Choice actually had a pretty solid breakdown on one of his streams a few weeks back about Crimson Desert's financials. His main point was that even with the game being considered a success, it likely only just reached breakeven or might even still be slightly in the red depending on how you account for everything. People tend to underestimate just how massive the cost is for a game of that scale. When you factor in the long development cycle, the multiple delays and restarts, the size of the team, and especially the marketing push, the total investment gets enormous. At that point, selling a couple million copies isn't some huge windfall, they're just barely climbing out of the red.
That said, his analysis was based on around 2ish million units sold at the time. Since sales have continued at a steady pace since then, it's very possible the game has finally tipped into a modest profit. But even then, we're probably not talking about some runaway financial success. But knowing Pearl Abyss, they'll probably double down on projects already in the pipeline like DokeV rather than taking big new risks. They've already sunk the cost into those, so the goal becomes maximizing return across their existing portfolio.
Meanwhile, Black Desert Online will probably just keep doing what it's been doing for the last decade, which is quietly chugging along. Honestly, the consistency of BDO's playerbase over 10 years is kind of wild. It's never really exploded or died off. It just sits there as a stable, reliable revenue stream while they try to land their next big hit.