Trying to figure out whether I want to use Moonveil or Dark Moon Greatsword for the Journey 2 battle-mage build. I could get a second Moonveil and power-stance too.
Comet Azur seems to miss pretty much everything except big slow targets, kinda disappointed in it. I prefer Stars of Ruin, even though it does less damage, because it can be spammed. Founding Rain of Stars is also good for setting up a "trap" of sorts, functions like the rain spells in EQ, so cast that right before engaging and then it'll drop while you're fighting. Can charge that up too, need to see if charging up works on the others.
Haven't really messed around with any other spells yet. Need to find the rest of the Memory Stones I missed.