Castlevania: Belmont's Curse

Siliconemelons

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Set 23 years after Castlevania Dracula's Curse –
follow a young Belmont's journey in an all new 2D Action-Exploration title from KONAMI, Evil Empire and Motion Twin.

Medieval Paris, Where the Tolling Bells Herald the End
1499. Paris is engulfed as monstrous creatures suddenly emerge from the shadows.
Armed with the legendary holy whip, the Vampire Killer, Trevor Belmont’s successor ventures into the burning streets and the looming castle to hunt down the beasts.
Will she succeed in saving Paris from devastation…

Trailer:



Website:



It should have its own thread, it was discussed some in the general game thread at announcement. Website and info has fleshed out a little since then, with more game-play footage on the site.
 
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Janx

<Aristocrat╭ರ_•́>
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Wish it used a more 2d art style with just top notch animations and a grittier art style. 3d and the clean/modern art design feels off to me. I'm sure it'll be a good game but SOTN will still remain my GOAT.
 
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ronne

Nǐ hǎo, yǒu jīn zi ma?
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Yea not super sold on the art style. Would have given my left nut to see Castlevania go this route with the 2.5d pixel style:

 
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Vorph

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With Motiontwin involved, it was probably always going to end up looking/playing like a reskinned Dead Cells. Not that that's a bad thing really.
 
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Siliconemelons

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The look is fine over all, but to me it does look generic, but I get it.

The action I am still not digging - its way to... action-y while still claiming its an exploration adventure...where you have to octa-platform jump while whip swinging from random glowing spots and enemies while executing pixle perfect roll combos.
 
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TBT-TheBigToe

<Rickshaw Potatoes>
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It's like putting the CastleVania branding on something that looks and plays similarly, sure the title says Castlevania but nothing about what I am seeing looks or feels like CastleVania.
However, will that matter if the game is good?
I am actually interested in how that aspect plays out.

Interested GIF by reactionseditor
 
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Siliconemelons

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It's like putting the CastleVania branding on something that looks and plays similarly, sure the title says Castlevania but nothing about what I am seeing looks or feels like CastleVania.
However, will that matter if the game is good?
I am actually interested in how that aspect plays out.

Interested GIF by reactionseditor

Yeah, being a CV fan I will get it... but I feel like it is going to be like Metroid Dread was to me... I hope not.

Even IGA's with Bloodstained was forced by "Modern audiences" to make changes lol, not as many as one would expect now days - but he still caved to pressure from external forces that do not matter or play the game or are fans- so I have little hope for Konami that has just been spinning in circles not knoing WTF to do with 90% of their Ips for the past 2 decades
 
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Caeden

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I thought Metroid dread was fairly challenging. I just hated the EMI or whatever they were called. Made me want to be done.
 

Identikit

Redneck Pornographer
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visually it looks like the most underwhelming castlevania that I have seen. Hopefully the gameplay will be good to compensate for that.

Ultimately aesthetic wise it doesnt even look like castlevania to me. If it was somehow artistically similar to the anime series that would of been legit.

Either way I am tired of this cartoonish pseudo 3d art style, it doesnt look at all like castlevania to me.
 

Siliconemelons

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I thought Metroid dread was fairly challenging. I just hated the EMI or whatever they were called. Made me want to be done.

I did not make it past the EMI part... perhaps if that was done in the latter half of the first 1/3 of the game or middle and ended quickly and was not THE DRIVING FORCE of the main (as presented in the start) narrative... it just /was not Metroid/

visually it looks like the most underwhelming castlevania that I have seen. Hopefully the gameplay will be good to compensate for that.

Ultimately aesthetic wise it doesnt even look like castlevania to me. If it was somehow artistically similar to the anime series that would of been legit.

Either way I am tired of this cartoonish pseudo 3d art style, it doesnt look at all like castlevania to me.

Castlevania's visual style is always being muted because of increased visual fidelity - there is nudity all over, harpys, medusas, venus plants and succubi are topless or just nude, wearwolves revert to nude men as they die etc.

It also is very dark even for gothic, again masked by visual fidelity, but even castlevania 2 with dudes hung at the entrances of all the mansions, people, skellys and heads on spikes, parts of bodies and sacraficial alters, tables, women burned on a stake etc. heck legion and the lower dundgeon parts of the castles are always quite disturbing. While many pan it, Lord of Shadows did a darn good job in its visual story telling and it was quite dark- but even then, that was a hard pill for some of the fanbase to take after the more "light" gameboy games - as only if you play them on the big screen will you see the real detail of the sprite work.

If left how presented, it would be nearly on Blasphemous levels - so being more mainstream CV has been pulled back to be more of a "goth girl" gothic style rather than what it really did start as.
 
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Nulolan

Golden Knight of the Realm
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Castlevania SOTN is one of my all time favorite games, if not absolute favorite. So, I'm looking forward to this but I'm going to keep my expectations low.

I wish they would bring SOTN to steam, really sucks having to download an emulator anytime I want to replay it.
 
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Siliconemelons

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Castlevania SOTN is one of my all time favorite games, if not absolute favorite. So, I'm looking forward to this but I'm going to keep my expectations low.

I wish they would bring SOTN to steam, really sucks having to download an emulator anytime I want to replay it.

There are some console digital versions of SOTN… I think heh

I just did the DS collection on switch