Aion 2

Cinge

Ahn'Qiraj Raider
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2,814
Yes, yes, all well and good. But are there nice elf titties?
Clown size even:
1763826140815.png
 
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Voldeth

Trakanon Raider
1,305
651
I played this to max level in spite of a lot of connection challenges.

It is pretty terrible. There is significant P2W, it is designed with mobile in mind with a lot of auto run to objectives, reduced combat abilities to make it mobile friendly, and the dungeons/encounters are simply not interesting. This will not survive in the West.
 
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yerm

Avatar of War Slayer
7,429
19,758
So p2w with a premium sub and then buying currency to boot plus oversimplification for mobile while not being actually good on mobile?

So albion online 2.0 with huge titties?

Maybe I should look into this.
 
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Zindan

Bronze Baronet of the Realm
7,720
5,571
I played this to max level in spite of a lot of connection challenges.

It is pretty terrible. There is significant P2W, it is designed with mobile in mind with a lot of auto run to objectives, reduced combat abilities to make it mobile friendly, and the dungeons/encounters are simply not interesting. This will not survive in the West.
It is a traditional MMO, much like Aion 1. It is not trying to do anything new, really. Auto run to somewhere has been around a for a long long long time, not sure why you bring that as a negative.

The was/is primarily built for PC, the mobile aspect doesn't drive design decisions beyond having it be playable.

How many abilities do you need? I have 10+ abilities across my hotbar, with some being nested behind other skills, and not including consumables. Boss encounters are your typical GTFO out of the red stuff, it is what ppl expect.

The monetization is pretty ass though, with the major turn off being required to sub in order sell stuff. Crafting, from what I see is tilted towards having ppl buy that sub too given how tedious it is to craft higher and higher tiers of gear which require crit proc'd lower tier gear.

Aside from connection issues on the TW server, I like the game. I even bought the two sluttiest outfits, curious if one of them will be available in the West. Playing a Cleric since I heal through the lag at times.
 

Voldeth

Trakanon Raider
1,305
651
It is a traditional MMO, much like Aion 1. It is not trying to do anything new, really. Auto run to somewhere has been around a for a long long long time, not sure why you bring that as a negative.

The was/is primarily built for PC, the mobile aspect doesn't drive design decisions beyond having it be playable.

This is just incorrect. Aion 1 was a traditional MMO that was PVP focused, this is a mobile MMO that is focused on monetization.

Auto run to point, auto potions, auto scrolls, a clearly mobile UI (hi2u terrible map navigation) make this quite obvious. Encounters are also designed to be played on mobile in that there is absolutely nothing but large telegraphs designed at making it so any retard can navigate through them from an Ipad. Contrasting this to Aion 1 is wild; did you ever actually clear Tahabata in Aion 1?

In terms of the number of buttons that I need, somewhere between I am playing Everquest and spend most of my time auto attacking & I have a stupid number of skill bloat would be my ideal; this literally has you auto attacking for significant periods of time because there's nothing to do.
 
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Cinge

Ahn'Qiraj Raider
7,665
2,814
I know I enjoy spamming my pots over and over , very engaging. Honestly who cares if that is auto. Just turn it off if you dont like it. Same with 5min consumable scrolls. You can also set the threshold for when it uses the pots.

Also just dont use the auto pathing.

You can complain if they ever add auto fighting/farming.

The UI though definitely has mobile aspects to it. The whole thing with press and drag down in the icon to activate or some shit. Can't drag and drop anything. Storing things was 3 total button presses instead of just simply clicking or shift+clicking for stacks. Or how to move skills around the hotbars, its just all designed around someone using a finger.

The Render distance is also bad. Mobs, players and gathering nodes will pop into the screen at about 30m or so?

After trying this on saturday, its fun ish, very on rails though compared to my playing WMM. But that is fine, I can enjoy both. I am more just worried about NCsoft itself, what will their monetization be like for NA/EU and will they do anything about some of the god awful UI decisions. Just let people choose between a more mobile setup vs typical MMO. They already do it for action combat vs traidition and even overall keyboard layout.
 

Zindan

Bronze Baronet of the Realm
7,720
5,571
This is just incorrect. Aion 1 was a traditional MMO that was PVP focused, this is a mobile MMO that is focused on monetization.

Auto run to point, auto potions, auto scrolls, a clearly mobile UI (hi2u terrible map navigation) make this quite obvious. Encounters are also designed to be played on mobile in that there is absolutely nothing but large telegraphs designed at making it so any retard can navigate through them from an Ipad. Contrasting this to Aion 1 is wild; did you ever actually clear Tahabata in Aion 1?

In terms of the number of buttons that I need, somewhere between I am playing Everquest and spend most of my time auto attacking & I have a stupid number of skill bloat would be my ideal; this literally has you auto attacking for significant periods of time because there's nothing to do.
There are other issues with the game that deserve bitching about, but combat and its auto-use / auto-pathing systems are not, as they are optional. You seem to think it is primarily a mobile game with a PC port, but its the opposite. I am hoping you are equating pressing LMB to an "auto-attack".. because afaik I've seen, there is no auto attack at all (unless its some setting), as a Cleric there is never a time when I'm not actively nuking, healing or DoTing mobs.

The UI has issues for sure, but map navigation? What did you have problems doing with the map? The worst aspect to the UI that makes me question their design is moving stuff to storage and selling items. I should be able to simply right click an item to move or sell, but nope.

They should really not even bother releasing this in the West if they keep their current monthly subs locking access to a lot of QoL and basic MMO functions. I was surprised that I could buy items from the AH currently, but they had a live stream today/yesterday where they mentioned some of the upcoming changes, one of which is restricting all access to the AH behind a sub. Though they also mentioned that all outfits would able to be worn by every character, nice, but that won't keep ppl around sadly.
 

Voldeth

Trakanon Raider
1,305
651
There are other issues with the game that deserve bitching about, but combat and its auto-use / auto-pathing systems are not, as they are optional. You seem to think it is primarily a mobile game with a PC port, but its the opposite. I am hoping you are equating pressing LMB to an "auto-attack".. because afaik I've seen, there is no auto attack at all (unless its some setting), as a Cleric there is never a time when I'm not actively nuking, healing or DoTing mobs.

The UI has issues for sure, but map navigation? What did you have problems doing with the map? The worst aspect to the UI that makes me question their design is moving stuff to storage and selling items. I should be able to simply right click an item to move or sell, but nope.

They should really not even bother releasing this in the West if they keep their current monthly subs locking access to a lot of QoL and basic MMO functions. I was surprised that I could buy items from the AH currently, but they had a live stream today/yesterday where they mentioned some of the upcoming changes, one of which is restricting all access to the AH behind a sub. Though they also mentioned that all outfits would able to be worn by every character, nice, but that won't keep ppl around sadly.
Let's take a different approach. We are a week in. What level are you?
 

Zindan

Bronze Baronet of the Realm
7,720
5,571
Let's take a different approach. We are a week in. What level are you?
Odd question, but I'll bite. Started two days after launch on Bakarma, made a cleric got her to 13, then connection issues started. People seemed to think it was server specific, so I started again on Nania as a Summoner this time.

Got her to 13 before realizing Cleric was the safer choice. So made another and now she is 35, at 862-ish GS, 2nd ascension. Haven't enhanced armors yet, but I did buy a gold weapon last night after being unlucky in the 2nd dungeon.

Spent most of my time opening the map, doing the regional quests, solo mini dungeons, gathering and some crafting. I've done the first two sets of Spacetime Rift quests which made understand why they are to restrict Rifts to lvl45 and not allow 45's to attack (or be attacked) by ppl five lvls lower. Made any PVP encounters a total joke.

Currently at the Main story fight with the "warding feather" boss. Stopped their last night when the rubber banding made it impossible to fight.
 

Voldeth

Trakanon Raider
1,305
651
Odd question, but I'll bite. Started two days after launch on Bakarma, made a cleric got her to 13, then connection issues started. People seemed to think it was server specific, so I started again on Nania as a Summoner this time.

Got her to 13 before realizing Cleric was the safer choice. So made another and now she is 35, at 862-ish GS, 2nd ascension. Haven't enhanced armors yet, but I did buy a gold weapon last night after being unlucky in the 2nd dungeon.

Spent most of my time opening the map, doing the regional quests, solo mini dungeons, gathering and some crafting. I've done the first two sets of Spacetime Rift quests which made understand why they are to restrict Rifts to lvl45 and not allow 45's to attack (or be attacked) by ppl five lvls lower. Made any PVP encounters a total joke.

Currently at the Main story fight with the "warding feather" boss. Stopped their last night when the rubber banding made it impossible to fight.

Thanks for answering. As a summary, you're less than 10 hours into the game from a playtime perspective having done absolutely nothing from a progression standpoint that would allow you to have an informed opinion on the combat and how it feels in the setting that encompasses 99% of your MMO time (group / raid play). You have literally done one entry level group dungeon but you still want to argue with me relating to the combat and how it feels, specifically that it is not designed to be mobile friendly and is clearly a PC game? I would default to you if I wanted to know how to spend money for outfits in the cash shop but perhaps you should reserve your responses until after you conquer the mighty Fire Temple and will have caught up to my play experience from the first day of the game? Like, dude, the 'rubber banding' is preventing you from beating a mid level story MMO boss that can be face tanked playing from an Ipad and hitting 3 buttons but you're trying to argue with me relating to the complexity of the combat? Wild.
 
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Zindan

Bronze Baronet of the Realm
7,720
5,571
Thanks for answering. As a summary, you're less than 10 hours into the game from a playtime perspective having done absolutely nothing from a progression standpoint that would allow you to have an informed opinion on the combat and how it feels in the setting that encompasses 99% of your MMO time (group / raid play). You have literally done one entry level group dungeon but you still want to argue with me relating to the combat and how it feels, specifically that it is not designed to be mobile friendly and is clearly a PC game? I would default to you if I wanted to know how to spend money for outfits in the cash shop but perhaps you should reserve your responses until after you conquer the mighty Fire Temple and will have caught up to my play experience from the first day of the game? Like, dude, the 'rubber banding' is preventing you from beating a mid level story MMO boss that can be face tanked playing from an Ipad and hitting 3 buttons but you're trying to argue with me relating to the complexity of the combat? Wild.
Pathetic, lol.
 

Cynical

Canuckistani Terrorist
2,414
5,611
Vold is pretty much the KR MMO pro around here, he's gonna get testy when you argue and say stupid shit, when he's already been through it all.

Otherwise he's always been a pretty reasonable dude, hardcore player in anything he plays, yet not a cunt about it. He'll help anyone out, as long as they do the work on their own end too.

Burn your bridges, that always works right?
 
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Brodhi

I picked the wrong week to stop sniffing glue.
<Donor>
1,360
3,605
This is obviously a mobile MMO and a cash grab. It is nothing like Aion 1, if it was it would defy all logic because no one is releasing real MMOs anymore.Whether it was PC then ported to mobile or made for mobile and ported to PC is irrelevant. The fact it exists at all on mobile means it needs to be designed to be played, and won, on mobile. So there goes your PC MMO crowd.
 
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zombiewizardhawk

Potato del Grande
10,823
14,110
Gonna be honest, I kind of feel like Voldeth is just crashing out because this isn't Lost Ark and might steal some of the 17 remaining Lost Ark players.
 
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