Clown size even:Yes, yes, all well and good. But are there nice elf titties?


I read it's Korean so I will not ever bother with it.

It is a traditional MMO, much like Aion 1. It is not trying to do anything new, really. Auto run to somewhere has been around a for a long long long time, not sure why you bring that as a negative.I played this to max level in spite of a lot of connection challenges.
It is pretty terrible. There is significant P2W, it is designed with mobile in mind with a lot of auto run to objectives, reduced combat abilities to make it mobile friendly, and the dungeons/encounters are simply not interesting. This will not survive in the West.
It is a traditional MMO, much like Aion 1. It is not trying to do anything new, really. Auto run to somewhere has been around a for a long long long time, not sure why you bring that as a negative.
The was/is primarily built for PC, the mobile aspect doesn't drive design decisions beyond having it be playable.
There are other issues with the game that deserve bitching about, but combat and its auto-use / auto-pathing systems are not, as they are optional. You seem to think it is primarily a mobile game with a PC port, but its the opposite. I am hoping you are equating pressing LMB to an "auto-attack".. because afaik I've seen, there is no auto attack at all (unless its some setting), as a Cleric there is never a time when I'm not actively nuking, healing or DoTing mobs.This is just incorrect. Aion 1 was a traditional MMO that was PVP focused, this is a mobile MMO that is focused on monetization.
Auto run to point, auto potions, auto scrolls, a clearly mobile UI (hi2u terrible map navigation) make this quite obvious. Encounters are also designed to be played on mobile in that there is absolutely nothing but large telegraphs designed at making it so any retard can navigate through them from an Ipad. Contrasting this to Aion 1 is wild; did you ever actually clear Tahabata in Aion 1?
In terms of the number of buttons that I need, somewhere between I am playing Everquest and spend most of my time auto attacking & I have a stupid number of skill bloat would be my ideal; this literally has you auto attacking for significant periods of time because there's nothing to do.
Let's take a different approach. We are a week in. What level are you?There are other issues with the game that deserve bitching about, but combat and its auto-use / auto-pathing systems are not, as they are optional. You seem to think it is primarily a mobile game with a PC port, but its the opposite. I am hoping you are equating pressing LMB to an "auto-attack".. because afaik I've seen, there is no auto attack at all (unless its some setting), as a Cleric there is never a time when I'm not actively nuking, healing or DoTing mobs.
The UI has issues for sure, but map navigation? What did you have problems doing with the map? The worst aspect to the UI that makes me question their design is moving stuff to storage and selling items. I should be able to simply right click an item to move or sell, but nope.
They should really not even bother releasing this in the West if they keep their current monthly subs locking access to a lot of QoL and basic MMO functions. I was surprised that I could buy items from the AH currently, but they had a live stream today/yesterday where they mentioned some of the upcoming changes, one of which is restricting all access to the AH behind a sub. Though they also mentioned that all outfits would able to be worn by every character, nice, but that won't keep ppl around sadly.
Odd question, but I'll bite. Started two days after launch on Bakarma, made a cleric got her to 13, then connection issues started. People seemed to think it was server specific, so I started again on Nania as a Summoner this time.Let's take a different approach. We are a week in. What level are you?
Odd question, but I'll bite. Started two days after launch on Bakarma, made a cleric got her to 13, then connection issues started. People seemed to think it was server specific, so I started again on Nania as a Summoner this time.
Got her to 13 before realizing Cleric was the safer choice. So made another and now she is 35, at 862-ish GS, 2nd ascension. Haven't enhanced armors yet, but I did buy a gold weapon last night after being unlucky in the 2nd dungeon.
Spent most of my time opening the map, doing the regional quests, solo mini dungeons, gathering and some crafting. I've done the first two sets of Spacetime Rift quests which made understand why they are to restrict Rifts to lvl45 and not allow 45's to attack (or be attacked) by ppl five lvls lower. Made any PVP encounters a total joke.
Currently at the Main story fight with the "warding feather" boss. Stopped their last night when the rubber banding made it impossible to fight.


Pathetic, lol.Thanks for answering. As a summary, you're less than 10 hours into the game from a playtime perspective having done absolutely nothing from a progression standpoint that would allow you to have an informed opinion on the combat and how it feels in the setting that encompasses 99% of your MMO time (group / raid play). You have literally done one entry level group dungeon but you still want to argue with me relating to the combat and how it feels, specifically that it is not designed to be mobile friendly and is clearly a PC game? I would default to you if I wanted to know how to spend money for outfits in the cash shop but perhaps you should reserve your responses until after you conquer the mighty Fire Temple and will have caught up to my play experience from the first day of the game? Like, dude, the 'rubber banding' is preventing you from beating a mid level story MMO boss that can be face tanked playing from an Ipad and hitting 3 buttons but you're trying to argue with me relating to the complexity of the combat? Wild.

I haven't played Lost Ark in several months.Gonna be honest, I kind of feel like Voldeth is just crashing out because this isn't Lost Ark and might steal some of the 17 remaining Lost Ark players.
