Ashes of Creation

Daidraco

Trakanon Raider
3,527
1,583
29d 20h 42m
Im not dropping 500 on a game, but thats my own stinginess. I wanted to play on FV server in EQ ages ago but wasnt willing to pay 30 bucks or w/e it was a month to play on it for example.

I feel like a lot of the sentiment is that if people are willing to spend 500 on a game to get alpha access then not only will every dev want to offer that same type of "plan" but it also excludes people that cant or wont spend that money. A selective lotto was a bit more fair in my mind and others. But if you're dropping 500 on a game, you probably already have the system requirements needed to play the game which gives credence to what Xerge is saying with exclusivity.
 

Mahes

Trakanon Raider
2,318
957
25d 9h 6m
The NDA goes away when Alpha 1 starts so you do not have to play/test the game to see how it is coming along. I am positive there will be many streams to look at, so one does not have to worry about spending $500.00 to see the game. I am still mulling it over whether or not I want to upgrade what I have. I do want too, but I am hoping they also throw in playtime credit with the upgrade.
 

uniqueuser

Blackwing Lair Raider
1,030
2,609
62d 21h 16m
It was discussed. They "could" add in the ability to drop items on the ground. The problem is that it leads to things that they do not want to have to deal with. He even sites an example of something he did with it causing players to get booted from Lineage 2 during a siege. It has nothing to do with tech. It has everything to do with players exploiting the feature to gain an advantage or to just be straight out be annoying. I am fine not seeing dicks and player names drawn out everywhere around the game world.

25 years ago they also had unlimited bag space in games. Then it was realized that keeping track of millions of items can cause server issues.


Also, who cares what people choose to spend on the game? I figure the more spent, the more people they can hire, the better the game gets. Unlike Star Citizen, this game appears to be much better run. If you do not want to spend $500.00, then do not spend it. Posting against it comes off as whiny and petty.

Value = What a person is willing to pay for an item or service.
Everyone loves the idea of an MMOMGPLAYERDRIVENOPENWORLDSANDBOX game...until it comes time to actually implement mechanics that support the label, such as the ability to simply manipulate items outside your inventory. Then real visionaries like Steve Sharif and apologists like yourself discuss it only in terms of "time-to-dick" and the exploits it'll enable, writing off the feature instead of acknowledging the flaws in the larger design that make it an issue.

This blasé attitude toward game design and the money that blindly supports it these days is why we can't have any of the nice things we had two decades ago, let alone see them improved on.
 

Neranja

<Bronze Donator>
1,042
975
OPENWORLDSANDBOX
I thought it was quite obvious that Steve Sharif wants a sandbox in the style of ArchAge, primarily a Guild vs. Guild system where big organised guilds (who may also buy power, either through the item shop or from other players) have a ridiculous advantage in territorial control. Which of course, is important in game. That is the sandbox part. He wanted to "win" in ArchAge, and now he is making a game where he can "win" again. Everything seems to be subserviant to that goal.

To be completely honest, my preferred playstyle in MMO games is more in small group content, because players can form social bonds more easily that way--instead of being just a cog that has to perform according to pre-designed strategy.
 
  • 1Like
Reactions: Octave

Creslin

Molten Core Raider
1,939
739
36d 22h 41m
I thought it was quite obvious that Steve Sharif wants a sandbox in the style of ArchAge, primarily a Guild vs. Guild system where big organised guilds (who may also buy power, either through the item shop or from other players) have a ridiculous advantage in territorial control. Which of course, is important in game. That is the sandbox part. He wanted to "win" in ArchAge, and now he is making a game where he can "win" again. Everything seems to be subserviant to that goal.

To be completely honest, my preferred playstyle in MMO games is more in small group content, because players can form social bonds more easily that way--instead of being just a cog that has to perform according to pre-designed strategy.
Ya that was pretty clear when they said guild leaders got insane perks like flying mounts etc. Personally I think it is a decent idea, large guilds make people feel like a part of something and community in a small group game is harder and competition is stiffer from other games.

The games that focus on group v group pvp combat tend to not either not have an MMO feel because it is battleground pvp or succumb to the wolves v sheep problem that kills so many pvp games. The guild v guild games tend to do a bit better since you can give players that pvp content in the guild v guild content but give them down time in group pve content when that isn't going on, you still have the wolf v sheep problem to some extent but in the guild focused games atleast the sheep can zerg it up to compensate.
 

etchazz

Trakanon Raider
2,628
942
3d 9h 6m
$500 to alpha test a game...
billy madison idiot GIF
 
  • 1Solidarity
  • 1Like
Reactions: Flobee and zzeris

Neranja

<Bronze Donator>
1,042
975
The guild v guild games tend to do a bit better since you can give players that pvp content in the guild v guild content but give them down time in group pve content when that isn't going on, you still have the wolf v sheep problem to some extent but in the guild focused games atleast the sheep can zerg it up to compensate.
Most PvP games, be it small scale or large scale had sub-par PvE. It seems getting the PvE right and balance it against the PvP is just really hard, and no one has yet managed to bottle that lightning into a seamless experience. Even WoW partitioned off large-scale PvP into battlegrounds to make it somewhat structured and not "biggest zerg wins".
 

Nola

Trakanon Raider
2,321
848
27d 13h 57m
The hype around this game.
 

Attachments

  • 3691BB17-86E3-4E87-91C6-4E66A6D68244.jpeg
    3691BB17-86E3-4E87-91C6-4E66A6D68244.jpeg
    81.3 KB · Views: 31

Mahes

Trakanon Raider
2,318
957
25d 9h 6m
I am also in the Alpha. Looking forward to this next weekend. Just need to figure out where download client is but I am sure I can find it this week.
 
  • 2Like
Reactions: Hosix and Xerge