Cyberpunk 2077

Droigan

Blackwing Lair Raider
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EDIT: replied too soon see what you did. I have not tried that one. Let me know what you think. I'm about due for another CP run. All I recall that I added was one that let me add cars from RL and one that allowed me to make my own radio station so I could play my own songs.
Don't think it's the installer that's the problem, works well (and seems to have far more compilations for different games than wabbajack), however the modpack isn't really working well. The installer also shows a collective tally of how many successful installs there have been of the mod pack, which says 49%...

For me, it had 4 mods that, even though it said they were up to date (at least for when they came out) their scripts didn't work, so had to disable. But when entering the game
1) Controller doesn't work properly. The sticks won't activate when you press them (even tried turning on steam input). It just shows the animation of holding a rifle, but without holding it. Couldn't swap.

2) I noticed an NPC not talking, saw text, but no voice. I could talk back, but silent response. Figured it might be that I continued a save that wasn't modded (after the intro).

3) Restarted. WAY more options for character select, with tons of presets of actually good looking characters. So the texture packs worked, and intro worked until the tutorial fight section. There are a few mods that enhances combat / enemies, and I assume they also add/change abilities. The initial tutorial ones kept using cyber attacks on me which I don't think they did before, but that was fine. What was not fine is that you're supposed to hack a camera, look at two guards and detonate one of their grenades. That is supposed to explode and kill them to end it. However, the grenade was now a gas grenade, they didn't die and I was locked in the screen.

4) for some reason loading anything other than a manual save crashes the game, so the auto saves in the different sections of the tutorial didn't work.

I think I'm going to delete everything and just get a few manual mods.

Or.... hear me out. Looked at recently updated collections, not just popular ones (most popular was the Night city one). Last updated 4th of September.

Night City: Femme Fatale PLUS​


2901 mods!!! 111,5 GB

What The Hell Wtf GIF
 
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Droigan

Blackwing Lair Raider
2,885
1,626
Above failed horribly. Could do character select, but crashed after entering game every time.

Deleted all mods and folders in base game, reverified files for game, then downloaded

Perfect City 2.31 by Lilevitchi​

https://www.nexusmods.com/games/cyberpunk2077/collections/zrobzz + the 4k HD mod collection that the same guy did that is compatible.

Way less options when starting the game (though new intro and song taken from the anime?). Loads up the game faster, and from a fresh start, did everything including combat tutorial with no bugs or problems. No major script changes either it looks like. Just downloaded the mods and it say collection complete and ready to go.

So Vortex seems to run well if the creators do a good job of packing the collections and keeping them updated. Even if it says that the load order is automatically done correctly and all mods are "up to date", that just means up to date as in the latest version from Nexus. If it the newest there, but not updated for the game, it lists as green in the mod installer, but crashes the game. Which of course then collections with nearly 3000 mods runs a substantial high risk of.

Also downside is that (like with wabbajack), you do need the premium thing from Nexus. Manually installing hundreds of mods is a no go, and at slow speeds as well. Premium downloaded as fast as Steam.
 

Vorph

Silver Baronet of the Realm
12,320
6,063
Yeah, Nexus is pretty much unusable now without Premium. So glad my New Vegas mods qualified me for lifetime free premium ages ago, because there's no way in hell I'd ever give them any money. Just have to make sure I don't get my account banned for saying something in a mod's comment section that triggers one of their degenerate moderators.


That Perfect City collection includes theCyanideX's mods, so you might want to download all his other LUTs and test each one separately using LUT Switcher 3 to decide which one you like best. Nova LUT 4.0 (the one in the collection) is good but it's a very subjective thing, and even more so if you have an HDR display.
 
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Fadaar

That guy
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13,603
Yeah, Nexus is pretty much unusable now without Premium. So glad my New Vegas mods qualified me for lifetime free premium ages ago, because there's no way in hell I'd ever give them any money. Just have to make sure I don't get my account banned for saying something in a mod's comment section that triggers one of their degenerate moderators.


That Perfect City collection includes theCyanideX's mods, so you might want to download all his other LUTs and test each one separately using LUT Switcher 3 to decide which one you like best. Nova LUT 4.0 (the one in the collection) is good but it's a very subjective thing, and even more so if you have an HDR display.

weird, i never gave nexus any money or made any content but i've also got a lifetime premium. maybe because my account is so old.
 

Sludig

Potato del Grande
12,353
13,453
I didnt want to bump an old Fallout thread, but man, if only.... (Fan vid not real of course)
 

Vorph

Silver Baronet of the Realm
12,320
6,063
How old? Mine is over a decade I never got free premium
They definitely never gave it away to everyone, my account's 20+ years old at this point and I didn't get it until the reward program went live. Maybe there were giveaways to random people at some point.

This is the program I was referring to: Free Premium for Creators - Nexus Mods Site Help -- 30000 mod downloads or 36000 downloads of a curated collection is (afaik) the only way guaranteed to get free premium for life.
 

Fadaar

That guy
12,056
13,603
oh lol i lied guess i paid for it in 2013. don't remember doing that. dont know how much it was, website and email both don't show a number.
 

Wombat

Blackwing Lair Raider
3,000
1,614
The presumed Edgerunners 2 tie-in update, out on 10/22 (Thursday), is both less and more than expected:


Supposedly, there's only one tie-in gig (and who knows if that's anything more than video clips and an armor piece or two), but also includes duel wielding pistols, FOV options, and (non-potato) console mod support.
 
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Kajiimagi

<Aristocrat╭ರ_•́>
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11,152
I just stopped watching. The animation is painful. It is a Saturday Morning rated R cartoon.
Is this one the game or show thread? If it's the show , after the intro that repeats and end credits it's a 10-11 minute episode. This should have been released as a movie.

EDIT: Looked my bad.
 

Cybsled

Naxxramas 1.0 Raider
19,106
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The presumed Edgerunners 2 tie-in update, out on 10/22 (Thursday), is both less and more than expected:


Supposedly, there's only one tie-in gig (and who knows if that's anything more than video clips and an armor piece or two), but also includes duel wielding pistols, FOV options, and (non-potato) console mod support.

Ya the original Edgerunners gig was pretty basic. A nice to have, but not something that would get me to reinstall at this point
 

Wombat

Blackwing Lair Raider
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I tried skimming through it and gave up.

This seems like a better summary in a world where text is dead:
 
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krismunich

<Silver Donator>
691
479
Downloaded update 2.5 and watched the 2nd season of Edgerunners meanwhile. Well I made it through 1.5 episodes, holy moly this is terrible in every aspect. And the first season was okay.

What happened?
 

Wombat

Blackwing Lair Raider
3,000
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Edgerunners Gig: In the past, I was expecting (completely out of my ass) more from the tie-in. You have access to the whole voice acting roster, make a new Fixer and add a number of new quests to the game using those characters. Instead, two voice actors did lines in a booth, for 5 and 15 minutes respectively, and the characters didn't even get modeled in-game. And while it is nice to see the prison finally get covered, it is ~12 rooms you go through once.

Tour Gig: It does remedy one of the weirder parts of Cyberpunk 2077 - for a game where Night City is such a primary character, Richard Night is barely covered. I assume parts of the city will be rebuilt / under construction in Orion before we move to Chicago. (Actually, yeah, I think Orion will have mass re-construction, and the post-Orion game (if any) will take place back in the rebuilt Night City.)

Tarot Cards: If these new cards are relevant to their locations, I've forgotten it. Also your only reward is a T-shirt three days later.

Dual-Wielding Pistols: Available pretty low in Cool (so you don't need to break your specs to get it), I'm not convinced its a viable end-game option without also burning a ton of points into Cool perks. Handy for a stealth build to not need to spec into another attribute just for full combat scenarios, I suppose.

Side stuff: Not sure how many of these are new, but Panam left me dinner when she spent the night at my house, I drove my bike into a river and it was categorized as destroyed and picked up a ~5 minute time to respawn, and I picked up one cyberware capacity shard in Dogtown before my game hang.

Crashes / Hangs: Getting a ton of them, though it may also be new Nvidia drivers.

Overall Summary: Hey, it's free! But I wouldn't re-download this game just to go through the patch. (Well, patches: 2.4 was never actually released, and we jumped to 2.5.)
 

Kajiimagi

<Aristocrat╭ರ_•́>
6,465
11,152
I plan to let them get the bugs out and play fully again. DAMN this site is slow laggy shit tonight.
Edgerunners Gig: In the past, I was expecting (completely out of my ass) more from the tie-in. You have access to the whole voice acting roster, make a new Fixer and add a number of new quests to the game using those characters. Instead, two voice actors did lines in a booth, for 5 and 15 minutes respectively, and the characters didn't even get modeled in-game. And while it is nice to see the prison finally get covered, it is ~12 rooms you go through once.

Tour Gig: It does remedy one of the weirder parts of Cyberpunk 2077 - for a game where Night City is such a primary character, Richard Night is barely covered. I assume parts of the city will be rebuilt / under construction in Orion before we move to Chicago. (Actually, yeah, I think Orion will have mass re-construction, and the post-Orion game (if any) will take place back in the rebuilt Night City.)

Tarot Cards: If these new cards are relevant to their locations, I've forgotten it. Also your only reward is a T-shirt three days later.

Dual-Wielding Pistols: Available pretty low in Cool (so you don't need to break your specs to get it), I'm not convinced its a viable end-game option without also burning a ton of points into Cool perks. Handy for a stealth build to not need to spec into another attribute just for full combat scenarios, I suppose.

Side stuff: Not sure how many of these are new, but Panam left me dinner when she spent the night at my house, I drove my bike into a river and it was categorized as destroyed and picked up a ~5 minute time to respawn, and I picked up one cyberware capacity shard in Dogtown before my game hang.

Crashes / Hangs: Getting a ton of them, though it may also be new Nvidia drivers.

Overall Summary: Hey, it's free! But I wouldn't re-download this game just to go through the patch. (Well, patches: 2.4 was never actually released, and we jumped to 2.5.