given that 100% of the worlds population is either born male or female and that 99.5% of the world's population identify as binary (male and female) and the rest as non-binary, trans, etc. Does Adrullan Online have any plans to be welcoming and inclusive to 8.25 billion people on the planet that might want to play male and female characters in your MMO?
I'm very interested in your MMO and I would like to play a male and I don't want to play as a "body type" which is a category error. A comprise would be allowing players to be male, female and other. Thanks for your consideration.
Other voice work is very complex to get rightAccording to Grok, given that 100% of the worlds population is either born male or female and that 99.5% of the world's population identify as binary (male and female) and the rest as non-binary, trans, etc. Does Adrullan Online have any plans to be welcoming and inclusive to 8.25 billion people on the planet that might want to play male and female characters in your MMO?
I'm very interested in your MMO and I would like to play a male and I don't want to play as a "body type" which is a category error. A comprise would be allowing players to be male, female and other. Thanks for your consideration.