Daybreak Sues The Heroes Journey EQ EMU Server Devs

Behemoth

Trakanon Raider
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I remember AOW hitting for like 8x1150 or so without defensive. He could one shot tanks until you were pretty decked out in shadows gear. He wasn't that difficult any more, but even into pop you'd still lose people on the tank transitions with how fast he hit.

Least that's how I remember it being when I tanked him.
I think it was just quad hits, but we used to stack damage shield on tank through various means and would top the DPS chart from it.
 

Furry

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I think it was just quad hits, but we used to stack damage shield on tank through various means and would top the DPS chart from it.
It was 4 hits base, but 8x when he flurried. When defensive dropped he could and did frequently 1 shot tanks. In Era I think a good MT had around 6.9k hps, so he was 100% doing more than that, which is not possible with just 4 hits.
 

Jysin

Bronze Baronet of the Realm
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I think it was just quad hits, but we used to stack damage shield on tank through various means and would top the DPS chart from it.
We did the same thing in Darkwind. Used some bard song trickery to get a bunch of mage DSs to stack that shouldn't. It was decent DPS.
 

Regime

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How's that offshore EU server coming along?
GIF by Giphy QA
 

GuardianX

Perpetually Pessimistic
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Whelp that sucked...

Project Lantern shuttered due to the legal battle with THJ, mainly because they don't want to be hit next...

Sucked because it was basically trying to do EQ in an updated client.


https://lanterneq.com/ -- Dead?
 
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moonarchia

The Scientific Shitlord
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Whelp that sucked...

Project Lantern shuttered due to the legal battle with THJ, mainly because they don't want to be hit next...

Sucked because it was basically trying to do EQ in an updated client.


https://lanterneq.com/ -- Dead?
Yeah, that would definitely not be OK. People really need to stop trying to fix EQ without getting a license from DBG first. And if they can't get a license, put that tech knowhow into something new instead.
 
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Punko

Macho Ma'am
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THJ was only special because it relied on our experience with some mobs being "epic" to kill.

If you make the same game in a different setting, noone will give a shit about killing the equivalent of the sleeper or clearing PoTime, they'll just be fast and easy events without any value attached.
 

moonarchia

The Scientific Shitlord
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THJ was only special because it relied on our experience with some mobs being "epic" to kill.

If you make the same game in a different setting, noone will give a shit about killing the equivalent of the sleeper or clearing PoTime, they'll just be fast and easy events without any value attached.
Yes, and they are busy getting their shit pushed in because they fucked around with someone else's IP without getting a license.

A lot of these projects could become actual games of their own if they stopped trying to make EQ + XYZ. Some could actually compete with EQ or DDO or LOTRO etc in their own right. Lots of good talent and time getting wasted chasing that ancient dragon instead of making a new one.
 
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