Everquest Legends

taimaishoo

Golden Knight of the Realm
222
148
Petcucks took a metric fuckload of farming to reach the DPS checks for everything. But once your mage epic pet was kitted out you could solo farm POF or DON and let the team faceroll it while you slept. BST/MAG/BRD was absolutely broke as fuck OP.
I agree but they were not the top spec at the end. After the heroic strength buff (and even post nerf) melee had past them. Melee was clearing time including hardmode Zeb in sub 20 minutes. Im also pretty sure petcuck couldn’t reach the DPS requirement for pre nerf hardmode Zeb (after killing the adds his health would regen back to 100% if you didn’t get his HP to a certain point in like 15 seconds) while multiple melee builds did so easily with ripo disc/BL.
 

Siliconemelons

Ssraeszha Raider
14,445
23,207
Sounds like good ol hybrid Pal/SK are useless because they are already a weakened multi-class

This sounds like a server where you just play the min/max game and sperg out dps for purdy numbers and loot piles, maybe you can add in a mod where a bunch of anime girls talk over each other while you see tons of big numbers float around
 
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Sylas

<Gold Donor>
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Pal and SK and even ranger were some of the most popular class choices.

BTW you guys can stop pretending that any of this is theoretical at all, We already know exactly how this plays out it's already been done. This is just THJ, they stole it and rebranded it.

At least DBG has the decency and shame to distance themselves from it, they know exactly what this is. I can't believe anyone would be desperate enough for relevance to brag about running this, but yeah, mentally ill tranny, they have no shame so that explains that.
 
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Tuco

I got Tuco'd!
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On THJ, that was what was so awesome... You could find combinations that would surprise you, pop in and out of "the best" meta, and it would evolve with every new expansion release as new items, and spells unlocked. Most of the AA's were available out of the gates, but they would do balance tweaks quite often.

Pet cucks (Multi Pet classes) were always good enough to do most content and were the easiest. Plate Tank + proc's for survivability were always popular. Monks were a popular classes to include in your melee build because they got triple attack & good avoidance. Then you had some interesting ones like Enchanter come out of nowhere because they had Dopplegangers that would create copies of your character and cast an insane amount of DD's or stacking DoTs while they would tank for you.

My most successful character was a Monk, Cleric, Berserker. Monk and Berserker gave me crazy damage, the ability to feign-flop right to where I needed to go to complete content farm quickly. Cleric would give me spot heals, Cure's (very important), the ability to wear Platemail, and this AA called Divine Avatar on a 10 minute timer. It made your character so broken, they had to nerf it a number of times.

With something like 560 combinations, sure there were some that felt weaker than others, but most of the time you would find that any class would add meaningful and real power to your build. The real powerful combinations came in the form of obscure AA's that could be combined or stacked with other AA's to do some really wild stuff. There wasn't much value in classes that did things like Haste, SoW, or other fundamental stuff like that because they had world buffs that provided those buffs for you. So the developers gave relevance to classes like Shaman's by making DoTs instacast. Even one dimensional classes like Wizard were great because they had AA's that would let you get a higher Crit Nuke % than any other class and it applied to Proc's which were a huge thing for survivability and damage.

It might sound silly or overpowered from the outside looking in, but they put so much thought into the balance of things, it all really meshed well together. I am not sure I would trust this type of server in the hands of someone other than the THJ guys. The server really was brilliant, and it showed in the popularity.
Every conventional combo sounds like a ranger, paladin, bard, Shadow Knight or beastlord but stronger.

I wonder what combos will be good for a 4box group. Probably doesn't matter since the game will be trivial.
 

Burns

Naxxramas 1.0 Raider
9,056
17,564
Every conventional combo sounds like a ranger, paladin, bard, Shadow Knight or beastlord but stronger.

I wonder what combos will be good for a 4box group. Probably doesn't matter since the game will be trivial.
Depends on how close they are going to copy THJ, but on THJ there was no boxing without jumping through some VPN hoops. Their solution to boxing (outside of AH) was to detect two accounts using the same IP, both outside the bazaar, and start a timer, when the timer hit some number (probably 10 min), it would auto port one account back to the bazaar.

That said, I still manually boxed the shit out of farming AA and item level ups. Since they gave you a port to bazaar and back again spell, I would just port in the second box, right before I was about to nuke all the mobs, then port the second account back to the bazaar when the mobs were dead. The ~10 min window also gave enough time for the second account to help any difficult boss kill, but that was only one or two bosses an xpac (like Seru and Quarm) and usually just to add some bard songs.

Wiz AA worked with all spells (including rogue poison), so X/Bard/Wiz could kill packs in 1 to 3 spell casts. Making my SK/Bard/Wiz the best active farmer by far... but still didn't compare to letting the BST/MAG/Bard afk XP all day and night.

Around 99% of the xpac was soloable with the previous xpac's gear, so there wasn't a big motivation to try to cheat the "no box" rule that much.
 
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moonarchia

The Scientific Shitlord
<Bronze Donator>
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I agree but they were not the top spec at the end. After the heroic strength buff (and even post nerf) melee had past them. Melee was clearing time including hardmode Zeb in sub 20 minutes. Im also pretty sure petcuck couldn’t reach the DPS requirement for pre nerf hardmode Zeb (after killing the adds his health would regen back to 100% if you didn’t get his HP to a certain point in like 15 seconds) while multiple melee builds did so easily with ripo disc/BL.
SK/mnk/war and such did more DPS. But once you got full lego gear for both pets and full lego augs on them petcucks weren't far behind. It was literally 2.5x the grind of getting anything else geared up. Just absolutely brutal amount of farming to get the plat or the augs to drop. The rewards matched the effort, though. Multiple petcucks in my guild were doing prenerf zeb.
 

Kithani

Vyemm Raider
2,132
3,021
Depends on how close they are going to copy THJ, but on THJ there was no boxing without jumping through some VPN hoops. Their solution to boxing (outside of AH) was to detect two accounts using the same IP, both outside the bazaar, and start a timer, when the timer hit some number (probably 10 min), it would auto port one account back to the bazaar.

That said, I still manually boxed the shit out of farming AA and item level ups. Since they gave you a port to bazaar and back again spell, I would just port in the second box, right before I was about to nuke all the mobs, then port the second account back to the bazaar when the mobs were dead. The ~10 min window also gave enough time for the second account to help any difficult boss kill, but that was only one or two bosses an xpac (like Seru and Quarm) and usually just to add some bard songs.

Wiz AA worked with all spells (including rogue poison), so X/Bard/Wiz could kill packs in 1 to 3 spell casts. Making my SK/Bard/Wiz the best active farmer by far... but still didn't compare to letting the BST/MAG/Bard afk XP all day and night.

Around 99% of the xpac was soloable with the previous xpac's gear, so there wasn't a big motivation to try to cheat the "no box" rule that much.
This man right here officer!

Car Chase Police GIF
 
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Kirun

Buzzfeed Editor
21,454
18,609
The main appeal of Petcucks was always how ridiculously easy they were to play. You could get away with doing almost nothing because the pet handled the overwhelming majority of the workload. For a lot of players, that low-effort playstyle was the entire point. They filled the same niche pet classes did back on Live in '99 - a low-skill, low-effort option that appealed heavily to players who sucked at the game or wanted to constantly be AFK.

Also, they were the only class that could farm AA while being completely AFK (another huge reason they were so popular). It was about being able to progress with virtually zero engagement.

Honestly, if the server had implemented some kind of system where you could toggle an "AFK mode" in instances(something that just passively granted a set amount of AA every 15 minutes)you likely would've seen far fewer people gravitating toward Petcucks. A huge portion of their popularity came from the convenience factor, not necessarily the class design itself.
 

Rajaah

Honorable Member
<Gold Donor>
15,147
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EQ legends will have massive censorship/banning issues with both secrets and rogean behind it. Both are widely known to do bans over the smallest things especially when it comes to politics

It's funny how, from these two sentences, I don't even have to ask what political side they're on.
 
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mkopec

<Gold Donor>
28,275
44,701
Yeah all my alts included a mag at the beginning for that pet AFK action. DN 55 or 56 and just sit there for a week straight AFK and you have 2K AA. Then pay the $5 for a class change of your choice and youre good to go. But I think every new roll came with one free class change. And I think they gave you one reroll every expansion release.
 

Kithani

Vyemm Raider
2,132
3,021
I haven’t paid much attention to this but the OP mentions 4 man dungeons and 8 man raids?

That seems like a pretty big departure from THJ that seems to me to be missing the whole point of what made that server fun
 

Punko

Macho Ma'am
<Gold Donor>
8,416
13,528
The main appeal of Petcucks was always how ridiculously easy they were to play. You could get away with doing almost nothing because the pet handled the overwhelming majority of the workload. For a lot of players, that low-effort playstyle was the entire point. They filled the same niche pet classes did back on Live in '99 - a low-skill, low-effort option that appealed heavily to players who sucked at the game or wanted to constantly be AFK.

Also, they were the only class that could farm AA while being completely AFK (another huge reason they were so popular). It was about being able to progress with virtually zero engagement.

Honestly, if the server had implemented some kind of system where you could toggle an "AFK mode" in instances(something that just passively granted a set amount of AA every 15 minutes)you likely would've seen far fewer people gravitating toward Petcucks. A huge portion of their popularity came from the convenience factor, not necessarily the class design itself.

brd/sk/wiz when BiS geared could clear all of DN in 2, max 3 pulls

petcucks killed shit way, way slower

iirc my DDD was criting for 30k +, bis gear and max out relevant AA's

i'd say shaman was the absolute worst class
 
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forehead

Trakanon Raider
269
577
EverQuest Legends will be an exciting new experience for most of the employees of DBG because it will likely be their first time playing an EverQuest game.
 
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Kirun

Buzzfeed Editor
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18,609
brd/sk/wiz when BiS geared could clear all of DN in 2, max 3 pulls

petcucks killed shit way, way slower

iirc my DDD was criting for 30k +, bis gear and max out relevant AA's

i'd say shaman was the absolute worst class
Yes, plenty of classes could clear shit faster. That wasn't the appeal. The appeal was Petcucks could go afk overnight and wake up to 200 AAs.
 
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mkopec

<Gold Donor>
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Yes, plenty of classes could clear shit faster. That wasn't the appeal. The appeal was Petcucks could go afk overnight and wake up to 200 AAs.
You didnt need a full pet cuck to farm afk AA. All you needed was a mage pet with some rudimentary pet AA and a mage bag filled with cheap goodies.
 

Kebabman

Silver Squire
141
77
You get a Velious launch free trade random loot boxing server in May to farm krono on and then in July when Legends launches is when you get your ghost town.

Please buy bags for both.
EQL is full of emu players

Frostreaver pop will just be like fangbreaker / oakwynd etc low to mid pop tlp
 
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