Everquest Legends

Mrniceguy

Blackwing Lair Raider
1,109
-361
Comparing time stamps lol? My cryguy, it seriously takes an attention span of 10 minutes to realize that I'm consistently reading the same whiny ass spewage when reading new posts between sites.

Right and nobody else in the world shares any of these opinions clearly, i have to be posting on 2 sites at the same time somehow. I'm everywhere and everything in your head at all times of the day.

The usual RMT/PL crews that exist on every single tlp had zero incentive for the removal of truebox.

VMs take up computing power and running multiple machines 24/7 increases power bills.

There is very little difference for the guy that 2 boxers between relaxed truebox and no truebox.
 
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dragonbr

Trakanon Raider
134
145
Right and nobody else in the world shares any of these opinions clearly, i have to be posting on 2 sites at the same time somehow. I'm everywhere and everything in your head at all times of the day.



VMs take up computing power and running multiple machines 24/7 increases power bills.

There is very little difference for the guy that 2 boxers between relaxed truebox and no truebox.
😆 I'm not sure if its more comical that you think these people are using vm's to bypass truebox or that avoiding the resource cost required to run an extra pc would be more beneficial to them than having a restriction in place that only hinders and ultimately creates their market/customers.

For all the stupid ass design choices dbg implements, they've actually been chipping away at people's motives to play for pay.

Random loot helps prevent cornering item markets. Fast exp rates and removal of truebox make PL crews much less lucrative. A majority of early quest bottlenecks have been fixed.

Truebox was implemented to solve problems for a version of EQ that hasnt existed in a long, long time.