Ancient Kingdoms

Void

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Splattercat did a video yesterday that hooked me. This game is basically a single-player version of Ultima Online with Everquest influences. Every 10 levels (I got to 20 in just a couple hours last night) you can hire a party member to help you out, and they actually do a great fucking job. The cleric heals way better than a real cleric ever could at least.

You can play co-op but the main point of the game is not having to bother with that if you don't want. I guess there are rare spawns and frustrating grinds just like EQ but I haven't made it that far yet. Getting a character to 50 unlocks Hardcore mode, for those into that. Talent trees are decent but not super amazing either. Enough to give you a little diversity in builds but a wizard is still going to be a wizard.

Tons of crafting materials that I haven't used (make sure you find the bank to store all that crap), repeatedly doing a skill gives you a tiny boost to it, can even buy multiple houses if you make a ton of money, gate scrolls...essentially UO stuff. Fucking great.

Oh, and when you find/buy a backpack, it doesn't increase your inventory like I assumed it would. You have to press B to open the shared backpack. I'm assuming it is shared across your own main characters, since there is no way to have two in game at once, but haven't tried it. But it works as spare storage as well.

Anyway, I am loving it so far. It scratches that itch with familiar mechanics that I enjoy while not being overly complicated either.

Here is the Splattercat video. It will give you a very good feel for the game if you aren't convinced. Despite the fact that he sucks at all these games and constantly misses things that are obvious or displayed blatantly across the screen.
 
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Hateyou

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Splattercat did a video yesterday that hooked me. This game is basically a single-player version of Ultima Online with Everquest influences. Every 10 levels (I got to 20 in just a couple hours last night) you can hire a party member to help you out, and they actually do a great fucking job. The cleric heals way better than a real cleric ever could at least.

You can play co-op but the main point of the game is not having to bother with that if you don't want. I guess there are rare spawns and frustrating grinds just like EQ but I haven't made it that far yet. Getting a character to 50 unlocks Hardcore mode, for those into that. Talent trees are decent but not super amazing either. Enough to give you a little diversity in builds but a wizard is still going to be a wizard.

Tons of crafting materials that I haven't used (make sure you find the bank to store all that crap), repeatedly doing a skill gives you a tiny boost to it, can even buy multiple houses if you make a ton of money, gate scrolls...essentially UO stuff. Fucking great.

Oh, and when you find/buy a backpack, it doesn't increase your inventory like I assumed it would. You have to press B to open the shared backpack. I'm assuming it is shared across your own main characters, since there is no way to have two in game at once, but haven't tried it. But it works as spare storage as well.

Anyway, I am loving it so far. It scratches that itch with familiar mechanics that I enjoy while not being overly complicated either.

Here is the Splattercat video. It will give you a very good feel for the game if you aren't convinced. Despite the fact that he sucks at all these games and constantly misses things that are obvious or displayed blatantly across the screen.

This looks cool. You tried Erenshor? Sounds like you’d like it. There’s a thread of it here too.
 
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Void

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This looks cool. You tried Erenshor? Sounds like you’d like it. There’s a thread of it here too.
No, I have never even heard of that, but I bought it! Thanks for the suggestion, it looks great. Maybe not as chill as this game, but awesome experience all the same.
 

Hateyou

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No, I have never even heard of that, but I bought it! Thanks for the suggestion, it looks great. Maybe not as chill as this game, but awesome experience all the same.
It’s great, scratches the ole EQ itch without needing a time commitment or relying on other people. Total DadQuest game.
 
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Slaanesh69

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As a regular viewer of Splattercat (and enjoyer of his often frustrating gameplay), I bought this after work today and got to level 21 with warrior (2.6 hours) - now backed by a cleric and a wizard mercenaries.

It is fun. Reading some of the negative reviews, apparently the mercs start dying in the harder dungeons and they are expensive to revive. Lots of frustration posts about that.

In the meantime, I will enjoy this for a while.

It also makes me want to go back to Erenshor, I only ever did the first dungeon.

And Splat also mentioned The Black Grimoire Cursebreaker which is considered comparable to single player Runescape. I played that for a while but stalled when the bench for an early craft I wanted to do was in another town, and I never did get back into it. It (and Erenshor) are still installed on my computer.
 
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Void

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As a regular viewer of Splattercat (and enjoyer of his often frustrating gameplay), I bought this after work today and got to level 21 with warrior (2.6 hours) - now backed by a cleric and a wizard mercenaries.

It is fun. Reading some of the negative reviews, apparently the mercs start dying in the harder dungeons and they are expensive to revive. Lots of frustration posts about that.

In the meantime, I will enjoy this for a while.

It also makes me want to go back to Erenshor, I only ever did the first dungeon.

And Splat also mentioned The Black Grimoire Cursebreaker which is considered comparable to single player Runescape. I played that for a while but stalled when the bench for an early craft I wanted to do was in another town, and I never did get back into it. It (and Erenshor) are still installed on my computer.
I played Black Grimoire for many hours, until I realized that all I was doing was grinding to upgrade (made up example) my Pine Bow to an Oak Bow that had a little extra damage. No enchantments or effects, no cool new graphic, no glowy shit...nothing. Just a *slightly* higher number. And that killed it for me after awhile. At least dress it up a little and make me think I'm doing something heroic, like going from a Yew Bow to a Flaming Bow of Doom, even if the only difference is still only a slightly bigger number.

Also, that game was pretty large and most of the time you had to run everywhere, which was a lot of fucking running.
 

Kirun

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This has been scratching a lot of "itches". Is there a crafting guide anywhere? The only thing I'm disliking is all the random "shit" that drops. I've been selling 99% of it, but I feel like I'm missing out on items I could/should be making.
 

Void

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Someone made/is making a guide site. Lemme see.


I don't know how complete it is because I've only glanced at it. A lot of stuff isn't really self-evident in game, or explained well. Like, this is way more like EQ than it looks, as there are rare spawns, rare drops, etc. You are able to (supposed to??) farm respawns like we did for FBSS, etc. That's why outside of each dungeon there is a person "of Renewal" that you pay and they will reset the dungeon if you don't want to farm for hours hoping the rare spawns. I'm not saying you have to, and I've just moved from quest to quest, but I guess it is something you can grind/camp as well.

Like all those chests you'll find that require specific keys. I used that site to look it up, and apparently they are rare drops from named/mobs around them, so if you really want to open that chest you can farm the area for however long. That would be fine if the bodies stayed there will you afk'd and the party killed them, but they poof fairly quickly so that doesn't work. And since you'll use the site to find out how to get the keys, you'll probably also look at what is in the chest and decide it isn't worth the time. That's one aspect I would like to be better. Leave corpses forever, or an hour, or let your npcs loot them, or something. Corpse spam on screen can't be that debilitating to running smoothly.
 
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Void

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Oh, one other thing. I only found this via the forums. Go into the in-game settings (not the main menu settings) and click the button for HD graphics. It will make it look much better. You can also turn on/off the vignette to whichever looks better to you. It looks like blurry garbage without that HD button clicked.
 
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Slaanesh69

Millie's Staff Member
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Someone made/is making a guide site. Lemme see.


I don't know how complete it is because I've only glanced at it. A lot of stuff isn't really self-evident in game, or explained well. Like, this is way more like EQ than it looks, as there are rare spawns, rare drops, etc. You are able to (supposed to??) farm respawns like we did for FBSS, etc. That's why outside of each dungeon there is a person "of Renewal" that you pay and they will reset the dungeon if you don't want to farm for hours hoping the rare spawns. I'm not saying you have to, and I've just moved from quest to quest, but I guess it is something you can grind/camp as well.

Like all those chests you'll find that require specific keys. I used that site to look it up, and apparently they are rare drops from named/mobs around them, so if you really want to open that chest you can farm the area for however long. That would be fine if the bodies stayed there will you afk'd and the party killed them, but they poof fairly quickly so that doesn't work. And since you'll use the site to find out how to get the keys, you'll probably also look at what is in the chest and decide it isn't worth the time. That's one aspect I would like to be better. Leave corpses forever, or an hour, or let your npcs loot them, or something. Corpse spam on screen can't be that debilitating to running smoothly.
HA, I found that last night too.

I've wiped a couple of times at level 24 in the dungeon in the Twilight Forest with the mid to late 20s lizardmen. Some bad pulls.

The reviews were right, gold comes in pretty slowly.

Also your pickaxe disappears if it breaks, which is retarded.