EQN:Landmark Beta Starts March 26th!

Droigan

Trakanon Raider
2,508
1,179
To the people who told me I was wrong about building elsewhere, not just the claim. Thanks. Didn't know. Just assumed, never tested it. Waiting for Serenity for a claim, just been harvesting.

Ponytail is really pushing this twitter thing. Scrolling back on his twitter history now he has posted constant updates (except for one hour 5 hours ago) for 16 hours straight.

Going to burn himself out.
 

meStevo

I think your wife's a bigfoot gus.
<Silver Donator>
6,400
4,668
Nah, if he doesn't love what he's doing he would have burnt himself out long ago. This kind of firefighting, triage, adrenaline-driven productivity... for the right people this is a lot of fun. Hell, just experiencing this makes me want to work for them, but the gaming industry scares the shit out of me and things going pretty well where im at.
 

Cinge

Ahn'Qiraj Raider
7,049
2,116
Well I bought, gonna wait till that new server is up and hopefully get a claim, then go gather a bunch of those horrid burled logs. Hopefully its not filled by the time I wake up tomorrow.
 

Jalynfane

Phank 2002
719
563
Fixed a number of client and server crashes to help improve stability!

Fixed a bug that was causing the loss of half of the voxel changes players were making around the world!

Fixed an issue in character create and character select where you had to select a different server and then select the server you really wanted to ensure you started on the right world.

Fixed a problem with the Alpha Potion not properly working after you logged out or moved between worlds. The potion should now work as intended.

Fixed a bug that would cause players to lose props when using "cut" or "delete" with a selection volume.

There is currently an issue where sometimes props you've placed in your claim disappear from the world. We're still trying to find the root of the problem, but in the meantime we have something to help the situation. Now, if you go to the island your claim is on, it will attempt to refund any items the game has data about that have disappeared. If you placed more than one of an item, you'll only get one back unfortunately.

Fixed a bug where sometimes when you activated a building tool (often delete or heal) it would act like you should be able to use it but no cursor would show up.

Fixed an issue where the map and claims placement view would "accumulate" data as you moved from island to island. This made it impossible to see the true state of any given island without logging out and back in.

Fixed some issues with the starting movie so that now you can alt-tab in and out of it without locking down your desktop. So now you can make Dave smaller.now if only his voice started going higher and higher as he got smaller and smaller.

Fixed an issue when switching between tools where sometimes you had to try to equip the new tool twice.

Fixed an issue that could result in claims being lost if they were created shortly before a zone crashed.

Added an option for Y-axis Invert.

Added loot notifications anytime you get something. So now, you'll see what you crafted, what you got from the bags rewarded by using the sifter, and any other way you receive items in the game!

We've disabled salvaging while we tune the amount of resources returned when salvaging something.

We've reduced the time a voxel placed outside your claim stays in the world. Down from 1 hour to 1 minute.

Added a new command on the Main Menu (escape menu) called "Evac to Safety". This is useful if you happen to get stuck in places you shouldn't be.

Characters will now show their equipment in Character Select.

Changed the zoom in effect during character create to be centered on the eyes.

The Founder's Pickaxe now has the appropriate particle effect playing on it. Oooo, prettier shiny!

Updated the visuals for other players' names.

Fixed a number of issues with cursors not updating properly as you move the mouse around.

Fixed some problems where multiple key presses at the same time could result in incorrect behavior.

Fixed a problem with broken tooltips for some items and crafting recipes.

Added the proper model to the Vault (NOT the Founder's Vault) and renamed it Rustic Stone Vault.

Removed "Natural" from the names of Amaranthine, Alabaster, Marble and Obsidian.

Added a maximum range for emotes so they aren't seen from halfway across the zone.

Oh yeah, and we're launching Serenity along with this as well. No big deal, right?
smile.png
 

Cinge

Ahn'Qiraj Raider
7,049
2,116
We've reduced the time a voxel placed outside your claim stays in the world. Down from 1 hour to 1 minute.


Knew they couldn't have meant for people to build outside the claims like they were.

I think I will just stay awake until this update is done, then log in and get a claim real fast.
 

Anomander Rake

Golden Knight of the Realm
704
14
Welcome to the party dude. That's what I'm doing - just staying up until the new server pops, grabbing a good claim spot, then going to bed.
 

misery_sl

shitlord
495
0
Very nice updates. This is the exciting part about being in the game so early. Being able to see this stuff change for the better is an awesome thing.
 

Corvid_sl

shitlord
71
0
Same here. The patch notes mentioned nothing about giving items back to those of us that lost everything in our inventory. Hoping I have at least a claim flag when I log in.
 

Anomander Rake

Golden Knight of the Realm
704
14
Damn dude you have been busy! Can't wait for all the fixes to go in so I can settle down and make some progress. By the way, how many tiers of crafting stations are there? All I know about are the basic forge and the marble one after.

Bah he just tweeted it's going to be about an hour for the servers to come back. It's already past three here.
 

McFly

<Aristocrat╭ರ_•́>
1,316
879
So far there are 3. I don't think the 4th/5th can be made since they require things that aren't yet in the game.
 

Jalynfane

Phank 2002
719
563
Actually McFly, just give me permissions or something and I will help gather resources for you. I have been enjoying the harvest scene and I don't mind specializing.
 

Madikus

Knows nothing.
355
298
Golden axe attempts:
Attempt 1 - Common
Attempt 2 - Common slow
Attempt 3 - Common
Attempt 4 - Common dull

I am not lucky with axes.
I had similar results. After 5 failed golden axes, I made a copper - turned out to be a swift variant, 110 speed. It's only 60 damage base, but with brute rings it gets the job done. I average 300 burled wood every 5 minutes (tested over 2 hours of logging).
 

McFly

<Aristocrat╭ರ_•́>
1,316
879
Once I find a claim on Serenity my eyeballs will be taking a short break. We can sort permissions out tomorrow. /nod
 

meStevo

I think your wife's a bigfoot gus.
<Silver Donator>
6,400
4,668
Made a blue iron pick tonight with over 100 size, the thing takes huge chunks out of the ground.