darkmiasma
Blackwing Lair Raider
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I wouldn’t spend money moving from a 3080 right now. There is nothing worth the price for the performance you gain. Lower a setting or two if needed
Depends on what you're playing.So I suddenly got some extra cash and was thinking of upgrading my RTX 3080. But even with benchmarks and chatgpts help I don't see a big enough improvement to go for a RTX 5080 and motivate that horrible price.
A 5070ti might be a better fit but I am totally clueless nowadays what's good in the GPU scene.
I don't see me spending more than $1000 for a card. And with that price it does not seem worth it.
A 5080 in Sweden is around $1500+.
Any tips on what to look for it just wait for the next generation.
Yea I am only playing at 1440p right now. I don't see me going 4k any time soon.Depends on what you're playing.
1440p, 5070ti is more than capable.
I have a buddy who plays 4K his 4070ti couldn't keep up, so he upgraded to a 5080.
I think 1440p is more than enough if you're playing 2-3 feet away from a monitor, but ymmv.
I upgraded from a 3060 to a 5070ti, and it was a very good upgrade.So I suddenly got some extra cash and was thinking of upgrading my RTX 3080. But even with benchmarks and chatgpts help I don't see a big enough improvement to go for a RTX 5080 and motivate that horrible price.
A 5070ti might be a better fit but I am totally clueless nowadays what's good in the GPU scene.
I don't see me spending more than $1000 for a card. And with that price it does not seem worth it.
A 5080 in Sweden is around $1500+.
Any tips on what to look for it just wait for the next generation.
But how else are you going to feel superior if not with Nvidia?FWIW I went from a 3080ti to and AMD 7900 XTX. Not a giant fan of shiny water and I regret nothing.
I learned to live with not having to update my video driver every 3 days. I also am a convert , I had a 1080ti/2080ti/3080ti and kept being told 'ray tracing is coming 'soon' .Soon = about 3 weeks after I finished the game in question.But how else are you going to feel superior if not with Nvidia?
I’m a stick in the mud but I do not like frame generations (creates too much input lag, and artifacts), and am not crazy about ray tracing.I learned to live with not having to update my video driver every 3 days. I also am a convert , I had a 1080ti/2080ti/3080ti and kept being told 'ray tracing is coming 'soon' .Soon = about 3 weeks after I finished the game in question.
I recently spilled coffee on my computer and ruined my video card. Went from a 3080 to a 5070. Feels like the same card but like 5 degrees cooler.I upgraded from a 3060 to a 5070ti, and it was a very good upgrade.
Upscaling is already hard-wired on for PS5/XSX. It's not, yet, as far as I know in most pc games.Modern performance gains seem to largely be centered around upscaling and frame generation; both of these things are designed to reduce transistor count and cost. In the near future, upscaling will just be hard-wired on, and soon after that, so will frame gen.
I’ve also read this week that FG also kills your real frames.Upscaling is already hard-wired on for PS5/XSX. It's not, yet, as far as I know in most pc games.
FG being hard-wired on sounds like a nightmare due to latency. I've heard that if your native frames >70 then it isn't as noticeable. Every time I've used FG, it's VERY noticeable latency. But I dont have a beefy gpu. I got confirmation today that I'll be getting the 7800x3D and 4070 ti (used) this month, and maybe it'll be different with that. I can see how frame gen won't be as noticeable if you're already getting 120 fps, or something. I cant really tell the difference after 100 fps anyhow unless there is noticeable latency.
I’ve also read this week that FG also kills your real frames.
say you have 70 FPS native.
frame gem will cut your real frames down to 40 fps, then generate more false frames, so you have 100+ fps but response is way less due to that.
Hmmm. Do you think it’ll ever get to the point of no input lag?No quite. There is some overhead for FG, but it is way less than what is needed to calculate a real frame. This is just like upscaling; it's faster to render a 1080 frame and upscale it to 1440 or 4k than to render a native 1440 or 4k frame.
FG works by creating real frame #1, then real frame #2, then going back and generating fake frame #1.5 in-between the two real frames, or in the case of NV 4x MFG, fake frame #1.25, #1.5, and #1.75. This is where the input lag comes from, as you have already sent input being used in real frame #2 but are seeing on screen frames "from the past." The higher the native/base FPS, the better frame gen will feel.
Hmmm. Do you think it’ll ever get to the point of no input lag?
Oof. I’ve seen people do a/b tests with “casual” gamers who can’t notice a difference but it’s VERY noticeable if you’re looking for hella fast input response.It is impossible for there to be no input lag with the current frame generation technique. Using the previous example, FG shows you the frames in this order:
Real frame #1, Fake frame #1.5, Real frame #2, Fake frame # 2.5, Real frame #3, etc.
But the frames are generated in this order:
Real frame #1, Real frame #2, Fake frame #1.5, Real frame #3, Fake frame # 2.5, etc.
The player is expecting an immediate response to his action to be shown as RF#2, but is seeing FF#1.5 instead. With a high base framerate, this delay is minimal as FF#1.5 is quickly replaced by RF#2, but with low base performance (IOW, those who actually need FG), FF#1.5 stays on screen for longer and RF#2 is delayed, making the input lag very noticeable.
EWWWW @ CL32. I'd rather set myself on fire than have that much latency.lulz
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