I think the thing that is distancing me from this thread and talking about the game is the fact that it's simply too far out to really discuss more than we already have in the last thousand or so pages. Nearly every aspect that we know about has already been nitpicked into the dirt, and the amount of new info coming out is nearly nothing. Which was slightly expected. If anything, Landmark should be the big discussion, and I'm not even sure I'm that interested in building shit for SOE. I got tired of Minecraft in record time. I mean, discussion is fun and all, especially here, but I just don't feel like rehashing old topics that have already been discussed in depth.
Then again, the release date of EQNext might be a lot sooner than some people think if you consider the crutch they're using. Players building a lot of the world should save them a huge amount of development time. Add to that the fact that they are indirectly testing EQNext with the release of Landmark since it will use many of the same key elements such as voxels, crafting, guilds, mounts, and what have you. They might actually break the development cycle mold of 5 years or more. It should be very interesting to see how this plays out.