- 12,996
- 31,282
Dunno much about it but Ken and Roberta are the original creators of kings quest and Sierra Online. They are exiting retirement to make a new game and this is it.
www.colossalcave3d.com

Colossal Cave - Family Adventure Video Game by Roberta Williams
Colossal Cave is a reimagining of the original text-based adventure game, first introduced in 1975 by Will Crowther and Don Woods, as a fully immersive 3D VR experience.

Overview
The Colossal Cave is a reimagining of a game, that was originally introduced in 1975 by Will Crowther and Don woods, as a 3d fully immersive VR experience.
The Colossal Cave is already well known to tens of millions of gamers worldwide. Several elements of the game such as the codewords “Xyzzy” and “Plugh” are recognized instantly by most gamers.
Roberta Williams, who has received widespread industry recognition including several “Hall of Fame” awards, and who is the designer of several industry leading hit games, including King’s Quest, Phantasmagoria, Black Cauldron and many more, is adapting the game for the VR world and bringing to life its many characters.
In the game, players explore a cave seeking treasure. Along the way they will encounter a variety of characters some of whom will attack and some of whom will entertain. For instance, there is a Troll (at the troll bridge), a bear, a snake, dwarves (seven of course), and a pirate. The player’s quest is to find all the treasure. The challenge is not easy and there will be a wide variety of puzzles to overcome.
Audience: Intended player segments/demographics
The Colossal Cave is a family-oriented game. The designer is known for the King’s Quest series of games and wants the same full-family demographic for this game.
Many parents have fond memories of the game and will look forward to introducing it to a new generation.
Implementation
The Colossal Cave is being implemented as fully immersive 3d virtual reality exploration of underground caves. There are over 143 locations. The game is first person and makes excellent use of VR to provide a realistic cave exploration experience.
- 2