*inspired by true events.
*snicker*
I wonder how they're going to make the game interesting. It's an ambitious idea. It'll be a lot of "wander around, find enough kcals or die" and "get sick finding enough kcals, die" and "get infection in your broken toe that you got while hunting for enough kcals, die".
It looks interesting though. A 3X.
Nerf fire. Agriculture OP. 3 hut city is breaking my immersion.
There is an opportunity to create some really vauge (and unbalanceable) game systems. Hopefully they don't go the "you've lived for 20 years, choose (+1) upper torso musclature, (+1) malaria resistance, (-1) dirty water tolerance for your offspring!" route. Cause that would be kinda lame. I can see them doing an interpretation of a civ tech tree with a "DNA lol" skin. But they might not.
Edit: The first thing I thought of was also Spore.