Ashes of Creation

Cybsled

Naxxramas 1.0 Raider
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The most interesting part is hearing the stories from Archeage. Steven sounds like your typical megalomaniacal guild leader from back in the day, trying to control the entire server.

Pretty much. I played on the same server as him. His guild was called The White Order (I remember some players troll reported his guild name, claiming he was running a white supremacist guild and the name was evidence of that lol).

Archeage was a faction system, although you could still PK inside your faction. There was the west faction, east faction, and the pirate faction. He was west faction. He basically put together a really powerful guild, but he basically tried to run the entire west faction which didn't sit well with some people in the western faction. Other players got sick of that and went pirate. He HATED the pirate faction because he felt they didn't have enough downsides and the pirates spent a lot of time griefing his guild. He was also known back then as a swiper, because Archeage was a massive pay-to-win game - I remember a hilarious video someone posted where they took the American Psycho business card scene, but replaced it with players on the server showing off their credit cards and Sorcerer (Steven's char) is the ultimate credit card at the end. It may still be out there on Youtube somewhere, although I've never been able to find it again.

Eventually the east faction, pirate faction, and some elements of the west faction decided to team up and try to drive him off the server. We sieged his castle while the pirates and renegade west factions also harassed and prevented reinforcements. Eventually he quit and without a unifying badguy, the alliance fell apart and people started to stop playing on the server (including my guild).
 
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Uriel

Vyemm Raider
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I was on kyrios as well, although I quit before all that drama when they released the thunderstuck trees in the store you could buy after I'd been farming them. Such a good game ruined by terrible monetization and direction. I played a bunch of Unchained later on, but that just shifted the P2W from in game to RMT (which allegedly the devs were in on).
 
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Gravel

Mr. Poopybutthole
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Was PDX on that server? If so, I guess we probably crossed paths. Although I quit not too long after the sieging castles shit started because it was retarded.
 

Cybsled

Naxxramas 1.0 Raider
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I was on kyrios as well, although I quit before all that drama when they released the thunderstuck trees in the store you could buy after I'd been farming them. Such a good game ruined by terrible monetization and direction. I played a bunch of Unchained later on, but that just shifted the P2W from in game to RMT (which allegedly the devs were in on).

The western devs introduced a lot of "balance" decisions that ended up just being monetization schemes. Like when they "normalized" the speed of the sports cars. Before, gravity could help you accelerate faster and you maintained momentum. The western devs basically put a hard speed cap on the cars that significantly slowed them down...then months later introduced a new car that could travel faster than the nerfed cars. It was such blatant monetization bullshit.

And ya Gravel. Tuco and I think a few other board people played in the guild.
 

Muligan

Trakanon Raider
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Not that it really matters to me but am I understanding it correctly that some body of investors or board is going to attempt to continue the development of the game? If so, I would consider selling it to someone. I'm not sure how close they are to delivering anything worthwhile but it's something for someone to continue possibly.
 

Cinge

Ahn'Qiraj Raider
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I only joined it for that one game, and because we didn't have an FoH guild for some reason. I blame Tuco for us all joining them, even though I don't remember the series of events whatsoever.

I had fun but eventually the monetization and p2w drove me away. I remember being so excited for my farmhouse, just so I could plant my own stuff. Or the aspect of try-to-be-secret tree farms hidden away and the pvp around them when it came time to harvest.
 
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Folanlron

Trakanon Raider
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Not that it really matters to me but am I understanding it correctly that some body of investors or board is going to attempt to continue the development of the game? If so, I would consider selling it to someone. I'm not sure how close they are to delivering anything worthwhile but it's something for someone to continue possibly.

From reading the start of the lawsuit, it seems some how Sharif is the only person with the login info for the repo/server infra, its gonna be a mess either way whenever they get the info, I wouldn't hold my breath on any kind of "game" that will be created out of its skeleton.
 
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Xerge

<Donor>
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From reading the start of the lawsuit, it seems some how Sharif is the only person with the login info for the repo/server infra, its gonna be a mess either way whenever they get the info, I wouldn't hold my breath on any kind of "game" that will be created out of its skeleton.
Restraining order was already issued; account info has been handled over(Reddit/server/others). Also technically AoC has been running this entire time.
 

Cybsled

Naxxramas 1.0 Raider
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I had fun but eventually the monetization and p2w drove me away. I remember being so excited for my farmhouse, just so I could plant my own stuff. Or the aspect of try-to-be-secret tree farms hidden away and the pvp around them when it came time to harvest.

The illegal tree farms were fun. I remember we had like 40+ people in the guild gliding over to the mountain top just as the trees were about to hit 100% growth and dropping into the farm like paratroopers, then it turned into a massive shitshow as people started to PVP and you had people trying to rat harvest the trees in the middle of a bloodbath.

For all its bullshit, Archeage had some really fun mechanics that allowed for emergent gameplay moments
 
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Tarrant

<Prior Amod>
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Steven wrote a novel yesterday in discord

Over the past month, many of you have noticed that I have been largely silent. For a community and team that I spoke with almost daily during development, I know that silence has been unusual and difficult. It was not because I had nothing to say, quite the contrary.

From the moment this situation began to unfold, I made the decision that the place to defend my team, the company, and the community we built together would not be on Reddit threads, YouTube videos, or social media speculation. It would be in court, where the facts matter and where evidence would determine the outcome.

Last month, I filed a lawsuit in federal court in San Diego on behalf of Intrepid Studios’ shareholders against Intrepid’s Board of Directors, led by Chair Rob Dawson, and their affiliated entity, TFE Games Holdings LLC. I brought claims for breaches of fiduciary duty, violations of federal and state trade secret laws, and wrongful efforts to seize company assets, including its valuable IP, through an unlawful and manufactured insider foreclosure. My lawsuit is the result of Rob Dawson and his agents trying to dismantle the company I founded and built alongside our community, repurpose Ashes of Creation as a vehicle for their own enrichment, and shift responsibility for Intrepid’s collapse onto me through an orchestrated public campaign.

For more than a decade I poured all my resources, including millions of dollars, my health, and my sole focus into creating Intrepid and Ashes of Creation. Despite this, I resigned from Intrepid on January 19, 2026, because I was unable to prevent the wrongful decisions of the board, especially their plans to summarily fire the employees without their legally entitled pay and leaving them and their families without benefits and health insurance with little to no notice.

Now I’ve been fighting on behalf of our community and team to protect Ashes from these bad actors who gained control of the board, went rogue and abandoned both the company’s mission and their obligations in pursuit of their own interests.

Yesterday we had our first legal victory with the federal judge in San Diego, where Intrepid is based, issuing a temporary restraining order against Dawson and his associates. As the court wrote in their order:

“Defendants Robert Dawson, Ryan Ogden, Theresa Fette, Aaron Bartels, and TFE Games Holdings LLC (collectively, ‘Defendants’), along with any of their agents, are enjoined from accessing, using, selling, distributing, or causing anyone to access, use, sell, or distribute the trade secrets of Intrepid.”

Temporary Restraining Order, United States District Court for the Southern District of California, Sharif v. Dawson et al.

I’ll come back to that later because the judge’s comments are very interesting but let’s start with how this all began. It’s long but it’s important you have the facts versus the lies and misinformation that have been spread about me and Intrepid.

As alleged in the complaint, from 2024 onward the board deliberately restricted the company’s access to operating capital in order to purportedly justify a foreclosure. The foreclosure was designed to shut down Intrepid and transfer Ashes of Creation to a new entity, TFE Games Holdings LLC, affiliated with the board members.

The board did this to enable Dawson and other board members to control and sell the project for their own benefit, while cutting out Intrepid’s long term shareholders, lenders, employees, and community.

The board also tried to divert revenues owed to Intrepid to the new entity, while disregarding clear creditor rights. I alerted the primary lender of this wrongful plan, preventing bank fraud.

Let me be clear, I have received none of these revenues myself despite lies stating otherwise.

The Board was also behind the termination of all Intrepid employees without the protections they were owed, including pay and benefits. I strongly objected to and opposed these decisions, along with other senior leadership at the Studio.

On January 19, 2026, I resigned from the board when it became clear that I could do nothing to prevent the board from its chosen course. I am now fighting to protect Ashes of Creation from a board that abandoned the company’s mission and acted against the interests of its employees, investors, and community.

Yesterday, a federal court in the Southern District of California intervened and issued a Temporary Restraining Order blocking TFE and the current board from accessing or interfering with the company’s assets and critical services.

The order preserves Intrepid’s assets and prevents further disruption from Rob Dawson, Ryan Ogden, Theresa Fette, Aaron Bartels, or their agents.

The court’s intervention underscores the seriousness of the issues raised in the complaint and ensures that the company’s assets cannot be further harmed, dismantled, or transferred.

Judge Lopez wrote in the Order Granting Temporary Restraining Order (U.S. District Court, Southern District of California):

“By showing that TFE acquired the Trade Secrets Materials through an unlawful Article 9 foreclosure, Plaintiff has shown misappropriation through wrongful acquisition.”


Unfortunately, the damage caused by the board’s actions has already been severe. A company that had spent more than a decade building a game and a community was abruptly shut down, employees were terminated without pay or benefits, and years of work were thrown into uncertainty.

The impact on the people who dedicated their careers to this project, and on the players who supported it, cannot be overstated.

The court further explained in its order:

“This misappropriation has caused damage to Intrepid because it has been stripped of its primary assets that make up its main product.”

I am now fully committed to holding the individuals responsible for this tragedy accountable and to preventing any further harm to the company or its assets, and to making the team and the players whole.

What was done to our community and to the team who poured their blood sweat and tears into making Ashes, was unconscionable.


I recognize something else that has been difficult for many of us to watch over the past month. Ashes of Creation has always had skeptics and critics. That comes with attempting something ambitious in a space as challenging as MMORPG development.

But the past several weeks have felt like a victory lap for many of those skeptics, people celebrating what they believe is the end of a project they doubted from the beginning.

What makes that narrative especially frustrating is that the project itself was demonstrating real momentum, real value.

As outlined in the Complaint, this is precisely why Dawson and the Board took actions to steal the main asset, Ashes of Creation, from Intrepid.

When Ashes launched early access in December 2025, the response from players dramatically exceeded expectations.

The game generated nearly $9 million in gross sales, reached roughly 300,000 monthly active players, had approximately 400,000 additional players on the wishlist, and millions of registered accounts.

Most importantly, the game achieved an approximate 76% peak concurrent user retention rate on day 30, a statistic that is extraordinarily rare in the MMORPG genre, particularly for an early access environment.

Both before and after the unnecessary and unlawful shutdown, in furtherance of their plan to steal Ashes and discredit me, Dawson and related individuals began working to shift responsibility for these decisions onto me.

The misinformation and false narratives being circulated by the board and proxies like Jason Caramanis must be answered with the facts.
I categorically deny accusations suggesting that I mismanaged company funds, caused the company’s shutdown, or engaged in any misconduct. Those claims attempt to rewrite the events that actually occurred and divert attention away from the decisions the Board and its cronies made.

The truth is that I refused to participate in actions I believed were unlawful and destructive to the company, its investors, its employees, and its future.

Since the shutdown I have been fighting as hard as I possibly can, in court, to show that the Board’s actions were wrongful and to fight for the rights and interests of the developers, shareholders, and the player community.


There has also been significant speculation online about how Ashes of Creation was financed. From the beginning I said that I was personally financing the project, and that statement is accurate.

Much of the capital provided to the company came through lenders who extended financing based on my personal guarantees and the collateralization of my own assets and equity.

The risk was mine personally. If the project failed, those obligations did not disappear, they were my responsibility.

I put my own financial future on the line to build this project and keep it alive for as long as possible.


As this case progresses, the broader backgrounds and histories of the individuals involved on the board, and their prior litigation history, will also come under scrutiny. Some of the people responsible for these decisions have previously been involved in other legal disputes describing similar tactics and conflicts as the one they created here.

Those records will become part of the broader story of how this situation unfolded and how the board approached its efforts to take control of the company and the game.

The court filings on the record now are only the beginning of the information that will emerge in this case. Internal communications, board records, financial documentation, and other materials will be in issue as the litigation progresses.

Those records will provide a far more complete picture of the decisions made, who made them, and how the events leading to the shutdown of Intrepid actually unfolded.

As the court put in their order yesterday:

“The Court finds the balance of hardships tips sharply toward Plaintiff.”


Filing this case in federal court was not a step I took lightly, but it ultimately became the only path left to bring the facts into the open and seek accountability for what has happened, against the people responsible.

The court’s initial order preserving the company’s valuable IP underscores the seriousness of the issues involved.

What has been most painful to watch is the attempt to rewrite the story of this project while the people who actually dreamed it, worked for it, and built it have been pushed aside, and in my case, threatened, defamed, and unfairly blamed.

Ashes of Creation was never just a corporate asset to flip. It was ten years of work by hundreds of developers and the belief of a community that helped bring it to life.

What happens next will ultimately be decided in court. But I will not allow the work of hundreds of developers and the belief of millions of players to be erased by a small group of individuals who attempted to take control of something they did not create.

As we started to see in San Diego federal court yesterday, those responsible will face real accountability.

Sincerely,
Steven Sharif
 

Mahes

Silver Baronet of the Realm
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The man really does try to sell it. Given what has come out, I am not sure the courts are going to do for him what he thinks they will.
 
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moonarchia

The Scientific Shitlord
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The man really does try to sell it. Given what has come out, I am not sure the courts are going to do for him what he thinks they will.
He's going to take the Spiked Dildo of Lawfare unlubed and anally. So, a normal Friday night for him and his husband.
 

Tarrant

<Prior Amod>
16,779
10,980
The man really does try to sell it. Given what has come out, I am not sure the courts are going to do for him what he thinks they will.

yeah I can see why he was good with MLM and how he was able to keep this going as long as he did. He talks a good game.
 

Neranja

<Bronze Donator>
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We are currently at three lawsuits:

TFE vs. Steven (Nevada)
Steven vs. TFE (California)
Jason Caramanis personally vs. Steven

 
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