Crimson Desert

Valderen

Space Pirate
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you asked..and here you go:

■ New Specialized Storage
- Food storage: We plan to add a new food storage, from which you can directly take out ingredients for use in cooking. When preparing meals, you’ll be able to use ingredients from both your food storage and your inventory.
- Wardrobe: A new wardrobe storage will be added so that you can store your headgear, armor, gloves, footwear, and cloaks.
- Gatherables Storage: A new gatherables storage will be added, from which you can directly take out items for use in tempering and crafting. This storage will be able to hold a variety of crafting materials, including insects, stones, ores, and more.
- Collections Storage: A new Collection Storage will be added, giving you a place to keep quest items tied to your adventures, along with recipes and other items you've collected on your journey.

Those are good changes, this team is doing the right thing so far.

If they continue this way and release some amazing DLC, this is going to be one of my top 5 of all time.
 

Valderen

Space Pirate
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I don't think I'm at the point where "work on your camp" is an option yet I guess.

It's not too far in, and I'll echo what others have said, it's important to work on the camp once it's unlocked. It's a fairly long process to get it to max level.

On a side note Gravel Gravel , nice avatar of Angine de Poitrine. :)
 
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Utnayan

F16 - Having fun in Iran
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I don't think I'm at the point where "work on your camp" is an option yet I guess.

You have to progress passed chapter 4,5. They really should have put the camp in earlier because it explains a ton of systems.
 

Hateyou

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You have to progress passed chapter 4,5. They really should have put the camp in earlier because it explains a ton of systems.
It’s not that far, I haven’t got through 5 yet and I have a shitload of stuff unlocked. Maybe camp quests start at chapter 4?
 

Zindan

Bronze Baronet of the Realm
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Just work on your camp and other quests you find in Hernand and you’ll get used to everything. Do the MSQ when you are running out of side quests. Camp quests early is my only advice as like you I’m not looking story/progress things up but 55 hours in and I’m not feeling like I’m missing anything. Lots of systems open up via the camp and I feel like if someone is focusing on the MSQ and not doing the camp unlocking they’d be missing out. The rest of the side quests seem like take them or leave them, not unlocking anything major and the rewards aren’t anything special.

There are “things I wish I knew sooner” videos that are just tips and tricks and hidden features that don’t spoil anything.
Do every Hernand side quest that opens up, even it takes far away. Doing so will eventually unlock the legendary beast mounts.
 
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Aazrael

Naxxramas 1.0 Raider
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35 hours in and working on the camp. But starting to feel fatigue, so will take a break for a few days.

I need some story lure to keep me going, this one is so bland I don't know wtf is even happening. I'm not as good as you all seem to be to "create my own content".

Hopefully it gets interesting again or I'll just put it in the backlog of shame.
 

Daidraco

Avatar of War Slayer
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Its the quest that kills the King of the Jews on the plateau. After that, the duke rewards you with the your own "plot of land".
 

Hateyou

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35 hours in and working on the camp. But starting to feel fatigue, so will take a break for a few days.

I need some story lure to keep me going, this one is so bland I don't know wtf is even happening. I'm not as good as you all seem to be to "create my own content".

Hopefully it gets interesting again or I'll just put it in the backlog of shame.
I’m kind of the same. 55 hours in and have no idea what’s supposed to be happening, just running quest after quest. Why are there islands in the sky? Should I be going there? No idea. The questing is nowhere near as interesting as the Witcher 3 quests, those mostly had interesting stories that made me want to see what was going on. These are all pretty bland, and Kliff has no personality at all, just one line responses. Tons of the questing is just moving from point A to point B and back also, there are whole many hour long sessions where I don’t advance any story or fight anything.

I’ve started to mix it up by doing some quests then just wandering in some random direction on the map I haven’t been. I found and tamed a legendary horse that way, it’s a lot faster than the starter horse. I haven’t really found anything crazy other than that, or some puzzles that give me skill a point. Did find some cool things under waterfalls a few times.

I’m also feeling like I’m not getting the same level of enjoyment as most of this thread. It’s not bad, but it’s not mind blowing to me other than the sheer volume and size of it. The content itself is kind of boring imo.
 
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krismunich

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I don't want to "rematch" bosses I already beat and I don't want to "repopulate" blockades. The persistent world is what it makes better than your usual MMO quest approach.

I already dislike some of their mmo style quest trees where you get to some interesting quests or useful rewards after you did 10 stupid "oh could you bring me some new jars I can't be arsed to go to the store next door" quests inbetween. And the big battles are awesome but only once. Mowing 1000 enemies down to decrease a kill counter 0.1% for each kill is not something I would be thrilled to do over and over again. It's okay to free a landmark but it sucks if I had to visit all of them over time again and again, e.g.
 

Hateyou

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I don't want to "rematch" bosses I already beat and I don't want to "repopulate" blockades. The persistent world is what it makes better than your usual MMO quest approach.

I already dislike some of their mmo style quest trees where you get to some interesting quests or useful rewards after you did 10 stupid "oh could you bring me some new jars I can't be arsed to go to the store next door" quests inbetween. And the big battles are awesome but only once. Mowing 1000 enemies down to decrease a kill counter 0.1% for each kill is not something I would be thrilled to do over and over again. It's okay to free a landmark but it sucks if I had to visit all of them over time again and again, e.g.
The repopulate liberated areas does sound annoying. Those aren’t interesting or fun to me, I don’t want to feel like I have to go re-liberate places. Redoing boss battles, ok sure I could see the fun in going back and stomping them when you’re stronger. I doubt I ever would but they’re at least fun battles unlike the big dynasty warrior style fighting when you liberate places.
 

Zindan

Bronze Baronet of the Realm
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I think it was Ch5 or Ch6 where the Story finally took the shape of a "world in danger" aspect vs. the previous stuff being mundane. My main criticisms with the MSQ is that after Hernand & Pailune, it doesn't do a good job at integrating the other kingdoms, and it doesn't really mesh with the Witches even though one of them is part of the MSQ. Then again, I'm not sure if I'd -want- to forced to deep dive into Demeniss like Hernand, rather it just gives you contacts and "all of this is open for you now".
 

Talenvor

Molten Core Raider
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I hope some of these changes are a toggle ability. The repopulated areas does not appeal to me and once I liberate an area, I want it to stay liberated. Hopefully it’s an optional thing in the settings.