Death Stranding

Utnayan

F16 patrolling Rajaah until he plays DS3
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Yeah same for me.

Wonder if the PC version will allow for custom music :)

I still remember all the great times with helicopter support in MGS5 with "America! FUCK YEAH!" I can only think of the hilarious videos that will pop out of this if you can do custom music in DS2 and play it on the radio while moving around.
 

sukik

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I finished Death Stranding at about 96 hours. Maybe a few hours of idle time in there, but I’m a little better at putting the PlayStation to sleep when I walk away since it works so well. I spent way longer than I intended just wandering around and doing deliveries. For example, I think I spent 6-7 hours wandering around the mountains getting my zipline system setup. Complete waste of time, but I enjoyed doing it.

I enjoyed the ending, even though the ending just kept going and going. I legit thought I was done 4 times, but it wasn’t over. I was going to wait before starting DS2, but I bought it today at lunch.
 
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Droigan

Blackwing Lair Raider
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How does the extra ammo clips on backpack work? i got 3 small and 1 big extra ammo but it feels like I got the same ammo as before.

It's visually badly represented, but when you get to the last mag and ammo, if you have an ammo pack, it keeps reloading from 0. I only have one level 2 ammo pack on me, 5 grenade packs and 3 of the round carry capacity ones. I use the Assault level 2 weapon (not LW since that has less ammo) and it says it as 42+252 ammo, but once it goes to 0 it reloads 4-5+ times. Same for the grenades on the rifle. It says 1+4 but once it hits 0, it keeps reloading.

Would be better if the ammo from the backpack items just were automatically calculated to show on the weapons. In the middle of a fight I just keep shooting until the ammo bar turns yellow meaning it is really out of ammo. Can't keep track of how many extra reloads I've used. Also don't know if when you're at 0 ammo and you reload from the ammo pack, then you reload again before your mag is at 0, do you lose some rounds since it draws from 0? Don't know if it is X rounds or X reloads.

Edit: Tested. It's the icon next to ammo, and it's X bullets. Once I started pulling from the extra ammo slot I couldn't reload. Had to empty mags and last mag had 32 bullets in it, not 42 (remembered wrong above so corrected ammo count). Once you run out from bag, the icon next to it will get an x on it.
 
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Seananigans

Honorary Shit-PhD
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Apparently one of the guys from Low Roar died and that’s why they didn’t do much/any music for this one. I’m severely rustled, none of this music is close to as awesome as their stuff was. I wish they had the first game’s songs in the music player list.
 
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Aazrael

Avatar of War Slayer
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Thanks! Yea I noticed it could reload even when out of ammo, but kinda hard to see just how much you have left.

Been building roads all evening lol. Some of the parts cost a lot of materials, ended up plundering some NPC base and the shelters to fix it all up.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Apparently one of the guys from Low Roar died and that’s why they didn’t do much/any music for this one. I’m severely rustled, none of this music is close to as awesome as their stuff was. I wish they had the first game’s songs in the music player list.

A lot of the music is locked behind deliveries. I have unlocked tons of tracks so far doing standard missions and also not even to the artist / music outposts. 52 songs in DS2 compared to 22 in DS1.
 

Seananigans

Honorary Shit-PhD
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A lot of the music is locked behind deliveries. I have unlocked tons of tracks so far doing standard missions and also not even to the artist / music outposts. 52 songs in DS2 compared to 22 in DS1.

Yeah none of them capture the game’s tone like Low Roar though. Which ones have you found that are good?
 

sukik

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First impression is that the game is gorgeous, even on a base ps5. Coming straight of DS1, the controls and animations are a little different, but no big deal.

Is it correct that the assault rifle is non lethal, ie no more separate lethal and non-lethal versions? I stuck to non-lethal in ds1 so I wouldn’t have to worry about corpse disposal.
 
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Vorph

Silver Baronet of the Realm
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First impression is that the game is gorgeous, even on a base ps5. Coming straight of DS1, the controls and animations are a little different, but no big deal.

Is it correct that the assault rifle is non lethal, ie no more separate lethal and non-lethal versions? I stuck to non-lethal in ds1 so I wouldn’t have to worry about corpse disposal.
Everything at the start of the game is non-lethal. MP (multipurpose) is what you want to be using because it works on all targets, RB (rubber bullet) is the shitty bandit stuff you only use when you left your good gun out in the rain and it broke.

Also note that MP rounds aren't actually good against BTs when you first start playing. You need to progress to unlock the ability for them to deal damage like hematic rounds in the first game.
 
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