Everquest Legends

Fucker

Log Wizard
17,376
43,117
Got eye down a bunch of times and got my Fangol to +5

I will get get some voids on Tuesday and max it out or close.

Eveyday I play this game I found out I am retarded and behind the times. I was doing full clears of sky then when about to die to bee BS I clicked up to 7…

You can just invisible EoV and kill him by himself.

lol
I got the bugged bees twice in a row. I thought they were supposed to be like that. 6500hp to 0 in blink of eye. I managed to progress by cheesing it. Jumped off edge and when I came back they were bugged to another island.
 

Djay

Trakanon Raider
2,508
585
Teaser for the new Nektropos zone they're working on. It's giving me Erenshor/Curse of Strahd Death House vibes.


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Nulolan

Lord Nagafen Raider
322
178
So this Nektropus zone is apparently pulled from EQ2? Wonder what is the reasoning behind picking this particular zone to port over to EQLegends.
 

Downhammer

Vyemm Raider
1,786
4,496
IDK how much it really factored in but it's one of the few new areas EQ2 added that fits in the vanilla EQ map. EQ2 fucked up the world map by splitting Antonica into a bunch of islands so many of the new EQ2 dungeons wouldn't really make sense. A castle on the outskirts of Nektulos though feels like it could be there in both timelines.
 
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Muligan

Blackwing Lair Raider
3,366
1,039
Just a quick AI review of labeled areas on the original map that were never implemented. Not sure how accurate because I know some were introduced in different ways later via instances, events, etc. so had it place some notes. I remember some of these on the map but didn't realize there was so many.

Original map labelContinentWhat happened
Loping PlainsFaydwerNot in original EQ; eventually became a real area in EverQuest II / later Norrath lore
Wayunder LakeFaydwerNever became a classic EQ zone; appears to have remained an unused map concept
Dragonscale HillsFaydwerNot original EQ; eventually used in later EverQuest content
Ranthok's RidgeFaydwerApparently never implemented as the labeled zone
Elverain LakeFaydwerApparently never implemented
Hills of ShadeFaydwerNever implemented as an original EQ zone under that name
The NorthlandsAntonicaNever implemented as the labeled region
The HatchlandsAntonicaNever implemented
The NestAntonicaNever implemented
The Frigid PlainsAntonicaNever implemented under that name
Winter's DeepAntonicaNever implemented as the original planned zone; parts/concepts were later reused
Lake NeriussAntonicaNever implemented
Unkempt WoodsAntonicaNever implemented as the original planned zone
Lifite RiverAntonicaApparently never implemented
Gulf of GunthakAntonicaEventually implemented with Legacy of Ykesha
Broken Skull RockAntonicaEventually became associated with the Gunthak/Broken Skull content
Some Odus regionsOdusSeveral were unused initially, with some concepts eventually appearing in later expansions
 
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Muligan

Blackwing Lair Raider
3,366
1,039
Bingo night is a little ambitious for my age. That will probably cut into my Matlock reruns and gameshows anyway.
 
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Punko

Macho Ma'am
<Gold Donor>
8,503
13,657
The lack of new content is pretty disturbing.

THJ cashed only 100k a month and released content at a far greater pace.

Even my casual friends who only play 20 hours a week tops are done.
 

hory

Silver Baronet of the Realm
2,640
6,651
The lack of new content is pretty disturbing.

THJ cashed only 100k a month and released content at a far greater pace.

Even my casual friends who only play 20 hours a week tops are done.
Tim Robinson Itysl GIF
 

Araxen

Golden Baronet of the Realm
11,519
9,020
The lack of new content is pretty disturbing.

THJ cashed only 100k a month and released content at a far greater pace.

Even my casual friends who only play 20 hours a week tops are done.

It's because they are trying to reinvent the wheel instead of using all the expansions EQ already has. It's fucking dumb.
 
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Muligan

Blackwing Lair Raider
3,366
1,039
It's because they are trying to reinvent the wheel instead of using all the expansions EQ already has. It's fucking dumb.
I don't mind their approach but I think they should have considered how their approach would impact the frequency of release. Now, I think we all are guilty of plowing through content a little quickly but there is really no other way to consume classic era content. I'm afraid they're going to overthink this opportunity. If it was me, I would have rolled out Classic, Kunark, and Velious fairly quickly... Maybe 2 months of classic, 2 months of Kunark, and then played it by ear. Once you had classic+2 expansions out, go back and start doing your custom content and events. I think it would have played in their favor more than their current approach. That's just me...
 
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imready2go

WTF is a Raider?
<Gold Donor>
1,558
6,620
I don't mind their approach but I think they should have considered how their approach would impact the frequency of release. Now, I think we all are guilty of plowing through content a little quickly but there is really no other way to consume classic era content. I'm afraid they're going to overthink this opportunity. If it was me, I would have rolled out Classic, Kunark, and Velious fairly quickly... Maybe 2 months of classic, 2 months of Kunark, and then played it by ear. Once you had classic+2 expansions out, go back and start doing your custom content and events. I think it would have played in their favor more than their current approach. That's just me...
Damn your logic and common sense!
 

Araxen

Golden Baronet of the Realm
11,519
9,020
I don't mind their approach but I think they should have considered how their approach would impact the frequency of release. Now, I think we all are guilty of plowing through content a little quickly but there is really no other way to consume classic era content. I'm afraid they're going to overthink this opportunity. If it was me, I would have rolled out Classic, Kunark, and Velious fairly quickly... Maybe 2 months of classic, 2 months of Kunark, and then played it by ear. Once you had classic+2 expansions out, go back and start doing your custom content and events. I think it would have played in their favor more than their current approach. That's just me...
I see your point. The game really isn't that hard. It's been two months, and I would say even the most casual of players have gone through all the content now. I think if they didn't put transmongs behind a paywall they would have extended some subs. Some of the stuff in the store I feel is shortsighted.
 
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Fight

Ahn'Qiraj Raider
4,894
5,930
The lack of new content is pretty disturbing.

THJ cashed only 100k a month and released content at a far greater pace.
Surprise, surprise. Daybreak, or whatever the fuck they call themselves now, backed the wrong horse.
 
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Punko

Macho Ma'am
<Gold Donor>
8,503
13,657

If they want cash, this is not the way.

Everquest has 32 expansions currently, if they released 8 expansions a year, we'd be past 2030 on Eqlegends.

THJ launched pop within 4 months of going live, EQL needs 4 months to launch kunark.

The pace is abysmal. They can have AI make items, give them a review, and Kunark would be ready for launch in 2 weeks tops.

Instead they are messing with the leveling system, something noone asked for.

55 max cap in Kunark will mean mobs probably won't go above level 65.. which means that fully upgraded spells from classic like AE mez / pacy will continue to work on them.

If anything seems logical, it is the reverse - an increased level cap in kunark, along with increased mob levels, so people would have to get new spells and AA abilities. Key spells like shaman slow should have a level cap, since everyone will be using Togors until 2030 with the current approach.

The fact that I still enjoy the server despite all this makes it even more sad.

I don't even think this server has blooming onion sales.
 
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TheBeagle

JunkiesNetwork Donor
9,676
33,996
Pissing away free money. It's a real shame. Maybe in a couple years they will start doing Legends progression servers and it will be worth playing again.
 
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