I think a big part of the goal here is to disincentivise rushing, power leveling, etc. I see this ruleset as a direct attempt to design around PL crews. We'll see how it plays out. I'm not convinced the unlock schedule is good, but I'm not dead set on it being bad either.Them handing out xp bonuses without nerfing overall xp is a big miss. It's letting players speedrun to
"The Shadows of Luclin continues"
Anyone figure out if bonus skill also applies to tradeskill combines?
I’m hoping that Unrest place finally gets a hotzone.The hotzone stuff is honestly pretty great. I didn't plan to play here, and I doubt I'll even hit max level, but the hotzone portion of the ruleset is a hit for sure. Groups doing all sorts of random zones and its real good
This is the first time in like 10 years they had a TLP cycle that skipped the classic experience that caused most of us to sign up in the first place. So it's a little more than that "pal"Most of the people complaining are kronolords worried that their precious early TLP Taco Bell money might be impacted.
Mrniceguy smells like a wet gnoll. Darkpaw agent or just another guy with an extra thick helmet. Some are just born pre-equipped.
Sure. But disincentivising PL crews by having everyone reach max level and quit because The Shadows of Luclin Continues isn't going to work well.I think a big part of the goal here is to disincentivise rushing, power leveling, etc. I see this ruleset as a direct attempt to design around PL crews. We'll see how it plays out. I'm not convinced the unlock schedule is good, but I'm not dead set on it being bad either.
Wouldn't be shocked if this server pop grows over time to some degree. Rotating hotzone concept is genuinely good and encounter locking has flaws, but it does weed out a lot of toxic behavior.
Really it's better than changing up the ZEM's because they'd never give out a permanent 300% ZEM, and it takes something that outrageous to smoke us out of the usual spots.In a roundabout way it is an implementation of something a lot of us have wanted for years - changing up all the ZEMs each TLP launch so it's not the same couple of zones for leveling. It's too bad it's nine months of Luclin to go in to four months of PoP to have Gates unlock the same day as TLP 2026.
Is everyone on a mount from level one onward? The launch numbers might be lower but if everyone that did show upgave Daybreak an extra 15 dollars that'll make an impression.