Blood of the Dawnwalker

Grabbit Allworth

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Initially, I was concerned about the time constraints, but it doesn't sound like it's prohibitive.

Several other games have tried (and failed) to do it well, but for this game it sounds like each day will be the close of a 'mini chapter' of which you have control of the timeframe.

I'm sure there will be warnings that inform you that doing x or y will move the clock forward.

TL;DR I genuinely doubt the clock is anything to worry about.
 
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I really liked the day timer in fallout 1. It made me carefully consider travel, but i could sperg out forver on a map
 

Penance

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I also enjoyed games that had timers. They force me to let go of OCD and just play. I'm trying to think of all the games I've played like this, so far pathfinder kingmaker, persona 3 and Zelda majoras mask?
 

mkopec

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Xcom 2 war of the chosen had a timer. I mean, it didnt really mean anything when you figured out how to beat it back when it ticked up, but it definitely gave you that excitement and urgency that the game is almost over if you dont.
 

OU Ariakas

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Dying Light had an awesome day/night mechanic that made the game better than it would have been otherwise. It could be a benefit if implemented correctly. It could also be awful.
 
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Dr.Retarded

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Dying Light had an awesome day/night mechanic that made the game better than it would have been otherwise. It could be a benefit if implemented correctly. It could also be awful.
Was dying light 2 any good? I really enjoyed the first one, and I don't even think I played the expansions, but it was a pretty fun game and you're right the day night cycle was a pretty fun mechanic.
 
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OU Ariakas

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Was dying light 2 any good? I really enjoyed the first one, and I don't even think I played the expansions, but it was a pretty fun game and you're right the day night cycle was a pretty fun mechanic.

This is going to sound weird, but I think it was pretty good and I played it a ton; but I cannot remember a single fucking thing about it. I am now remembering the story was unengaging and I did not feel like I cared about the protagonist; however, the game itself was fun. I think I'm going to replay it now.
 
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Dr.Retarded

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This is going to sound weird, but I think it was pretty good and I played it a ton; but I cannot remember a single fucking thing about it. I am now remembering the story was unengaging and I did not feel like I cared about the protagonist; however, the game itself was fun. I think I'm going to replay it now.
Just remember watching a few review videos after it came out because I was at least keeping an eye on it after having enjoyed the first one, and everything I had seen had indicated it was kind of lackluster. I think there's also just melee weapons or something Goofy, and everything was just a big faction grind.

I just never picked it up because it didn't look as novel as the first game, but figured I'd trust guys on the forum more than some reviewer making money off their YouTube BS.
 

Hatorade

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Was dying light 2 any good? I really enjoyed the first one, and I don't even think I played the expansions, but it was a pretty fun game and you're right the day night cycle was a pretty fun mechanic.
It was good, the parkour is on point and they added more ways to move around. The dungeon crawl at night mechanic was fun and the weapons were all fun to use. The 2 faction thing was dumb though, pick one and it locks you out of the other so you can miss a bunch of gadgets or weapons depending on which one you choose.

story was good enough, but running away from the big bads will remain the highlight.
 
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Dr.Retarded

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It was good, the parkour is on point and they added more ways to move around. The dungeon crawl at night mechanic was fun and the weapons were all fun to use. The 2 faction thing was dumb though, pick one and it locks you out of the other so you can miss a bunch of gadgets or weapons depending on which one you choose.

story was good enough, but running away from the big bads will remain the highlight.
Cool. Maybe I'll pick it up on those summer sale this year for 5 or 10 bucks or whatever the hell it'll be.
 

TomServo

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Was dying light 2 any good? I really enjoyed the first one, and I don't even think I played the expansions, but it was a pretty fun game and you're right the day night cycle was a pretty fun mechanic.
Did you play breath of the wild? You can cook to your hearts content!
 
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Utnayan

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Was dying light 2 any good? I really enjoyed the first one, and I don't even think I played the expansions, but it was a pretty fun game and you're right the day night cycle was a pretty fun mechanic.

Gator Gator and I played it Coop and it was a blast. Never finished it. Now that it also works on PS 5 Pro I'll go through it again from the start and actually complete it. After Stellar Blade and Hogwartz but by then I know I will be side tracked forever with Monster Hunter Wilds.
 
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Ambiturner

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Just remember watching a few review videos after it came out because I was at least keeping an eye on it after having enjoyed the first one, and everything I had seen had indicated it was kind of lackluster. I think there's also just melee weapons or something Goofy, and everything was just a big faction grind.

I just never picked it up because it didn't look as novel as the first game, but figured I'd trust guys on the forum more than some reviewer making money off their YouTube BS.

I remember it being just a little better than the first one in pretty much every way.

They changed some things about the day/night cycle to actually make it worth it to go out at night instead of just being a hassle where it makes a lot more sense to just run back and sleep in a bed or whatever it is you did to pass time
 
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TJT

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Getting Witcher vibes from it. Looks great.
 
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Gavinmad

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Was dying light 2 any good?
I wouldn't call it outright bad but it was a major step down. Techland learned all the wrong lessons from the first one. In particular they looked at how little playtime there was at night and thought this meant they needed to completely neuter the nighttime experience for Dying Light 2. I'm one of those players who avoided night time like the plague but that doesn't mean I wanted it changed the way it was. Even the "baby's first nighttime " mission at the very beginning when you get sent out to recover a crate of the Antizin was an absolute trip and the other forced nighttime missions made Dying Light's night time one of the most memorable video game experiences ever despite how little I played it.
 
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Dr.Retarded

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I wouldn't call it outright bad but it was a major step down. Techland learned all the wrong lessons from the first one. In particular they looked at how little playtime there was at night and thought this meant they needed to completely neuter the nighttime experience for Dying Light 2. I'm one of those players who avoided night time like the plague but that doesn't mean I wanted it changed the way it was. Even the "baby's first nighttime " mission at the very beginning when you get sent out to recover a crate of the Antizin was an absolute trip and the other forced nighttime missions made Dying Light's night time one of the most memorable video game experiences ever despite how little I played it.
It's been a long time since I played the first one but I remember really enjoying the hell out of it. I just watched some different reviews about the second and was apprehensive about picking it up even with it being on sale or something.