I was able to test out the game on the SteamDeck Tuesday night while at the in-laws. Played a few round with
Utnayan
during night raids. The game ran around 35-45 fps and there was some noticeable pop in. PvE wasn't bad but PvP was rough for me. I'm sure I could optimize the game some but I just ran with what it gave me. Our last raid I ended up getting the Wolfpack blueprint which was exciting.
I see a lot of discussion whether there should be a PvE only mode and I'm not sure how fast that would get stale or how much added difficulty would need to be added. Call me crazy, but I did have this idea for PvP as a work around to the PvE only mode. What if a player was flagged for PvP if he knocks someone he engaged first. The indicator could be an Arc drone (Wasp maybe) that joins him so others would know he's hostile. If possible, they could write that into the lore where the Arc take notice of a humans hostility towards their own and want to supervise the PvP. As a PvE player you could choose to engage the flagged person but you have to take out the PvP'r and his drone. To keep it fair, the drone becomes hostile after the PvP'r goes into DBNO. You have to take out the drone or it will rez the flagged person from DBNO. A hurtle for the PvP'r would also be he would have to treat other Arc with some respect not to anger his drone companion. Angering or Killing his drone could create a wanted system causing bigger drones to pursue him.
Of course there's room to work with the idea but I thought it could be interesting using the Arc themselves to somewhat police PvP with both positive and negative side effects.