Only way i can describe it is to me it felt like I was using a controller even though I was obviously using kb/mouse.I wouldn't say the original was 'off', but I couldn't get through either bioshock because I got bored of the gameplay. I think I'm just spoiled by older FPS games that are extremely fast paced. More realistic/slow paced FPS games get repetitive too quickly. For me bioshock got to be moments of greatness interrupted by long slogs through typical slow/modern fps areas.
wow. that is a bold way to start off a review. I'm not sure anyone that says that, understands the weight it holds.You will believe a city can fly.
From the start you have the option of easy/med/hard. After beating the game on any difficulty you unlock 1999 mode where shields regen slower, enemies hit harder and you have way less money.I don't know if it's an unlocked mode or available at the outset, but there's a special difficult called "1999 mode" where they say the difficulty is more in line with what you'd expect to find in FPS of that era.
The thing is, doom/quake/unreal aren't defined by being 'hard', they're defined by being fast-paced. Cranking up the difficulty doesn't satisfy expectations of a fast paced shooter. Being able to run at 30mph, jump 10 feet in the air and destroy your opponent with a well placed headshot would.I would assume that the "high octane" gameplay will be much less threatening on normal, and hard will probably be the difficulty of what normal was 10-15 years ago. I don't know if it's an unlocked mode or available at the outset, but there's a special difficult called "1999 mode" where they say the difficulty is more in line with what you'd expect to find in FPS of that era.
That's not something I'm really looking for out of a Bioshock game, personally.The thing is, doom/quake/unreal aren't defined by being 'hard', they're defined by being fast-paced. Cranking up the difficulty doesn't satisfy expectations of a fast paced shooter. Being able to run at 30mph, jump 10 feet in the air and destroy your opponent with a well placed headshot would.
Yeah cause you're probably going to use your duplo-blox console controller to play it, so you'll need it to be slow paced.That's not something I'm really looking for out of a Bioshock game, personally.