Kreugen
Vyemm Raider
- 6,599
- 793
When I played during SOD, actually putting together a group that was even willing to zone in to a dungeon was challenge #1, but challenge #2 was actually having a group capable of even finishing the place. Plus, EQ2 dungeons are progressive, with retarded hard massive cockblock "just bring a tank with raid gear" style bullshit at the upper end which is completely stupid and pointless because players who are willing to put that kind of effort in are almost certainly raiding enough to not give a shit at all about the loot in dungeons, so they might run the place once and never go back again. (this is why WoW makes raiders do dungeons if they want to cap their valor despite those dungeons being utterly trivial to them. Raiders queue for dungeons and carry the casuals, everyone gets paid and everyone is happy. Genius, really.)
Anyway, once I finished each instance - with the same group of about 8 people on the entire server who were actually willing to do them - I had beaten the game. At that point it was either try to get into the one end game guild, or join the one casual "raid two expansions old shit" guild which I went on the Perma(?) raid with once and said no fucking thanks. 30 minute breaks between every pull in a game with no downtime, wat?
So anyway, either play with the goal of soloing what you can or line up some poopsocks to join the resident uber guild. There's nothing in between but dogshit, just like EQ1 and probably most any MMO that is running on life support. Only WoW has really solved this problem and the solution is like swallowing vomit for a lot of people.
Anyway, once I finished each instance - with the same group of about 8 people on the entire server who were actually willing to do them - I had beaten the game. At that point it was either try to get into the one end game guild, or join the one casual "raid two expansions old shit" guild which I went on the Perma(?) raid with once and said no fucking thanks. 30 minute breaks between every pull in a game with no downtime, wat?
So anyway, either play with the goal of soloing what you can or line up some poopsocks to join the resident uber guild. There's nothing in between but dogshit, just like EQ1 and probably most any MMO that is running on life support. Only WoW has really solved this problem and the solution is like swallowing vomit for a lot of people.