Cyberpunk 2077

Chanur

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While the upcoming-underground-bullet-train-to-Chicago ads were everywhere in 2077, I'm worried that 'the Fallout problem' is becoming universal: In games where our choices narratively leave the world in irreconcilable states, the only way to avoid having _some_ players having made the 'wrong' choices in sequels is to just blow up the setting immediately after _all_ the endings, which ironically makes _none_ of the player's choices matter.

Beyond the 'just blow it up issue', I'm not excited about Chicago specifically - that's smack dab in the middle of NUSA turf, which _should_ limit the amount of pull corpos from / other countries have. (E.g. Eddies- Euro-dollars - shouldn't be a thing.) It's also way less believable that warlords can set up their own fiefdoms (e.g. Dogtown) in the middle of a functioning country.

It seems like it should also limit the available biomes - if you haven't looked at a map recently, Chicago doesn't have any deserts, or oil fields, or even farmland anywhere near the city proper. Unless they are going all-in on just having this be city based, with maybe a smattering of razed city chunks for things like Combat Zones.

And yeah, I expect / hope this is heavily AI based as well. The problem being that AIs have basically been portrayed as omnipotent once they get into humanity's networks, unless networking is radically different in ruined Chicago (e.g. we have to reach physical access points at a site before we can use any netrunner abilities).
We have warlords in Chicago right now.
 
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Harshaw

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While the upcoming-underground-bullet-train-to-Chicago ads were everywhere in 2077, I'm worried that 'the Fallout problem' is becoming universal: In games where our choices narratively leave the world in irreconcilable states, the only way to avoid having _some_ players having made the 'wrong' choices in sequels is to just blow up the setting immediately after _all_ the endings, which ironically makes _none_ of the player's choices matter.

Beyond the 'just blow it up issue', I'm not excited about Chicago specifically - that's smack dab in the middle of NUSA turf, which _should_ limit the amount of pull corpos from / other countries have. (E.g. Eddies- Euro-dollars - shouldn't be a thing.) It's also way less believable that warlords can set up their own fiefdoms (e.g. Dogtown) in the middle of a functioning country.

It seems like it should also limit the available biomes - if you haven't looked at a map recently, Chicago doesn't have any deserts, or oil fields, or even farmland anywhere near the city proper. Unless they are going all-in on just having this be city based, with maybe a smattering of razed city chunks for things like Combat Zones.

And yeah, I expect / hope this is heavily AI based as well. The problem being that AIs have basically been portrayed as omnipotent once they get into humanity's networks, unless networking is radically different in ruined Chicago (e.g. we have to reach physical access points at a site before we can use any netrunner abilities).
Cytech is the big corp based in Chicago. You run into them in Night City.
 
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Bandwagon

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Yeah the big advantage to setting the game in Chicago is they can just use modern day pictures instead of having to design the city from scratch.
OIG3.En55jG21jl0cRg8i.jpeg
 
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Cybsled

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In terms of terrain, you could have the Great Lake drained and it basically just be a “desert” area outside the city. You could have rusted cargo ships doting the landscape among various “towns” and water extractors trying to coax the last bits of water from underground
 
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Wombat

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In terms of terrain, you could have the Great Lake drained and it basically just be a “desert” area outside the city. You could have rusted cargo ships doting the landscape among various “towns” and water extractors trying to coax the last bits of water from underground
I suppose if we are talking references to sci-fi set in Chicago, I, Robot would be one of the biggies.

I believe the Divergent movies are also in future Chicago. Jake Gyllenhaal in Source Code is running around Chicago, though I don't recall where the military base his body is at actually is.

Oh yeah, Chicago gets fucked sideways in both Transformers 3 and 4 - that might be a difficult reference for them to pull off.

Edit: The last Cyberpunk pen and paper release, Cyberpunk Red, is set in 2045. Let's hope it doesn't take that long.
irobot.jpg
 

mkopec

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IDK anything about the lore of the game other than the game itself and what they mentioned in the game. But wasn't there some great war that happened? And if so they can change any of the surrounding Chicago areas or states into whatever dystopian bullshit they want because of this supposed war.
 

Cybsled

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Basically global issues like war and resources and and limited nuclear exchanges and hostile AI cause western governments to collapse. Corporations basically take over the role of governments and with no real checks can basically do whatever they want. The corporations also go to war with each other multiple times.
 

Harshaw

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Basically global issues like war and resources and and limited nuclear exchanges and hostile AI cause western governments to collapse. Corporations basically take over the role of governments and with no real checks can basically do whatever they want. The corporations also go to war with each other multiple times.
In game lore Chicago got hit with a bio-plague in 2012. By 2020 Chicago is back to being a major city with a population of like 8-9 million. I think it was supposed to be Militech's main stronghold. Arasaka then lets some bio weapons on Chicago to stop Militech. I think in 2077 lore Chicago is back to being a major city as they have that maglev between cities storyline.
 
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Vorph

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Patch 2.3 is coming tomorrow for all platforms except Switch 2.
1752680665739.png
 
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Utnayan

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Switch 2 bullet point:

"30 FPS stability improvements" - Almost hitting 20 now.
 
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Cinge

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Hmm thats it? Nothing really interesting and its going to break all my mods.
 
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Mahes

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Wonder what the QOL improvements are relating too. I had yet to try the game with any mods, so I guess that has no effect on me. The vehicle count is getting up there.
 

Wombat

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2.3 was only supposed to be on the order of 2.2.

It's whatever comes after that that is the real mystery, like explaining who these six slots are.
Screenshot 2025-07-06 145514.png


I still think it ties into anime, as why else would CDPR not have announced / published whatever it is unless it was a spoiler / tie-in for the anime?

As far as QoL, your Juiceheads of the world already spotted new map icons in the prerelease Switch 2 footage (presumably running 2.3), like the specific items / info shards in static containers (e.g. the lost keys at the end of the marina).
 

Vorph

Silver Baronet of the Realm
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Hmm thats it? Nothing really interesting and its going to break all my mods.
Yeah, that's kind of a bummer. I was thinking about starting a new playthrough in 2.3, and wasn't too worried about the mod situation since I mostly just use theCyanideX's visual stuff and those didn't even require an update for 2.2... but then I remembered the one mod I can't live without, RadioExt for my custom radio station, requires both CET and Red4Ext to be updated before it'll work again.
 

Chinaman889

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I started a new run through after not playing since 2022.

I have to say I like the skill/perk changes and overall stability.

Handgun/silencer + skills is some broke shit. Frequent one hit headshots!

On to Act 3 - the ending stuff feels really exciting and I expect a Dragon Age 1 style ending.

Lesbo romance with Judy seems more enjoyable than what I did with male/Panam one.
 
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Derkon

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How about an easy way to respec, so I Can/will finish the game.

Not sure if you've played since 2.0 but you can respec your perks anytime now. You also get a one time free attribute respec.
 
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