Crimson Desert

M Power

Silver Squire
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It'll likely be a decent game that has value at $30 or so, similar to DD2. At $70? Nope.
I don't understand why anyone buys games at full price. There are so many games to play there is no rush to buy day one and get wallet raped.
 
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Pyros

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I don't understand why anyone buys games at full price. There are so many games to play there is no rush to buy day one and get wallet raped.
Sometimes you're inbetween games and the new game looks really appealing so you want to play it right away. I know I buy fully value games every now and then, but not that often. Looking at my Steam replay thing, in 2025 I bought 3 games on release, MH Wilds(which ironically was a big waste of money cause then I proceeded not to play it until I got a new PC a year later, so could have saved a bunch of money), Path of Achra which iirc was a 15$ game anyway and well worth the cost(80ish hours into that) and Absolum which was also a lower cost game(25-30bucks iirc?) which was less hours played but still enjoyable.

But yeah if I'm not really into the game releasing I just wait. This is definitely going to the wishlist for in 6+months when they can patch a bunch of stuff and I can grab it for 35-40euros.
 

Kirun

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I don't understand why anyone buys games at full price.
There are a lot of people with poor impulse control. They also tend to be big fat fatties, because they can't delay gratification and lack any ability to tell themselves "no".
 

Sludig

Potato del Grande
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I don't understand why anyone buys games at full price. There are so many games to play there is no rush to buy day one and get wallet raped.
I sure wouldn't, giant back log anyways. Free for my new computer thru amd at least. I suspect I should let it sit and cook for a few weeks or months at least to try and get fixes and updates
 

meStevo

I think your wife's a bigfoot gus.
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There are a lot of people with poor impulse control.

LOOK IM RIGHT HERE STOP PRETENDING I CANT HEAR ALL THIS TALKING ABOUT ME

Really though, basically sums it up for me.

...and I will surely enjoy it for 10s of minutes before returning to WoW / Slay the Spire 2 / some $5 indie game I'll end up sinking 40 hours into.
 

Hateyou

Not Great, Not Terrible
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There are a lot of people with poor impulse control. They also tend to be big fat fatties, because they can't delay gratification and lack any ability to tell themselves "no".
How much do you weigh Utnayan Utnayan ? Trying to validate this whole statement.
 
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Zindan

Bronze Baronet of the Realm
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5pm for reviews.

This guy is going over a few things.



* No Difficulty Slider - Not as hardcore as Elden Ring but people like Hateyou Hateyou need to gidgudfgt.
* Puzzles are Stamina gated
* No quest makers (Already known)
* Some dense areas along with some very empty areas
* Some/Most of the enemies are the same outside of bosses
* Opening hour is fairly slow useful to learn systems
* Game Stamina is severely restricted at the start so make sure to do a lot of exploration and side activities
* Some skills may not be found - Dev is expecting communities to talk about what they have found
* Some puzzles are frustrating with controls
* Physics glitches (To be expected) I think these are hilarious.
* A lot of Popping when traversing is faster.
* Navigation can be frustrating (For me as long as it is like Elden Ring I loved that)
* Weather Physics
* Generic Story/Fantasy
* Underwater exploration is nothing like land - 50/50 if you care or not - but was found lacking
* Some side quests feel like random chores (Classic bear ass quests - or quests with no narrative)
* Banking system
* 573 different locations - Ubisoft style outposts - clear bandit camps quite a bit.
* Regional accents for voices in the world
* A lot of copy pasted interiors
* Skill based fishing
* Plot is on rails with no major choices
* Stealth is lacking
* Particle overload at times
* Best Ray Tracing seen to date
* Fantastic day/night/shadow/lighting system
* Best implementation of global illumination by far
* Inventory management sucks - no storage container supposedly
* House has some way to store - up in the air
* Audio - finding quest POI's on audio cue's is great
* Praise of factional/regional areas and changes
* Early boss enemies will be overly difficult
* Late game enemies > Bullet Sponges
* Breakable armor for NPC's/Enemies
* Some tedius quest activations/completions (Getting to the right/exact spot to complete)
* No info yet on what the Day 1 patch will entail.
* Almost all upgrades are rewarded by exploring.
* An absolute shit ton of mini games

This guy seems to have not played the game at all, not even the media preview (as far as I can tell from his channel), he just extrapolates from what other people have said or alluded too.
 
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Utnayan

F16 - Having fun in Iran
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How much do you weigh Utnayan Utnayan ? Trying to validate this whole statement.

Confirmed. I gotgudfgt at Italian food the last 5 years. Plus Winter sucks.

I am going hiking in Norway and Sweeden in September though so I will be able to see if my buy all games habit dies down when I slim back down over the next 2 months.
 

Utnayan

F16 - Having fun in Iran
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This guy seems to have not played the game at all, not even the media preview (as far as I can tell from his channel), he just extrapolates from what other people have said or alluded too.

That was pretty much it a summarization of early reviews and insider info of reviews not yet published.
 

Kirun

Buzzfeed Editor
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Confirmed. I gotgudfgt at Italian food the last 5 years. Plus Winter sucks.

I am going hiking in Norway and Sweeden in September though so I will be able to see if my buy all games habit dies down when I slim back down over the next 2 months.
Bro, we all know you aren't going "hiking" longer than 4 minutes. The ski lift will be doing the rest of the work.
 
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Hateyou

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This guy seems to have not played the game at all, not even the media preview (as far as I can tell from his channel), he just extrapolates from what other people have said or alluded too.
Ok. Which one of you YouTube account is this?
 

Springbok

Karen
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Combat:

Combat in Crimson Desert is outstanding. I would not have waded through so many of the campaign's more frustrating sticking points if it wasn't for the fact that going into battle is pure fun. I played the entire game with a sword and a shield, which are Kliff's bread and butter. He has a range of moves, from the natural magic of Force Palm to the more grounded ability to dropkick his enemies off cliffs. Once the combos start to become natural, the combat is fluid and satisfying. It's the best I've ever experienced in an open-world game, and I'm not even sure the competition is close.

Bosses:

I struggled a lot with the boss fights in Crimson Desert. Not because they were difficult in the traditional sense, but due to the fact they often feel unfair. I've powered through Elden Ring multiple times, and even though it might sometimes take hours to defeat a boss or master its many machinations, its hardest encounters have nothing on how frustrating Crimson Desert's boss fights can feel. This is particularly an issue during the first few major bosses you encounter on the main quest and those towards the very end.

Since the early preview stages, I've shared this concern about the game's boss fights in general. One particular fight against the Staglord, which has been showcased several times now, has Kliff being thrown around with little means of fighting back. Sometimes it feels impossible to block, parry, or dodge in time. This results in a frustrating spiral where you are thrown around like a ragdoll, despite moments before slicing through thirty bandits with ease.

It's jarring and often immersion-breaking, and while you can eventually emerge victorious - I've worked my way through 30 of the game's 76 bosses in my 150 hours - it doesn't feel particularly rewarding. Not all bosses are built the same, however, and there are some truly fantastic boss fights here. Though some, particularly in the last chapter (oh my god), did almost do my head in.

Rather than mastering patterns and overcoming your opponent with skill, your best bet is to hunt deers for one hour, turn them all into Hearty Grilled Meat, and hope that you can heal your way through the damage by sheer attrition. When the advice is 'just heal', you know something isn't quite right.


Quests:

Many quests are very rudimentary, MMO-esque affairs. Go here, pick up an item, take it to another NPC. The style of quests are repeated in each of Pywel's five regions, and while they do have their own flavour and good mocap/voice acting for the NPCs, what you're doing never truly changes. The issue is that completing these quests is a requirement to enjoy the game, as inventory slots are earned by accomplishing such repetitive tasks. You can purchase small bags from various merchants, but these only reward a single inventory slot. Completing tasks for random villagers gives you three.

Unfortunately, it often feels like Crimson Desert does not respect your time. Take the Bounty missions, for example. These are dotted across the map, and you can get a good deal of silver for them, but you need to go to the location, pick up the target, and then carry them all the way back to the single jail in the region, which is sometimes a couple of thousand metres away. The entire time you're doing this, the person on the back of the horse repeats the same three voice lines over and over again. I did three of these missions and gave up.



End game:

Despite everything else I've mentioned in this review, by far my biggest issue with Crimson Desert is that even after dozens of hours of grinding, the game never delivers on its promise of the ultimate power fantasy. The final chapter is an utter slog, with bosses that are unintuitive and enemies that will beat the living hell out of you, even though Kliff at this point is an utter machine with highly-leveled gear and stats. Despite the beauty of Pywel, I unfortunately found the payoff for all that grinding through tedious puzzles and repetitive quests to be unrewarding.
 

Caeden

Golden Baronet of the Realm
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I bought a Switch for TotK and found that one to be boring and not particularly fun.
So smartassery aside, I actually felt ToTK had a better overall “story” but bloated the gameplay far too much. BotW had less world but it felt better constructed, more concentrated, and more respectful of your time.