I heard this rumor. Have you seen any proof?Apparently there's some item regrade hacks going around now. Fucking hell.
Beyond some posts on Reddit and Ownedcore, I have not - beyond one incident. I've talked to a few people in the REing scene that are working on ArcheAge and they said it may be possible as the LUA function that sets the clientside variables has parameters of success chance, destruction chance, and downgrade chance. This information is also sent to the server from what I understand.I heard this rumor. Have you seen any proof?
tldr; for MMO PVP to be worth a shit, someone has to be getting fucked. No one gets fucked in Archeage and no one gives a fuck about trade packs.It's funny how much fun this game is when you like PvP and sandbox games, and how confusing it is when you want your hand held on what to do and how to do it.
How are people not having fun playing this game?? You know what's more fun than fishing? Camping the harbor and ganking people's fish as they come in to turn them in. You know what's even MORE fun? Watching someone get ganked for their fish, then immediately swoop in and kill the usually weakened ganker, and turn in the fish yourself. My friends and i reverse ganked like 5 different groups and made something like 100g in the span of 20 mins or so.
Re: post above me- if you swipe someone's fish that's 100 (nearly 1 hour) of their labor, maybe a gold or two of lure, and easily 15-20 mins of their time wasted. And you ask who gives a fuck about that? If that happened to me a few times I'd be pretty goddamn pissed. Especially with how labor starved I usually am
This has everything to do with what server you play on then, because on my server this shit just doesn't happen with any sort of frequency to give a damn. It is a rare fucking site to see any sort of coordinated trade run that does not take advantage of peacetimes. Even out on the sea, you don't see things like blockades and fleets of pirates just hanging out waiting for merchant ships on any regular basis. What you're talking is large scale stuff where yea, you would give a damn but most you see is a bunch of farmcarts travelling roads during peacetime. My guild did a shitload of traderuns over the weekend from Solz to Ysentere, in the middle of the day on Saturday. Did not run into one pirate ship (or any other ship for that matter) was the most boring thing you can do is just sit on a ship and watch the waves go by. And all we were was one galleon with 15 people on it. Rolled right up to the enemy dock with 15 reds standing right there, couldn't do a damn thing because as soon as they start the attack they were dead by guards. We told all our people not to attack, we didn't and turned on all our packs without one death and ported out. Did it 5 times in a row with no incident.The number of people not giving a fuck about losing a tradepack is in my opinion very thin. When you're doing Falcorth -> Rookborne and you get mugged right before the last bridge after a steady 10mins airship / swimming / donkey traderun, it's just impossible someone would be like "oh I just lost time and gold and my run was almost worthless, let's not give a single fuck about it welp". If they're here, doing traderuns in the first place, they do give a fuck.
When some guild run a 40 tradepacks merchant run and gets killed and robbed by another guild, screened and filmed about it, I'm quite convinced they're giving fucks at full force. Of course, stealing a tradepack won't change your life; it's about pride. I mean, you're getting killed and robbed with your friends, your killers are gonna have a laugh about it and they'll eventually post a vid / screenshot, celebrating their hit. If you don't give a fuck about it maybe you can't have feelings, like Terminators or redheads.
I dunno man, if the newb tears are enough to entertain you then I'm not judging. I am just a crybaby because I've wanted Eve gameplay in a conventional "walk-around" RPG for a decade and this is not it. Regardless of if the newb is sad he lost his tradepack that he ran through a war zone (?), it honestly isn't worth shit -- it's not the type of activity I could talk to a friend who doesn't play and get him excited about.If they're here, doing traderuns in the first place, they do give a fuck.
DAoC, Darkfall, EvE, Shadowbane, etc. What did all of those games have in common that ArcheAge does not? The fact that the vast majority of people looking to play those were actively seeking PvP at all levels asap from launch, where in AAge the vast majority of people seek to avoid PvP at all levels and to build peaceful communities of harmony.tldr; for MMO PVP to be worth a shit, someone has to be getting fucked. No one gets fucked in Archeage and no one gives a fuck about trade packs.
I think AA is missing a very essential factor before you can properly call it a PVP/Sandbox game. There is practically zero opportunity cost or loss in this game. It makes everything feel fake and ridiculous. Yes -- you can gank someone with trade packs but honestly who gives a shit, what function of his net worth is a trade pack? At no point in the game is death substantially more grievous than WoW and for that I resent it.
Because the RvR isn't worth it. Even using poop fuel, carts are slow as hell and have low HP. However, I have seen clever people use ingame mechanics to bypass peacetime. For instance, peacetime when the crimson rift bosses are still up, I've seen people stealth and wait for the bosses to kill carts, at which point they scoop up the packs. I've also seen peacetime blockades where they try to mass raid invite...if a person accepts, they snatch the packs off the cart at the blockade.I can't tell you the last time I saw a farm cart come through a zone that wasn't in peacetime.