- 17,078
- 14,682
Playstation:
Mid Gen Hardware Upgrades where you have to pay for software upgrades on a game where you "Hope" it gets a patch.
Paying for the most basic of online play.
Game subscriptions where you do not even know, unless you look, 70% of the games coming in and out of the service are the same and recycled every 6-9 months.
Severe drop in AAA quality of Sony 1st person titles
No support for standard enhancements (Tempest 3D)
Locked down moderation for drop in and out party chat/groups
By the numbers reporting system without human oversight gets your account banned and lose access to your titles and console operation.
DEI leadership
Xbox:
Paying for the most basic of online play.
Gamepass Ultimate's price hike to include Ubisoft Classics which are 5+ years old, or a fortnite service both of which you won't use.
Gamepass Ultimate stating 75 Day One games - now in a menu system - of which 75, 3 are actually worth playing. And those 75 games are over 6 years of launches.
Complete disintegration of Microsoft 1st party title quality even with powerful acquisitions.
Two price hikes on the hardware blaming tariffs when the cost of the hardware over the last 5 years has decreased over 30% (Hardware for Series X is static as we all know) which is an outright lie.
85% of the games on Gamepass Ultimate are rated at, or below, 3/5 stars. These are games you would never play or purchase anyway. They are throw away titles to build a sense of value where none exists.
3 games in the last 5 years of Gamepass Ultimate on launch day worth playing (Subjective - but this would be Expedition 33, and both Plague tales for me) That's $599 for those 3 games.
Microsoft fails to realize how many of their subscriptions were stacked Xbox Live conversions to begin with.
DEI leadership
PC:
Yes, cost to entry will be higher initially. Over the long run the financials are clear.
You can play in an office or simply hook up the PC to your TV and output sound via TV or eArc - just plug in the HDMI cable and change your sound output setting. The smoke and mirrors of console vs PC ease of use is a fallacy.
Steam Ecosystem is more consumer friendly with refunds, one click to join games with friends, friend visibility, communities, all of this is there - at no charge.
In game chat, multiplayer, via discord for voice or drop in out party chat, communities for games are easily found - not locked behind a paywall.
Upgrade your graphical settings anytime you upgrade your hardware without paying for a patch or hoping it comes out in the first place. It is VERY surprising for me to learn that a game from 2015 with max settings (From Mad Max to Witcher 3) cranked to max in 4k at 100+ FPS completely destroys the graphics fidelity of a PS 5 Pro with a game launched to support that hardware in 2025. (Once again, no software paywall)
The evidence is pretty clear that Microsoft does not want to be in the hardware business at this point. They are shifting to being a game developer/publisher. They win either way because the move to PC means Windows 11, productivity packages, and a base to expand Co-Pilot.
The evidence for the gamer is VERY clear. Subscription services and their price elevations do not equate to their previous value add. In addition, numerous paywalls for using new hardware on older games hoping one gets a patch and having to pay for said patch is a whole new level of retard if a consumer falls for it.
Do what I and many others have if you are on the fence. Ease of use is barely a concern any longer. Controller support for most games are native. Tons of PC sales, free online, free voice chat, pro-consumer rights in Steam, and a huge backlog of games you can play or revisit with huge graphical upgrades at no charge - just max out the sliders.
The paywalls have gotten out of control, the quality of games on console has dimensioned greatly due to a wide variety of reasons (DEI, Progressive movements, political ideology, unions, bot ad spam on socials, sponsored progressive influencers - and along with all that, complete lack of skill sets and hive mind creativity with most developer houses) and stifling of options in in the services you pay for anyway (Censorship, guard-rails on free speech, etc)
The console market will soon crash.
Mid Gen Hardware Upgrades where you have to pay for software upgrades on a game where you "Hope" it gets a patch.
Paying for the most basic of online play.
Game subscriptions where you do not even know, unless you look, 70% of the games coming in and out of the service are the same and recycled every 6-9 months.
Severe drop in AAA quality of Sony 1st person titles
No support for standard enhancements (Tempest 3D)
Locked down moderation for drop in and out party chat/groups
By the numbers reporting system without human oversight gets your account banned and lose access to your titles and console operation.
DEI leadership
Xbox:
Paying for the most basic of online play.
Gamepass Ultimate's price hike to include Ubisoft Classics which are 5+ years old, or a fortnite service both of which you won't use.
Gamepass Ultimate stating 75 Day One games - now in a menu system - of which 75, 3 are actually worth playing. And those 75 games are over 6 years of launches.
Complete disintegration of Microsoft 1st party title quality even with powerful acquisitions.
Two price hikes on the hardware blaming tariffs when the cost of the hardware over the last 5 years has decreased over 30% (Hardware for Series X is static as we all know) which is an outright lie.
85% of the games on Gamepass Ultimate are rated at, or below, 3/5 stars. These are games you would never play or purchase anyway. They are throw away titles to build a sense of value where none exists.
3 games in the last 5 years of Gamepass Ultimate on launch day worth playing (Subjective - but this would be Expedition 33, and both Plague tales for me) That's $599 for those 3 games.
Microsoft fails to realize how many of their subscriptions were stacked Xbox Live conversions to begin with.
DEI leadership
PC:
Yes, cost to entry will be higher initially. Over the long run the financials are clear.
You can play in an office or simply hook up the PC to your TV and output sound via TV or eArc - just plug in the HDMI cable and change your sound output setting. The smoke and mirrors of console vs PC ease of use is a fallacy.
Steam Ecosystem is more consumer friendly with refunds, one click to join games with friends, friend visibility, communities, all of this is there - at no charge.
In game chat, multiplayer, via discord for voice or drop in out party chat, communities for games are easily found - not locked behind a paywall.
Upgrade your graphical settings anytime you upgrade your hardware without paying for a patch or hoping it comes out in the first place. It is VERY surprising for me to learn that a game from 2015 with max settings (From Mad Max to Witcher 3) cranked to max in 4k at 100+ FPS completely destroys the graphics fidelity of a PS 5 Pro with a game launched to support that hardware in 2025. (Once again, no software paywall)
The evidence is pretty clear that Microsoft does not want to be in the hardware business at this point. They are shifting to being a game developer/publisher. They win either way because the move to PC means Windows 11, productivity packages, and a base to expand Co-Pilot.
The evidence for the gamer is VERY clear. Subscription services and their price elevations do not equate to their previous value add. In addition, numerous paywalls for using new hardware on older games hoping one gets a patch and having to pay for said patch is a whole new level of retard if a consumer falls for it.
Do what I and many others have if you are on the fence. Ease of use is barely a concern any longer. Controller support for most games are native. Tons of PC sales, free online, free voice chat, pro-consumer rights in Steam, and a huge backlog of games you can play or revisit with huge graphical upgrades at no charge - just max out the sliders.
The paywalls have gotten out of control, the quality of games on console has dimensioned greatly due to a wide variety of reasons (DEI, Progressive movements, political ideology, unions, bot ad spam on socials, sponsored progressive influencers - and along with all that, complete lack of skill sets and hive mind creativity with most developer houses) and stifling of options in in the services you pay for anyway (Censorship, guard-rails on free speech, etc)
The console market will soon crash.
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