You will like it once you get home. It involves Old Detroit.^^Work blocked, neener, neener....
At least its all pretty much contained in this thread here save a few stragglers here and there. The old board had 10 of these threads.the last 381 pages of this thread has basically been full retard
Just in case are you wrong, I have your quote to say you were wrongThere will not be instances (except perhaps for some highly specific content) in EQ next. Mark my words.
I won't beJust in case are you wrong, I have your quote to say you were wrong![]()
yes. this concept in general doesn't sound like a good approach. you know the adage "addition by subtraction" needs to be reviewed here - one small problem would be players using less of the developed content since they can pick and choose at their leisure what's available.To be clear. Do you consider the use of copies of the same zones (not sure the technical name) where if one is full you can switch to another, instancing?
Yes, technically it is. It has numerous advantages that are better than the instanced dungeon lobby game usually associated with the term. But there are a lot of problems too.To be clear. Do you consider the use of copies of the same zones (not sure the technical name) where if one is full you can switch to another, instancing?