Everquest II

chorboy

Silver Knight of the Realm
375
83
13 brigands killing (at the time) hardest raid mob in game. Video by me, by far best example in mmo history of making devs look stupid.
 

penalty_sl

shitlord
832
0
People rolling on the pvp server, what classes are you planning on playing? whats your plan of attack when server goes live?
 

Secrets

ResetEra Staff Member
1,879
1,884
I wonder if amplifying will have the same bug?

reforging_item2.jpg


gqtaobg.png
 

Muligan

Trakanon Raider
3,215
895
I know i'm in the minority and probably need something examined but I have always loved the way EQ2 looked. Take the warthog or boar out of the pic and the landscape, mounts, etc I think are beautiful. It looks a little dated at times, animations are clunky, and armor can be uninspired as well but there are moments that make me really feel like it is Tolkien-esque. It's a shame they really took the game so far from its initial blunder, made it something really special, and then threw it to the dogs towards the end. I'm really hoping this time-locked idea works.
 

Jimbolini

Semi-pro Monopoly player
2,566
955
From facebook:

More info regarding the Time-Locked Expansion servers, and an in-game poll are coming on Tuesday. Stay tuned, Norrathians!
 

Calbiyum

Molten Core Raider
1,404
129
I know i'm in the minority and probably need something examined but I have always loved the way EQ2 looked. Take the warthog or boar out of the pic and the landscape, mounts, etc I think are beautiful. It looks a little dated at times, animations are clunky, and armor can be uninspired as well but there are moments that make me really feel like it is Tolkien-esque. It's a shame they really took the game so far from its initial blunder, made it something really special, and then threw it to the dogs towards the end. I'm really hoping this time-locked idea works.
EQ2 looks amazing especially the character models. Also this screen shot was taken on Very High Performance which is the 2nd worst default graphic setting
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,907
4,483
EQ2 looks amazing especially the character models. Also this screen shot was taken on Very High Performance which is the 2nd worst default graphic setting
I normally wouldn't comment on something like this, but dude... amazing? What was the last game you played besides EQ2? Half-Life 1? Quake? Doom?
 

Jimbolini

Semi-pro Monopoly player
2,566
955
Sever merges coming

403 Forbidden




Greetings Norrath!

I want to address questions around concerns with lower-population servers. First, as a community-focused team, we're listening to feedback and we want to tackle population health issues on some servers.

After we launch the two new Time-Locked Expansion (TLE) servers, we will proceed with creating a merge process for the US servers that need it most. We hope to start doing merges within the next few months. We'll give you specific dates as we get closer. This is very challenging work that will branch off from our Cross-Server Dungeon work. Luckily, what we plan to do for true Cross-Server Dungeons & Battlegrounds logically helps us merge characters to new servers. We've already had our incredible coders working on the foundation of cross-server processes for a few months already. Our database changes earlier this year were the first step.

Once we've addressed server populations for the US, we are going to work on some options for our international servers which is an even bigger challenge given the multiple languages, but we'll be sharing news on that as we get closer.

What does this mean for you and our plans for the year? We are working in writing a merge process ahead of creating Cross-Server Dungeons. This effort will delay that somewhat, but it's still on our calendar for this year along with the campaign content release and live content.

We want to do the work that is needed to ensure a rewarding and fun stay in Norrath.

Sincerely, as always,

Holly "Windstalker" Longdale
 

Iadien

Silver Knight of the Realm
419
29
New PvE and PvP Time-Locked Expansion Servers Coming Soon!

There's nothing like starting on a fresh server! A time when EVERYONE is rolling new characters and starting adventures in Norrath together is a unique EverQuest II experience that YOU will be able to join soon!
We're launching two Time-Locked Expansion Servers (TLE) in the coming weeks! One will be PvE. One will be PvP. Because your opinion is so important to us, we want to get you in game and giving us your feedback ASAP.We've got in-game polls starting this week and then on Tuesday, July 7 we'll begin public beta tests for both of our TLE servers!

What IS a Time-Locked Expansion Server?

These are special servers for All Access members that are locked to a period in EverQuest II's history. As time passes additional expansion content unlocks on these servers. You can vote on unlocking preferences in our polls starting today. We will also be polling each server community after launch so those players can determine their server's future.

You Control the Destiny of These Servers

Your choices will impact how the TLE servers thrive! We'll be looking to the player community for feedback and running in-game polls to see what YOU want on these servers.
The first TLE Server polls start TODAY - one for PvP and one for PvE -- and will run until June 23. We'll have another poll next week so you can decide the names for these servers.


I Want to Know More!!

Kyle "Kander" Vallee, your lead designer, has you covered! Learn more about what our current plan is, ask questions, and provide feedback to our team.
We're excited about the TLE Servers, and based on the feedback we've seen on the forums we know you are too. The team is working hard to get these new servers ready for you and we're excited to start our adventures in Norrath (again) with you!
 

Jimbolini

Semi-pro Monopoly player
2,566
955
Any serious people here considering a competitive raid/guild on the TLE PVE? (I know it will be many weeks from now, just checking before I break out the call list from years ago)
 

Muligan

Trakanon Raider
3,215
895
https://forums.daybreakgames.com/eq2...une-16.560924/

Greetings Fellow Norrathians!

We wanted to make a post this week and give you a glimpse of what we are planning for our Time-Locked Expansion Servers and what you can expect to see here in the very near future.

Our current plan is to launch 2 new TLE Servers, a PvE and a PvP version. Both of these servers will have back up servers in case we need them. I am going to go over the current iteration of how they will be launching and what our plans are with them, and also list what we are considering, which we will give you, our player base, a chance to vote on with in-game polls. More on that later.

What can we expect to be in place with the launch of the Time-Locked Expansion servers?

The plan is to shoot for maximum nostalgia that is still within our power to make happen. So there will be many features that will not be available to players when we launch these servers and many that will never be available, especially for PvP.
PvP server: no battlegrounds EVER!
PvP server: no prestige housing!
PvP server: no flying, leaping or gliding EVER!
PvP server: No more pvp stats on gear. Procs return to items that have them.
PvP server: Travel bells will be restricted, more information to be determined.
There will only be ground mounts and they will have reduced ground speed. Most likely 45%/50% run speed.
Only All Access Members will be able to create characters and log into the TLE-Servers.
A new queue system for logging into the servers
Content will be locked to classic EverQuest 2, starting areas will be Frostfang Sea and Darklight Wood. More on this later.
Expansions will be voted to be unlocked at certain times by the population of the server. Majority vote 2/3 of the population.
No Veteran Rewards or Veteran experience bonus.
No Recruit a Friend
No /claims. Anything you could claim on your normal accounts will not be available on the new TLE-Servers
Loyalty System and daily quests will be locked to Chains of Eternity expansion.
Legendary, Fabled and Mythical crits will be locked to Altar of Malice Expansion.
No dungeon finder
Level agnostic dungeons will be locked to an undetermined expansion feature.
No races or classes will be restricted from character create if you own them. They will all be playable at launch.
Re-forging, Mercenaries, and Tradeskill apprentices will be locked to Age of Discovery.
Mercenaries may or may not return to PvP, this will most likely become a poll in the future.
Guidhalls and their amenities will be locked to a undetermined expansion. We are still considering this.
No prestige home portal or home UI will be available.
Marketplace will be highly restricted and polls will be done to determine what will be available.
Experience penalty will be returned to launch levels of experience gain
Coin will also be returned to launch levels of coin gain.
Adventure packs will be linked to specific expansions, still being determined.
What will be the AA and level caps, levels and restrictions for the PvE and PvP Servers?

Exp01: Desert of Flames, Adventure, Tradeskill and Guild Level raised to 60, Guild Level Cap Increased to 60
Exp02: Kingdom of Sky, Adventure, Tradeskill and Guild Level raised to 70, Alternate Advancement Subclass Window unlocked with a 50 AA cap, Guild Level Cap Increased to 70
Exp03: Echoes of Faydwer, AA Class Tree Unlocked, AA Cap is Raised to 100, Tinkering, Transmuting, and Adorning Unlocked
Exp04: Rise of Kunark, Adventure, Tradeskill and Guild Level raised to 80, AA Cap is Raised to 140, Guild Level Cap Increased to 80, Guild Halls
Exp05: The Shadow Odyssey, AA Shadows Tree Unlocked, AA Cap is Raised to 200
Exp06: Sentinel's Fate, Adventure, Tradeskill and Guild Level raised to 90, AA Cap is Raised to 250, Guild Level Cap Increased to 90
Exp07: Destiny of Velious, Adventure, Tradeskill and Guild Level raised to 92, AA Heroic Tree Unlocked, AA Cap is Raised to 300, Flying, Leaping and Gliding Mounts
Exp08: Age of Discovery, AA Cap is Raised to 320, Mercenaries, Apprentices, Reforging
Exp09: Chains of Eternity, Adventure, Tradeskill and Guild Level raised to 95, Prestige Window Unlocked, Guild Level Cap Increased to 95
Exp10: Tears of Veeshan, AA Dragon Tree Unlocked, AA Cap is Raised to 350
Exp11: Altar of Malice, Adventure, Tradeskill and Guild Level raised to 100, Prestige Class Tree is Unlocked, Guild Level Cap Increased to 100, Legendary, Fabled and Mythical crits
There are going to be a few things we are going to allow you guys to vote on with in-game polls. We also can add additional poll questions as they come up and we deem them important for the player base to determine. Okay, so what will the polls involve and when can we vote?

*Note - In order to vote in the PvE and PvP polls you must be an all access member or have an account that is more than 30 days old*

Polls will be coming in-game today, and the first poll will run until Tuesday, June 23. These will be touching on a lot of subjects. For instance, we have guild halls slated to go in with Kunark. We may do a poll that asks, do you want guild halls with Kunark? Do you want guildhalls at all?

After this post, we will do our best to answer questions we see and also perhaps find additional items to add to future polls.

We look forward to getting these servers up and running and are really excited to see what comes next! Approximate beta for TLE Servers is Jul 7th. Thanks everyone!