Dark Souls

Loser Nirgon

cuckservative censorship is real
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DS2 is the best Souls game.


It is the big dawgs choice of Souls yes

This thread inspired me to read random anecdotes of people getting griefed in that game

Several pages of ppl berging about royal rat authority did me good today
 

Yaamean

Trakanon Raider
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Which one let you cut the tails off bosses and get weapons, was that 1? I fucking loved that and wish they kept it in all of the other games.

I should probably replay them all at some point soon, really want to try and get the BB emulation running on my PC. It has been a LONG time since I played it. Is there an easy way to download the rom + dlc?
 
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Rajaah

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That dude is terrifying, why would you want to download him?!

Just realized that Rom was an intentional boss name to throw off internet searches for "Bloodborne ROM", just like naming the Elden Ring horse "Torrent"...
 
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Araxen

Golden Baronet of the Realm
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Which one let you cut the tails off bosses and get weapons, was that 1? I fucking loved that and wish they kept it in all of the other games.

I should probably replay them all at some point soon, really want to try and get the BB emulation running on my PC. It has been a LONG time since I played it. Is there an easy way to download the rom + dlc?
1 had cutting off of tails. I always wondered why they went away from that. That was always fun to do. It added a little extra challenge to the fight if you wanted it.
 

Ambiturner

Ssraeszha Raider
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DS2 has some terrible design choices like having to put levels into adaptability to make dodge not be shitty, and bullshit gank squads that magically appear out of nowhere to cause cheap deaths that you can only avoid by already dying to them and knowing when/where they're going to happen.

Like in DS3, you can look around and see guys hanging on a wall, or even just their hands or something which rewards you for looking around and being careful. In DS2, you'll go out on a narrow ledge and 5 guys will magically appear and fall out of the sky.

Didn't help the it has a framerate durability bug on launch where your shit would break twice as fast if you played on 60fps.

It's the weakest of the From games, but still easily better than any non-from Soulslike
 
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Rajaah

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DS2 has some terrible design choices like having to put levels into adaptability to make dodge not be shitty, and bullshit gank squads that magically appear out of nowhere to cause cheap deaths that you can only avoid by already dying to them and knowing when/where they're going to happen.

Like in DS3, you can look around and see guys hanging on a wall, or even just their hands or something which rewards you for looking around and being careful. In DS2, you'll go out on a narrow ledge and 5 guys will magically appear and fall out of the sky.

Didn't help the it has a framerate durability bug on launch where your shit would break twice as fast if you played on 60fps.

It's the weakest of the From games, but still easily better than any non-from Soulslike

Enemy placement in DS2 was really bad compared to the others, yes. Can't remember how it was in vanilla DS2. Since I played Scholar first on PS4, then went back and played vanilla on PS3, as I do with Fromsoft.

Which reminds me, is it worth playing much of the original Oblivion now that Oblivion Remake exists? The grass actually being green, and the late 2000's bloom effects, are what I remember from Oblivion, and Remake doesn't have those. Part of me wants to play through both versions when I get back to Elder Scrolls, unless it would be a grand waste of time. Playing through both versions of, say, Demon Souls was certainly worth it; they are wildly different and the PS3 version is much much moodier.

In any case, I remember very little about the PS3 original of DS2, except that I flew through it quick. Scholar, though, the enemy placement drove me nuts. That game looked amazing in 2015, at least. Sky high framerate and visuals. DS2, especially SOTFS, really is "the worst From game and yet still better than any non-From Soulslike". That's a perfect description. Lies of P is the only thing that might challenge it from the pretender companies.
 

Rajaah

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All the talk about "SL1" runs...I went back and took a look, and nearly all of the classes start with a few levels already. Pyromancer is the only one that starts at SL1. Cleric is close, at SL2.

So ..do people just refer to base level runs as "SL1" for simplicity, or are all of these SL1 runs picking Pyromancer as their class?

I finished the game with an SL1 Pyromancer already and it wasn't exactly difficult. That class can run over the game. No levels just means you can pool Souls into the Pyromancer Flame instead. Would like to try a meleer with melee equipment (or better yet a Deprived) to try thr Blacksmith Hammer, but they all start at higher than SL1.
 

INTHEMIDSTOFLIONS

Vyemm Raider
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Friend of mine tried Bloodborne for the first time and beat Cleric Beast on the first try, at whatever the default level is. Only other From game he played is Elden Ring, which he played for like 150 hours, so that's probably why. He was like "I thought Bloodborne was supposed to be super hard". He did have a rough time with the first boss, at least. Cleric Beast almost killed him a couple times. Then he just stuck to the foot and circled around it constantly. Was a "you sure you haven't played this already?" situation.



Demon Souls "half HP" penalty for dying sucks. Having to devote one of your two ring slots to the Cling Ring for the whole game sucks. The worlds getting harder if you cure the death penalty REALLY SUCKS. That world tendency thing is so obnoxious and I wish they would have tuned that in the remake. It's the main thing that makes Demon Souls hard to recommend to people. Which is unfortunate, because otherwise, it's a pretty easy game (compared to the others) and could have been a great entry point for someone that wants to get into other Fromsoft games after Elden Ring.



This is pretty much it yeah. Dark Souls 1's world design reminds me of Super Metroid or Metroid Prime. It's one of those extreme few games to feel like am actual place in a world. Then Dark Souls 2 just has a bunch of wildly-different levels stuck together and traversed via warping between them.
The hardest souls game you play is your first.

Bloodborne is the easiest after elden ring though.